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master guardian

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Posts posted by master guardian

  1.  

    The guy who was given the EA himself couldnt stop commenting on the size of the game espically the size of the new city. He spent a nearly a whole day of game play exploring probably half of one of the city maps and doing the quests that came up.

     

    Does anyone know at what point he shows the map? I watched very little of his videos, just enough to check the graphics and a little bit of the boat. But I would like to see the map.

     

    Well he hasnt explored the whole map yet so you wont be able to see alot of it anyway.

     

    Its not that hard to catch him on an overland map on his latest stream have a look

  2. I think Josh said the main narrative was about the size of PoE1(?), but that overall the game and content was larger. Glad to see you're so excited now though ^_^

     

    Tuesday can't come fast enough lol

    He must have meant the critical path on the main narrative was the size on POE1. 

     

    The overland map is stupid huge. Like really huge. I really wasnt expecting it to be anywhere near that big.

     

    The guy who was given the EA himself couldnt stop commenting on the size of the game espically the size of the new city. He spent a nearly a whole day of game play exploring probably half of one of the city maps and doing the quests that came up.

  3. Wow

     

    Wasnt expecting this. Very polished game

     

    Big huge enormous exploration themed game . I think they mislead us about the size of the game theres no way its similar size to pillars 1. It would be the same size as pillars 1 plus the two white march expansions maybe. Blown away by how big it is.

     

    Unbelievable narrative. You shape the world around you.

     

    Havnt seen a game this good for a long time. Many years. Not since BG2.

     

    This is actually looking like it gong to be better then BG2.

     

    It will easily be universal critical acclaim across all the major review sites. 95/100 + easily

     

    WOW  

    • Like 10
  4. Mines going to be a rogue single class dual wielding rogue,

     

    I just find them incredibly fun once they are speccd right up

     

    Once they are fitted out with high end gear and weapons then buffed by support casters it is hilarious watching them run around the battlefield taking everyone out

     

    they need a bit of support to keep them alive but oh boy they punch hard 

    • Like 1
  5. Im not really that impressed from what ive seen on the full skill trees

     

    So they have:

     

    - all melee classes have gotten a really big overhaul with a lot of new talents and skills.

    - melee guys look pretty cool and will be good fun to play i think

     

    now the bits im super pissed off about:

     

    - the casters basically have the exact same spells as pillars 1 witch is a huge bummer. I was hoping for an overhaul here with alot of new spells but i didnt get it. There is the odd new spell thrown in here and there plus the one extra level of high spells.

     

    - not only this but they have appeared to have reduced the spells that where available in the first game

     

    - for those of us who have spent alot of time playing pillars one this is pretty sad because we allready have used these spells over and over.

     

    - alot of the new high level spells arent that good, and i mean really arent that good. IMHO there are lot of lower level spells that are better then them. very disappointing. There are a few good ones though

     

    From what ive seen casters may well be better off being multiclassed now. High level casters dont pack the punch they use to especailly when you take into consideration the new resting system

     

     

  6. So we had 6 party members in pillars 1.

     

    I consider ranger a support class really as it doesn't fill any critical role like a tank, healer, buffer, de-buffer.

     

    One could argue they fill the same role as a rogue or barb as a second line damage dealer, but with only a 5 member party it would be hard to position a ranger in battle formation where they are not not getting engaged by an enemy melee character.

     

    Taking this into consideration i think a rogue or barb would be a far better option then a ranger because they engage better in melee. 

     

    It is also a greater priority to keep your casters out of melee then a secondary damage dealer.

     

    I am finding it very hard to justify putting a ranger in my party. I think they will be to hard to position both a ranger and casters to keep them out of melee.

     

    Say if a party consisted off:

     

    melee/ tank role: Fighter/ pally/ chanter

    melee/ tank role: fighter/ pally/ chanter

    Secondary damage dealer: ranger

    Caster/ healer: mage/ priest/ druid

    Caster/ healer: mage/ priest/ druid

     

    That would leave only 2 characters to protect the rest of your party from being engaged by melee...........................hmmmm 

  7.  

    i think the game will be alot more enjoyabe if i find out everything for myself instead of coming to the forums for help

     

    what do you guys reckon?

     

    Would watching a movie or reading a book be better if you didn't know the plot beforehand?

    Same answer applies to video games.

     

    well you cant get stuck on a puzzle or lost on a map watching a movie

  8. I think what i was getting at was that the icewind dale series failed to captivate the the market enough for gaming studios to keep releasing more games like BG2 and IWD.

     

    and yeah history has obviously proven that i am 100% correct . There hasnt been anything like it up untill Pillars 1 was released.

     

    How you go from best RPG of all time  (BG2) to nothing else made like it for well over a decade is beyond my understanding.

     

    Pretty big disaster from my point of view because CRPGS are the only games i like.

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