master guardian
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Posts posted by master guardian
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Thanks
All we need now is an official response from obs on when they are fixing it because the game is broken atm if you ask me because of this
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The wizard is still the strongest build.
Do everything you can to increase your accuracy eg high perception, other spells, paladin aura
This will help your spells hit and critical.
Pull of eora then web on the eora pull, then fireball pretty much kills anything in the game after you stack accuracy
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Still no comment from obs about them fixing the POTD difficulty and the broken level scaling
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FWIW Josh tweeted today that they know about this issue and are looking into it.
Where is the tweet I couldn’t find it.
I’m holding off playing the game anymore because it is to easy so would be good to now when they are fixing it
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There you go: https://steamcommunity.com/id/darthgizka/recommended/560130/. Likely got downvoted to hell. I got pretty pissed with the endgame, so I did a ramble. Also, I should use both factual and emotional narrative, and not what I did there...
Even steam forums flooded with comments saying game is to easy
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The option to level scale with the difficulty is not working.
Can you please confirm this bug as it is a major one.
Thankyou
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One thing I’m really concerned about is al the negative reviews and comments they are getting is seriously damaging the sales of the game.
It’s only barely in the top 10 in steam.
People would be reading comments on the forums stating the game is broken because of the difficulty issues ( its impossible to die) and not buying the game until it’s fixed
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Well, they already had some base from POE1 as 90% of abilities are copy pasted. They didnt make everything from scratch.
In a way though, they did have to redesign everything from scratch. Altering some of the core combat mechanics created a ripple effect of requisite changes, which means a lot of labor had to go into pretty much building a new combat system mostly from the ground up. It's unfortunate actually, because I think the new combat system offers significantly less depth than PoE1.
It's doubly a shame because I think the gameplay outside of combat is greatly improved in the sequel but could have been even better if they had mostly stuck with PoE1's combat, injuries and resting rules. I have some more thoughts about this and will probably make a new topic on it, but suffice to say, almost all the combat encounters ask the player to play one way and only one way, and to do so over and over again.
I think you will enjoy it more after they fix the difficulty issues,
It is currently impossible to die with a party of five on POTD
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Game is great. Buy it, play it. Wait for difficulty to be sorted then replay it. Boom, done.
Also, you can edit your PoE1 history into the game if the import doesn't work in the options menu.
You call a game great if its impossible to die on the hardest difficulty?
More like the game will be great after they fix the difficulty settings
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The major problem at the moment is game difficulty.
It is currently just about impossible to die on the hardest difficulty Path of the dammed,
The entire game is a walk over and it needs to be fixed ASAP
IMO the game is broken in its current state due to this and is unplayable
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Al the negative reviews i have read are due to the game being far to easy no the bugs
I havent noticed any bug apart from level scaling not working
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It's the Bugsidian way: release a flawed gem and then polish it for a few years while working on the next title. Anyone who's seen this show before realizes that the final picture of 'balance' the devs hit upon won't be reached for a year if not longer, and certainly long after all the extra content has been released and bugfixed.
1 year away from getting fixed?
I serisously hope not, they should be fixing the difficulty on POTD soon
Sawyer said it will be done in the second patch
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You would think so.Probably should be added to the list: level scaling doesn't work. It's kind of a major one.
Being able to one shot dragons isn’t a priority at obsidian atm apparently
The game is currently completely broken. It is almost impossible to die on the hardest difficulty POTD
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Ofcourse Obsidian want constructive criticism, but that's really not what's going on here. You're being completely tunnelvisioned, and your claims are false. It's not debatable. The consensus on steam, and on metacritic is that 90% of the reviews are very to overwhelmingly positive. An unplayable bugfest as you describe would NEVER get such reviews. Noone is saying, that there isn't any bugs, but it's really a minor issue for the most part. You're grasping at straws to force your false narrative upon this forum, and it's getting so damn old.If being truthful about others experiences with the game's performance and current state is going to make me the bad guy, I have no issues with that. The negative reviews are what the devs treasure and read, unlike members here, they will take that constructive criticism as a positive note and use it to improve Deadfire, the dlc's and their upcoming game.
things
I edited this for master guardian's choice of words.
~ Gorgon
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The bugs aren’t the problem it’s the game difficulty.
Currently it is almost impossible to die on the hardest difficulty POTD.
You can beat the game without even trying.
If you enjoy that then yeah go ahead and play it,
They are apparently fixing the difficulty problems but I don’t no when
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You are right.
Yes it doesn’t work.
And you no what pisses me off dam obsidian won’t even let everyone know when they are fixing it and the POTD problems.
The game is currently broken and unplayable because it is way to easy.
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https://mobile.twitter.com/jesawyer/status/992566809856434177
Looks like I’ll be doing a re run of POE1 until then
Hopefully only a week away because the first patch is out tomorrow I think
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I have no idea how it made it from PoE1 without getting nerfed.
Maybe they finally decided they would rather let us have fun than "balance" everything? I'm having a lot more fun in Deadfire than I did in PoE 1 and part of the reason is how grossly overpowered you can become.
You should be able to select a difficulty level that is appropriate though
currently there is no hard difficaulty
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POTD is broken unplayable at the moment
people are killing dragons in 30 seconds
doing all bounties without ever a companion getting knocked out
basicaly stomping all over the place with no consequence
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The problem is devotions of the faithfull the problem is the actuall difficulty of the game itself,
It is completely broken unplayable at the moment because it is to easy.
Does anyone now when they are fixing this? Any word from OBS when the patch is coming out?
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I did every-single bounty and in under 1 minute, never had to reload any of the fights and none of my companions got killed
PLEASE FIX THE GAME
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OK.
So the idea was to build a rogue mulitclassed with another class so i could be this weapon of mass destruction.
I was going to achieve this by selecting both active and passive abilities mainly to bolster my offense and defense.
For example for the rogue i was going to select all the rogues obvious passives, eg sneak attack, backstab, deathblows, and the extra hit to crit passives plus the a few other goodies and then say use wizard spells to keep him alive and boost the output of the damage (Rogue/ Wizard spell-blade)
Problem is this is a game where you can recruit other party members or companions and the issue is these other companions are better at buffing you then you are at buffing yourself.
For example the ciphers pain block is an incredible buff to help keep my rogue alive, and the priests devotions of the faithful (+20 accuracey) is a better buff that i could ever dream of applying to myself.
So what is the point of multiclassing??
I think they have over balanced multiclassing to point where its not worth it
[POTD Difficulty] Launch NOT tuned discussion thread
in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Posted
Don’t bother it is currently broken