CaptainBiscuit
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Posts posted by CaptainBiscuit
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They make good "candy wrappers". But if you've ever looked at their forums and social media the most talked about thing are no "candy wrappers", but "candies" themselves.
Well, I did? Or all those discussions about lore I've read and participated in were figments of my imagination. One would also think that if people love to talk about companions so much it just means that those companions are actually good.
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Because recent BW games resemble pandering date sims wrapped in fantasy settings more than anything else.
Uh, how does roughly 20-30 minutes of companion cutscenes and dialogues (which include not only romance, for that matter) out of 50-80 hour games translate into a datesim, I wonder?
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Also, speaking of companion relationships - did Pallegina and Maneha use to be a thing?
Funny you should ask! When you recruit Pallegina, you can ask her about her and Maneha, and she says Maneha just got the wrong idea, so no, they were not a thing. So at least there is some consistency here unlike with Eder.
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Yes, I don't think it's working as intended. Choose honest almost every time, but pick couple of bluff options, and suddenly characters seem to think you are shady, Probably would work better if those dispositions were mutually exclusive, so picking honest option in conversations would decrease shady disposition or vice versa.
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Regarding new companion relationship system in general I think it would be better to have more tiers to their reputation (with more conversations upon reaching each tier) than just 2. It could even be the same amount of reputation required, just divided into smaller tiers for better tracking.
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Well, I for one like Bioware romances and don't see what's wrong with being able to choose from multiple companions with different personalities, depending on what character you are trying to roleplay. Most of the companions available for romance in their games are closely tied to the story and all have some kind of build-up prior to the romance itself, so it's not like all of them are itching to jump your character's bones from the start. And I don't really get where "it doesn't bring anything to the story" argument is coming from, since the whole point of romance in my opinion (or really any other type of relationship between characters, be it friendship or hate) is to make your character's story more immersive and personal. And the best part is - they are completely optional, nobody is forcing you to romance anyone.
That being said, I find current PoE2 romances and new companion relationship system lackluster in general, although there are some nice moments here and there, and it is definitely a big improvement from the first game, where you can sacrifice babies and kick companions into the blood pools without the rest of the party batting an eyelash.
When people say BW romances are a buffet to choose from. I get the impression they haven't played many BW romances or at least just said "oh this is crap." and went on. Like BW romances are faaaar more indepth than what we got from Deadfire. Even their "shallow" romances tend to be more indepth if you actually think about them. (Andromeda obviously was an exception here).
So much this.
That would be Morrigan and Alistair's romances. Hell I'd argue most of BW's romances were more well written than Bastila's.
I would add Solas to that list. Doesn't get more tied to the story than this :D
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A couple of lines only? Do other people in the party notice or care? Does extra dialog pop up in non-romance conversations?
Well, I'm like 1/3 into the game, so can't say for sure about the actual amount of dialogue (beyond 2 conversations at 1 and 2 approval), but yes, Eder does notice and has a banter with Aloth about it, so I would assume other companions do too, it just didn't trigger for me yet. Maia also had a "shame you've already "accounted for", captain" conversation with my character.
Also, upon entering Queen's Berth Aloth had a cute little line: "So many people, I much prefer quiet evenings together" (not sure if it is location specific though). And there was this scripted interaction, where you can enter a swimming contest, and Aloth says: "I'll keep a close watch on your things. By which I mean your clothes". Aloth coughs uncomfortably and lays a hand on your discarded belongings", though I can't be sure if it's romance specific or he is just being his awkward self :D
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Probably bugged. And here's another thread where people have the same problem - https://forums.obsidian.net/topic/97900-aloths-approval/
I also reported this issue, hope they will fix it soon.
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Just out of curiosity, did you guys import a save history, or did you use the editor? Also, which version of Aloth is in your current playthrough - Grandmaster Aloth or Anti-Leaden Key Aloth? I was going for the latter, but I screwed up a dialogue option after killing Thaos in PoE1, and ended up with Grandmaster Aloth trying to keep the truth of the gods secret. I'm wondering if his state has anything to do with the problems you guys are having?
Imported saves, Aloth in my game is anti-Leaden Key, suppressed Iselmyr, so here's that.
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I thought I would post it here, as several people on this forum (in this thread https://forums.obsidian.net/topic/97900-aloths-approval/ ) as well as in other places reported that they are experiencing problems with Aloth approval stuck at 0 specifically with the player character. What made me think that this might be a bug and not due to unfortunate player choices is this quote about certain quest resolution path in Deadlight:
It was the former. I got an 'irresponsible' penalty at each stage of that solution. (Except rigging the device, which seemed completely irresponsible)I took the same path and did not get any reaction from him, positive or negative, whatsoever.
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It was the former. I got an 'irresponsible' penalty at each stage of that solution. (Except rigging the device, which seemed completely irresponsible)
Okay, now I'm pretty sure I'm experiencing some sort of bug, because this did not happen in my playthrough.
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Think about it, Edér falling for a woman in a man's body. Just the thought of how revolting this could be for some. And you can already hear the word in your mind.
Well, this is sort of revolting, but not for the reasons you stated. By "Aloth is rather unenthused about this and talks to you about it" I can only surmise that he is an unwilling participant in this little threesome, which is obviously not okay.
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I am curious, which approach was that? For the record, I tried
throwing a party and rigging the piano (or whatever that instrument was), and luring Ben out by letting other pirates steal his ship. Aloth didn't care either way (although there were some pained looks cast towards Serafen, as usual).
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His approval is currently at 2 for my Watcher, so I'm not sure if you've run into a bug, or you've just been really unlucky with your choices. I've been making a lot of benevolent and honest choices and he seems to like those. He really likes dutiful responses.
Well, my character is too mostly honest/diplomatic/benevolent, but I'm sitting at 0 approval, so at this point I have actually no idea what am I doing wrong
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Same here. And I've seen couple of people having a similar problem as well. I wonder if his approval gain is bugged somehow.
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There's an option to increase font size, but even maxed out it still feels too small in conversations to me. And the dialogue window itself is kind of small too (smaller than in the first game anyway). Can anything be done about that?
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That does add a nice pop of color, doesn't it? If anyone has any other qualms or suggestions let me know, I'd be happy to oblige.
I simply pasted the ears from the other portrait onto my own; a very easy fix. Hope that doesn't count as cheating or something haha.
Thank you! I wish I could like this post multiple times
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This may be redundant at this point (I don't know if anyone else has done it) but I figured I'd share my own edit of the revised Eder portrait from 4chan (a revision of a revision)...I think it came out well enough to post. The change is slight, but makes a big difference I think!
I adjusted it to have roughly the same(-ish) head shape as the original portrait, since I personally found the revised version to be a little....overly narrow? In any case, this looks much more "Eder" to me than the other two. But you are free to disagree of course!
I think it came out really well. But the ears are still a bit off (too big and pointy?). There was another "revision of revision" in this thread where ears were done just right (not the face though, here you've done far better job), imo - https://i.imgur.com/kCds4Bz.png If you could make similar changes to your revision, that would be awesome.
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An anonymous user on 4chan went through the trouble for most of them already already
Yea, sure, why not:
This is great, thank you (and the anonymous user)
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I actually like those "fixed" versions of the portraits for returning companions better than the official ones. To me they look closer to the portraits from the first game.
Aramintai, if you are still taking requests, I wonder if you could make watercolor versions of them? Here's all three portraits: https://imgur.com/a/7EAzZ
Companions and Romance
in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Posted
Is Pallegina's quest bugged?
No matter what I answer during that stupid little test, Tatzatl decides to kill Giacolo and destroy his research, then promptly proceeds to attack him during the fight and one-shots him. And after that I have two conversations with Pallegina in a row: in first one she acknowledges his death, in second one she thanks me for saving him.