Even though another Alpha Protocol in the style of the first isn't really possible, I'd be enthused about a semi-sequel. Remember SEGA's promo material for the game, that basically replicated a short sequence of game choices, sans combat? Something like that (like the "choose your own adventure" visual novel that AP was always curiously described as) stretched out to full-length, with various minigames and the like, would be ideal, at least for me.
If something in the AP IP is out of the question, I'd still like to see something along the lines of what AP was (allegedly, based on apocryphal sources) going to be in early revisions - a choice / consequence heavy game that relied heavily on drama without being particularly combat-heavy. Like Heavy Rain but less... top-heavy, less melodramatic. Maybe a horror RPG of some sort?
I'd prefer another real-world setting, but failing that, a sci-fi or near future setting would be good as well. I watched Children of Men recently and I think its not-quite-current, not-quite-cyberpunk near future would be the sort of thing that would be interesting to explore in a game.
Good to hear, good to hear. Don't know if what I would consider surprising and what Khaveen would consider surprising about the future of NWN2 are the same thing, but I hope this means they'll go the same route Bioware went with NWN, which is to say, more than one official expansion.
Looking forward to the new Iron Man film? I'm interested in seeing Jon Favreau do a superhero movie. Plus, Robert Downey Jr.'s had a real comeback coming to him.
The only conventions we have around Denver are porn conventions :'( boo hoo.
If Obsidian + Kickstarter = ?
in Chris Avellone's Blog
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Even though another Alpha Protocol in the style of the first isn't really possible, I'd be enthused about a semi-sequel. Remember SEGA's promo material for the game, that basically replicated a short sequence of game choices, sans combat? Something like that (like the "choose your own adventure" visual novel that AP was always curiously described as) stretched out to full-length, with various minigames and the like, would be ideal, at least for me.
If something in the AP IP is out of the question, I'd still like to see something along the lines of what AP was (allegedly, based on apocryphal sources) going to be in early revisions - a choice / consequence heavy game that relied heavily on drama without being particularly combat-heavy. Like Heavy Rain but less... top-heavy, less melodramatic. Maybe a horror RPG of some sort?
I'd prefer another real-world setting, but failing that, a sci-fi or near future setting would be good as well. I watched Children of Men recently and I think its not-quite-current, not-quite-cyberpunk near future would be the sort of thing that would be interesting to explore in a game.