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AeonsLegend

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Posts posted by AeonsLegend

  1. 38 minutes ago, Sven_ said:

    This arguably holds even more true for the first part, as there's less classes to pick. For all the refinements and streamlining made, interestingly in some aspects AD&D 2nd edition is actually simpler than what PoE/Tyranny have. This includes how damage is calculated, or what abilities you can pick. As I'd only ever played the Das Schwarz Auge (Realms Of Arkania) tabletop, my only contact prior to BG1 with D&D was from D&D computer games. Still, there's not a whole lot to chose neither on character creation nor on level up on BG.

    It's a case of Budgeting. There are smaller independent studios that would love for seeling a couple 100k Units. The question may be whether Obsidian would consider such a worthwile Investment. Apparently Josh Sawyer's current project consists of a handful of people at that time. It's likely not gonna be PoE related, but would be interesting if that stays that way.

    If you're going to compare it then best to compare it to later itterations. I mean if you look at DND 3.5 (Neverwinter Nights 2) then char generation is fairly simple, even though there's quite a few base classes. Multiclassing doesn't start at level 1. You can multiclass with a maximum of 4 classes and have to work towards specific prestige classes if you want them by selecting specific skills/feats. There's almost an infinite way to build your character. I mean there's an entire website dedicated to it: nwn2db.com where you can theory craft your character. The way you can craft your character is much much more elaborate than in POE2.

  2. Telling if you can pickpocket is actually quite easy. As long as you can pickpocket it works. If you're detected it simply won't allow you to pickpocket. Detected is when the circle is fully red. If it is still filling up you can pickpocket. You will need a certain amount of pickpocket skill to allow pickpocketing of certain items. There's equipment and potions you can use on your character to increase pickpocket skill.

  3. 4 hours ago, xzar_monty said:

    This is correct, but it also implies that the group of "hardcore cRPG fans/grogs" (mentioned by @kanisatha above) is significantly larger than the sales numbers of Deadfire would make you think -- and that was my main point. Surely we can agree that dnd is for hardcore gamers, right?

    Well dnd is very popular so it stands to reason that anything based on it will have an advantage over something like POE.

  4. 59 minutes ago, xzar_monty said:

    But Pathfinder: Kingmaker did well, and not only is its ruleset equally complex, confusing and non-intuitive, to use your terms, it is also badly described and basically requires you to know an awful lot of stuff that is not explained in the game (which is not the case for PoE). So that cannot be the big reason.

    Pathfinder is based on dnd so even if the descriptions aren't great (they are better than POE), people that are familiar with the d20 system and dnd will not have a hard time understanding it. I could pick it up without issues without any information whatsoever.

    • Like 1
  5. 8 minutes ago, Haljamar said:

    The Huana made the same mistake Romans did: welcoming foreigners into their city to learn their strategies, and the foreigners used their naivety against them to screw them over. I absolutely chose RDC though, and I even went in to slaughter the Principi so I wouldn't be pestered by these bastards going around terrorizing people.

    Last time I checked I wasn't trying to get into Lady Death's pants.

    Ok you're going for that reference, but I was more implying that you decide for other people what's best for them. You'd normally call that a tyrant no matter how benevolent you think you are.

  6. 5 hours ago, Haljamar said:

    Considering the locals of the Deadfire don't have properly built homes that can withstand storms, don't have proper plumbing in their villages even though in our history Indians developed proper plumbing in 2,700 BC, only have rinky dink canoes to go between islands except for their capital, and can't even get off their asses to wipe out the pirates that have harassed them for GENERATIONS it's clear that Rauatai is a good option for them.

    Hi Thanos.

  7. The characters were meh, the story was meh. How on earth is the ending going to be wonderful? I thought it was pretty terrible as a whole. The only thing that keeps me going is the combat and class system. It's like Neverwinter Nights 2 (Also Obsidian lol). Great to theorycraft characters, but story and characters weren't particularly great. Although imo I like NWN2 a lot better than Deadfire. Especially MotB was great.

    • Like 1
  8. 4 hours ago, Boeroer said:

    They <=50% damage alone, since additive, isn't such a big deal. But the PL scaling with Blood Sacrifice combined with it AND up to +10 MIG is indeed something to juggle.

    But I also played a melee Berserker/Helwalker and it was mostly fine. Went down a few times just by himself but that was to be expected. On the other hand: tons of wounds... so many wounds... ;)

    So how much does it do with 10 wounds? What's the math?

  9. I think classical single player CRPGs as we know them will die out with GenZ. Those people want fortnite and crap like that. Enjoy it while it lasts. Everything will be open world, loot chests, micro transactions and social interactions. That's not to say that there won't be people that want a game like this, but they will be too few for any company to invest in. If it's not going to make a company money they won't build it.

    I'm not really sure on the demographics, but I have the distinct feeling that games like these are predominantly played by 30-60 year old white males. While we are alive, we will buy the games, but in 20-30 years... who knows.

    Also marketing and such helps. I recall Fallout 4 vs New Vegas. Even though New Vegas now has some sort of awkward cult following and is deemed to be many times better than Fallout 4. People seem to ignore that New Vegas sold as many copies in the first year as Fallout 4 did in the first week.

  10. It's out of support on PC. It was released 2 years ago and had extensive support during that time. I think the POE development and support team isn't as big as you may think. The first game was built from kickstarter. I think it's great that they were able to push it to 5 major patches.

    The thing that's kinda confusing is that this forum started as a pure PC focus as that was the only game available. Now that there's PS4 and XBOX out we see more people coming in from consoles. There's no split in this on the forums. I'm also not sure if Obsidian is directly involved in support for consoles as it was ported there and not published by Obsidian. You may have to go elsewhere for support for consoles.Ā Versus Evil? Not sure.

  11. Isn'tĀ Blood Mage / Helwalker dangerous because of the extra damage you receive? You may end up killing yourself with your blood sacrifice if that scales off of might. Does it?

    I think I had this convo before on the helwalker. Since at +10 wounds it would seem it would take +50% extra damage? That would be insane. Imagine getting crit by an armsman...

  12. 58 minutes ago, Boeroer said:

    Well Maia also blindly supports the RDC, even assassinates some random peopleĀ and nobody said that's a problem (so far).

    Yea that whole plot with her made no sense to me. She's much to nice for the way she lives.

    I mean RDC:

    me: so you're conquering the deadfire?

    RDC: that's a naive way of looking at it.

    me: But you're doing it?

    RDC: yep go kill the queen

    • Like 1
  13. 3 minutes ago, 4ward said:

    back then there was no fortniteā€¦ thereā€™s no way to explain my nephew to stop playing fortnite with his friendsā€¦ no way.. itā€™s a drug.

    Once governments start listening to research proving the immense negative side effects of social media and online gaming on young people we may eventually get rid of it. I will probably not live to see it unfortunately. But I sure as hell will vote for anything banning these things.

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