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Lotti Fuehrscheim

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Posts posted by Lotti Fuehrscheim

  1. 6 hours ago, Boeroer said:

    So even while there was James Bond merchandise it wasn't very obvious, at least to him or me. I also doubt that it was very successful.

    How could it be obvious to you and him when you weren't even there? Then you just don't know. So instead of saying that it didn't exist, you could inform yourself, or ask somebody about it who says that it did exist. Not knowing is not bad, but insisting out of ignorance is.

    007 was big, even among children who couldn't even see the films legally, as it had adult content. But the gadgets were famous.

    There were many other hypes with merchandise in the 1960's: Thunderbirds with figures and vehicles of all kinds, Ivanhoe with swords and shields, Batman with action figures, masks and capes and the bat-mobile.

    Everybody has his youth in his own time, and of course those experiences are impressive to you. But it is stupid and very arrogant to assume that your own experience in these things is universal, and to assume that what you don't know doesn't exist.

    And you do the same: " I also doubt that it was very successful."

    https://en.wikipedia.org/wiki/Corgi_Toys#Film_and_television_models

    Quote

    The most famous and best selling (to date) toy car of all, James Bond's Aston Martin DB5 (261) from the film Goldfinger, was issued in October 1965. Despite the fact that the casting of the new James Bond car was based heavily on the earlier Aston Martin DB4 model from 1960, it was the special features marked out this model. There were machine guns in the front wings which popped out at the touch of a button, a bulletproof shield which popped up to protect the rear screen when the exhaust pipes were pressed, and an ejector seat which fired through a roof panel which opened by the touch of another button. The model was released in time for the 1965 Christmas market and the Corgi factory found it was unable to keep up with demand, leading to coverage in the British press of stories of toy shop shelves being cleared of this new must-have toy in minutes. The model remains in production to this day in an updated form and has gone on to sell more than seven million examples in all its various versions.

    So your assumption that I was telling bull**** is very wrong and very arrogant. (I was wrong calling it a Dinky Toy instead of a Corgi Toy, but whatever)

    https://en.wikipedia.org/wiki/Thunderbirds_merchandise#Toys

    Quote

    When Thunderbirds was first broadcast, AP Films Merchandising awarded licences to companies such as Matchbox and Dinky to manufacture plastic and die-cast metal Thunderbirds vehicle toys.[39] The subsidiary issued approximately 120 such licences,[39] even buying a company (J. Rosenthal) to keep up with demand.[40][41] Among the first items released by Dinky were a blue (rather than green) Thunderbird 2 and a six-inch-long (15 cm) FAB 1,[42][43] of which more than two million were manufactured.[44] By 1966, British commentators had dubbed the end-of-year shopping season "Thunderbirds Christmas" in the light of the series' popularity.[45] Themed birthday cards for children, for ages 6 to 10, were available in Australia in the mid-1960s.

     

  2. On 12/20/2019 at 9:44 PM, thelee said:

    I mostly meant the merchandising/sheer-IP-overload that Star Wars pioneered. There weren't any James Bond rolexes and action figures or other tie-ins until well after Star Wars.

    Nonsense. The 007 Aston Martin with the ejection seat for instance was produced as a Dinky Toy, and I was very jealous that my friend had one.

    Just Google "James bond merchandise 1960's" and you find all kind of stuff.

    James Bond action figures: https://nl.pinterest.com/pin/202450945734736891/?lp=true

    James Bond Road Race Set: https://cinemaretro.com/index.php?/archives/6570-OUT-OF-THE-PAST-VIDEO-TRIBUTE-TO-JAMES-BOND-1965-ROAD-RACE-SET.html

    Why do you write such comments when you obviously don't know anything about it?

     

  3. I think the 'disowning' was actually a buy out, ie. buy back his shares. Chris mentioned that these shares were not revalued since their founding, of which he said that is was commercially sound in this case, meaning they paid him relatively little. These remarks only make sense in a context of a buy out.

  4. Sidekicks will maybe less appealing to hardcore players, but for more casual players like me, they can be a good way to play with more different characters.

     

    After some runs into the game I started to like changing companions for different quests, so with sidekicks there are a number of (supposedly) interesting builds to play with.

     

    Remember that the large majority of players will not go to forums for builds, but will just dabble with what the game has to offer. For those the sidekicks may present good playing value.

    • Like 4
  5. Okay. Because Humble is not a reseller. Humble gets keys from the publishers, not by buying them and reselling them. Steam doesn't get any of it, not even indirectly.

     

    But when the keys are entered in a Steam account, I bet Steam gets a cut from the publisher, for servicing the account.

  6. I think it might have been Durance who said something specifically about all souls being crushed to dust under Berath's wheel, and the woman hanging in the Gilded Vale says souls are always a little bit less than before. But it's possible that POE1's characters don't know the whole story.

    So we have a priest who preaches decay, and an adult complaining that things are worse than in her youth.

     

    Something we can hear in our own world every day.

     

    It just tells us about universal prejudges.

  7. One way to get into the gaming industry is to make high quality mods or to publish intelligent content about a game, as a video streamer, or in the game community.

     

    I know successful cases of all those examples.

     

    You can also publish game(demo)'s of your own to show what you are capable of.

     

    Any way, your qualities need to stand out in one way or the other if you don't have local connections close to the gaming industry.

    • Like 1
  8. - your modded file has different filesize. Shouldn't it remain of the same size, because just a single int value was changed?

    I have not done any Unity modding, but I did work on .NET assembly code (automatic modification of compiled code to inject administrative functions).

    .NET has optimized integer constants for small values, so for small integers (range 8/4/2) the code may become smaller.

    I don't know if it applies here though.

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