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Posts posted by firestormkirby
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The bug is preventing the Highest value from not showing, so for any non-leveled character it is fairly useless. Luckily once you get a few card feats you can figure out what some of the values are. Additionally, once you are playing for a while you will start remembering how many cards of each type are in the deck, but a fix would still be nice for this,
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This would be something to monitor over the next few days for those of you not in the PST time zone. Unfortunately, I am in PST so I can't do any testing.
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This update looks great! Thanks as always for your hard work, dev team.
One thing that worries me is the continued lack of any word from Obsidian on the deck-building issue post-AD3. This was a big thing when AD3 came out, yet it somehow seems to have fallen under everyone's radar! Neither of my parties could choose anything but basics from the box when deckbuilding between scenarios in AD3, and if that issue is still there in AD4, it's going to be a major handicap.
I just tested this and while in AD3 and needing to replace a card, I can see all AD1 and below cards. If you last completed a scenario lower than AD3, then the game treats you as though you are there and you will only see basics. Intended or not, I am not sure, but does not appear to be a bug of any kind.
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Go complete the challenge. Currently I dont think they have a quick link to do the challenge, so you need to set it up yourself.
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After a skin has been acquired 6 times, the 7th it will auto salvage for 150 gold. If this happens and you continue to open chests The money bag will appear on all subsequent dice. This does not salvage the dice, nor add gold, but is a confusing visual.
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Interesting. there may be a server issue with the challenge. The new challenge should not start for 3 and half hours (5pm PST) according to the patch notes. The solo Ezren challenge worked fine for me, and is still the only challenge that I have seen.
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I'm still getting the 350 gold from each story mode no matter what combination of characters I take into story mode. What do you mean you are losing gold?
EDIT: any 6 character party
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I think there are 3 legendary dice sets. If you look at all the dice in the Gallery there are 3 sets that have a non static "color."
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They do replace a card and have rarities like cards. I haven't gotten the rarest ones yet, but I'm pretty sure they add special effects.
Also I think they changed the drop rate, I've gotten 2 chests now with 3 epic cards, never had that before the patch.
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I can also confirm legion armor. But my gallery is all kinds of bugged after the patch, so they might have to roll me back which will be really sad.
EDIT: Gallery appears to be in working order again, can also confirm Death Initiate as well as lots of squires. I do think Squire was bugged pre-patch, but I got a lot when opening chests for dice.
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I think there are some Gallery issues in general. All of my cards disappeared, but character decks still contain treasure cards, so they are listed somewhere on my account. Any chests I open show in the gallery, but cannot be salvaged, but upon exiting they disappear again.
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So the Broken quest is story mode fix has not been released, correct? Just going forward the bug cannot happen?
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You can play, just not get gold or access the store. I played story mode just fine.
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Can't update on android either. Running the app gets a warning that there's a new update necessary but going to the store there's no option to update. Presuming this is just a timing issue? I'm in UK. Concerned because no log in functionality and recently purchased daily gold.......
Purely speculation, but I think 1.0.3.7 is going live shortly, but the play store hasn't refreshed yet.
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- Winged Shield of Storms (Gold)
- Death Initiative (Gold)
- Dragon Smiter (Gold)
- Pathfinder Venture-Captain (Gold)
- Legion Armor (Gold)
- Bounty of Desna (Gold)
- Bounty of Torag (Gold)
- Engineer's Work Gloves (Gold)
- Challenging Shield (Gold)
- Flaming Returning Throwing Axe +1 (Gold)
- Silent Enforcer (Gold)
These were all added ini the 1.0.3.5 patch. I can confirm the bottom 6. I also think that some of the Legendaries are weighted heavier. There is a very high chance of getting duplicates before all of them show up, but when 2 legendaries have shown-up more than all the others combined, those beliefs tend to happen.
As for the squire, I am also missing it and there is some decent insight here from a non-dev. https://forums.obsidian.net/topic/87611-chest-drop-issue-has-anyone-unlock-these-cards-in-gallery/?p=1834564
And one of the devs confirmed treasure drops were purely RNG, but this isn't to say the RNG is not broken. https://forums.obsidian.net/topic/88287-certain-treasure-cards-during-certain-weeks/?do=findComment&comment=1833365
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A related bug, is Portable ram is not usable on the Locked Passage, a Barrier with the lock trait.
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So all (most?) lycanthropes have the ability where if the top blessing is blessing of the gods they get +3 difficulty, presumably because that represents the moon or something. Since the Favor cards are special cards for this game, should they interact with the lycanthropes? This is extremely minor and more of a curiousity, so I just want to know if there is any intent behind what it is now.
If this helps. all the lycantropes have been FAQed into working with 'Basic' Blessings, instead of BOG (the 3rd card game, Wrath of the Righteous doesn't have BOG for example - it has another Basic blessing entirely). This disctinction won't matter for a long time in the app, but basically, if a Lycanthrope works with any non-Basic blessing - that would be a bug.
Then it would be considered a bug as the Favor of the Gods is considered Basic.
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So all (most?) lycanthropes have the ability where if the top blessing is blessing of the gods they get +3 difficulty, presumably because that represents the moon or something. Since the Favor cards are special cards for this game, should they interact with the lycanthropes? This is extremely minor and more of a curiousity, so I just want to know if there is any intent behind what it is now.
EDIT: This is considered a bug based on the current FAQ for the physical game, where Lycanthropes get the +3 for any basic blessing.
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Do you recall getting the Squire before or after the latest major patch? I only really started opening chests after the latest patch, maybe the Squire got mixed up with something?
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Anyone have the "common" Squire (Deck 1 ally)? I am up to 10 legendary Flasks of Magic, but not a single Squire in sight. I am only missing 10 legionaries and the Squire, unless I am just super unlucky in getting him...
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It is a non-combat check. Just becasue it is against a monster does not automatically make it a combat check. If you look at the card, the only check you can choose to make is a Dex check, where as most monsters list Combat as an option. Same with the Siren and a Wisdom check, blessing of Sheylin will give 2 dice. And there are Henchmen and Villains that have other checks such as Arcane or Diplomacy which are non-combat.
Working as intended.
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I have also gotten the quest mode is really story mode bug. Would a screen recording help you at all (in addition to save file and PFID)?
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Thank you for looking into it Aarik!
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When I went to open some chests the chest animation "froze" and did not open all the way. The animation of opening was stuck in a loop with the beam of light coming out from the lock, but never progressed further. I back out of the store and went back in and I lost 2 chests. I killed the game and restarted and went back in, both chests were still gone, but I was able to open up another one.
Nexus 5x - Android N Beta
Equipping dice causes game to exit
in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Posted
They will stay equipped for your story party. Not sure on Quest since I have been struck by the Quest is Story mode bug.