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Archangelrey

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Posts posted by Archangelrey

  1. I can confirm Favor of Gorum and Potion of Perseverance.

     

    I would suspect any of the black borderd cards are just bugged, per this dev post (Blessing of Cayden Cailen, Blessing of Milani, Centipede Venom, Social Climber, Renewal, Black Marsh Spider Venom, Hat of Glamour, Whetstone, Cook, Bloodroot Poison, Valet, and Varisian Illusionist, Displacement, Blessing of Sivanah, Life Leech, Venomous Bolt, Wyvern Poison, Blesing of Achakek, and Bewilder).  Whether they are meant to be in the chests or just part of the standard deck, I dont know.  I think you would have to check and see which are part of the physical game and which were made for the app.  Everything else is (probably) available and just hasnt shown up yet.

     

    Hmm, I wondering if them have black borders in error is keep them from be in the Chest drop pool. I haven't found anything beside the legendary black bordered cards.

  2. I suddenly ended up with 2 mails of escape and Brooch of shielding.  I also have 2 slaying bows and 4 favors of Iomedae  I wonder what it is that makes it more likely to have duplicates than different items of the same rarity.

     

    Duplicate are a common thing in CCG type game which this would kind fall into, but you are right once you get an item of rarity your chance of get that same card increase a lot. As I stated before I made a game out of collecting at least two of each avail items. I currently have 4 flask of magics as well :-/

     

     

    I've gotten mail of escape, invigorating shield, reveler, slaying bow

     Confirmed I just got mail of escape and reveler

     

    You can see some reports here: https://forums.obsidian.net/topic/86442-complaint-chests-give-lots-of-dupes/page-2?hl=drop

    Basically, all Slaying weapons seem to be confirmed.

     

     

    Thanks, I updated the list.

  3.  

     

     

     

    I haven't, for 80-90 chest now. Considering the abysmal Legendary drop rate however, this is hardly surprising, even if they're implemented in the game.

     Once I get a new card, I get dupe of that same card as well. Ebon Armor was the newest one and got 5 copies  soon after.

     

    Hmm. I actually have similar observations, to the point I think chest drops are heavily dependent on large slots of time - like at least several days' worth time-span is being figured in the 'random' calculation of drops. But yeah, I'm not going to start opening a single chest a week to maximize my chances - I'd just as well stop caring and opening them at all.

     

     

    It has to be the way you said it. I almost made a game to see if I can get at least 2 of each card. I basically around 78% done in dupes. The chest drops are either timely based 'random' calculation of drops or they still haven't complete all the cards yet. Let's compare missing cards:

     

    ...

    This is getting more and more curious. I lack a bunch of cards that you apparently have, but from all the cards you're missing, I own only 3. This makes sense for the Unlockable and maybe even for the Legendaries, I suppose (although I get the feeling we're sill getting from a very narrow Legendary pool - from what people reported in another thread). I would however expect that among Commons, Rares and Epics we would show much greater diversity if the drops were really 'random'. As it is, I'm reallly inclined to think that the cards are being somehow portioned by time slots; for example between June 10th and June 15th you might  have a chance to get a Catskin Leather as Epic drop, but no chance at all for Lead Blades, or some such. Whatever the case, there's definitely something fishy here...

     

     

    Which were your three?

     

    I also just got a new item: Djezet Skin

  4.  

     

    I haven't, for 80-90 chest now. Considering the abysmal Legendary drop rate however, this is hardly surprising, even if they're implemented in the game.

     Once I get a new card, I get dupe of that same card as well. Ebon Armor was the newest one and got 5 copies  soon after.

     

    Hmm. I actually have similar observations, to the point I think chest drops are heavily dependent on large slots of time - like at least several days' worth time-span is being figured in the 'random' calculation of drops. But yeah, I'm not going to start opening a single chest a week to maximize my chances - I'd just as well stop caring and opening them at all.

     

     

    It has to be the way you said it. I almost made a game to see if I can get at least 2 of each card. I basically around 78% done in dupes. The chest drops are either timely based 'random' calculation of drops or they still haven't complete all the cards yet. Let's compare missing cards:

     

    Deck B:

    Bone Spikes

    Mail of Escape

    Healer's Kit

    Holy Symbol

    Holy Text

    Portable Ram

    Potion of Resinous Skin

    Shovel

    Spell Component Pouch

    Veterinarian's Kit

    Wayfinder

    Silent Enforcer

    Blessing of Cayden Cailean

    Blessing of Milani

    Favor of Calistria

    Favor of Gorum

    Favor of Gozreh

    Favor of Sarenrae

    Favor Shelyn

    Favor of Torag

     

    Deck 1:

    Flaming Returning Throwing Axe +1

    Agile Chain

    Challenging Shield

    Djezet Skin

    Shadow Chain

    Brooch of Shielding

    Centipede Venom

    Engineer's Work Gloves

    Heavyload Belt

    Wand of Flame

    Wand of Lightning Bolt

    Social Climber

    Bounty of Desna

    Bounty of Norgorber

    Bounty of Torag

    Doctrine of Abadar

     

     

     

    Deck 2:

    Gaintbane Battleaxe +1

    Renewal

    Invigorating Shield

    Legion Armor

    Black Marsh Spider Venom

    Hat of Glamour

    Potion of Perseverance

    Wand of Ice

    Whetstone

    Cook

    Favor of Lamashtu

    Favor of the Gods

     

    Deck 3:

    Bloodroot Posion

    Staff of Healing

    Staff of improved Healing

    Staff of True Healing

    Reveler

    Valet

    Varisian Illusionist

    Favor of Abadar

     

    Deck 4:

    Nine Lives Stealer

    Warhammer +3

    Displacement

    Blessing of Sivanah

    Favor of Norgorber

     

     

    Deck 5:

    Life Leech

    Venomous Bolt

    Metal Spikes

    Spell Ward Shield

    Winged Shield of Storm

    Flask of Force Missile

    Flask of Ice

    Well of Many Worlds

    Wyvern Poison

    Belkzen Warchief

    Death Initiate

    Dragon Smiter

    Pathfinder Venture-captian

    Aid of Shelyn

    Blessing of Achaekek

    Doctrine of Calistria

     

     

    Deck 6:

    Slaying Bow

    Slaying Razor

    Slaying Sword

    Bewilder

    Favor of Nethys

     

    (Yellow Text = Confirmed)

    (Cyan Text = Next Update 1.0.3.5 patch)

    (Violet Text = Next update?)

    (Red Text = Cards that should NOT appear in the gallery)

  5. I haven't, for 80-90 chest now. Considering the abysmal Legendary drop rate however, this is hardly surprising, even if they're implemented in the game.

     

    I believe around or pass that amount by now, yeah I most getting dupe of everything I have even in rarity too. Once I get a new card, I get dupe of that same card as well. Ebon Armor was the newest one and got 5 copies  soon after.

  6. Can someone explain why I get Force damage anytime I bury something due Ill memories wildcard? When I'm force to bury a card due Ill memories
     everyone get force damage as if the card was an henchman. This happen with every card buried. It impossible to pass since I can't keep any cards in hand.

     

    With the  Full Pack Wildcard once I defeated an Henchman, it was the undead ranger one, I'm  force to bury a card then force damage right after.

     

    Am I missing sometime?

     

    Right I playing with wildcards:

     

    In the Mountain

    Full Pack

    Driving Rain

  7.  

     

    To help see what the issue could be, could you all please post your PFID# and your username. I can see if the PFID# matches up with your username. If not, then you might still be on the wrong account. Make sure the game is not running in the background when going into Gamecenter/Google Play.

     

    Aarik, I'm hurt. :( It your email buddy, Archangelrey. PFID# 49462FF30B175E40 

     

    Sorry Alberto! It was meant for other people as well. Is that the PFID# that is being displayed on your screen? It could have changed which is why you would be seeing zero gold on your account. 

     

     

    Yup, I just grab from my Ipad. But Mainiac has a point, I still able to accumulating gold from monster and closing awards and also quest is still provide gold still I got some this morning. Story seem to be the sore spot.

  8. To help see what the issue could be, could you all please post your PFID# and your username. I can see if the PFID# matches up with your username. If not, then you might still be on the wrong account. Make sure the game is not running in the background when going into Gamecenter/Google Play.

     

    Aarik, I'm hurt. :( It your email buddy, Archangelrey. PFID# 49462FF30B175E40 

  9. Hello everyone,

     

    For those who are missing gold and/or treasure chests, please close out the game and open Google Play/Gamecenter and make sure you are logged into the correct account. Then launch the game from inside the app. There could have been an issue where PlayFab went down and it switched or created a new account for. Apologies for any inconveniences. 

     

    Thanks!

     

    I did everything you suggested but the gold amount is still the same.

  10.  

     

     

    In story mode, if any single character in your party has completed the scenario in normal, redoing that scenario in normal mode again will not grant you gold upon completion. this is true on heroic mode for any scenario but you can repeatedly complete legendary mode of the same scenario for 200 gold each time.

     

    Also: Make sure you are connected, you can only gain gold while online ^^

    Since last night or so I'd noticed more intermittent disconnect in middle of game. Had to end game to go main screen and there's immediate re login again. Server side or some code that does that ?

     

    I'll check with programming, we had a load spike last night that may have caused that (load spikes are a mix blessing, it means A LOT of people are playing but, it also means the servers sometimes don't like it).

     

    LadyKaieta I did noticed a lot disconnecting notices since patch was installed. Could be the cause.

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