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MauGibrin

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Posts posted by MauGibrin

  1. I can see one reason - sometimes it matters by how much you win or lose the check (see Rat Swarm and Collapsed Ceiling for example). To implement the Auto buttons, the devs should have to support two different mechanics for the same thing, and if you have Autos by default, then all exceptions would have to be identified and manually coded to remove the auto-buttons; which, imho, is too much of an overhead for an arguable benefit (an by 'arguable" I mean - certainly convenient for players, and certainly doesn't bring anything for the devs, except some small measure of goodwill for the few players that would care for that feature).

    I understand your point, but I'm not saying that such a button would completely replace the dice roll - in fact, the player would always have the option to roll the dice. So we would be able to roll when the difference matters and have an easier time the rest of the time...

     

    (The auto button could be "all rolls = 1". You would use when you couldn't possibly get a boon, for example, but not when you couldn't possibly defeat a monster...)

     

    Cheers!

  2. Hi there,

     

    Sometimes I wonder why an "Auto Win" or an "Auto Fail" button doesn't show up when my current dice either allow me not to possibly fail a check or not to possibly win a check. I know this possibility does not exist on the physical game, but I think the digital one could offer me the option to skip some dice roll (and some dice roll animation) whenever the outcome of the check is decided beforehand, no?

     

    Just an idea...

     

    Cheers!

     

    Mauricio

  3. Hello everyone,

     

    I have searched the forums for an answer, but couldn't find it anywhere. Sometimes I defeat a monster and I get 1 gold, sometimes I defeat a monster and get 2 gold. Are these quantities random? Or are there 1-gold and 2-gold monsters?

     

    Also, on the quest mode, different banes give different XP amounts when defeated. Is there a general rule for these differences or each amount was individually defined by the devs?

     

    Thank you very much!

     

    Mauricio

  4. Well, I know I can delete them - I'm a somewhat advanced user. Trouble is, I simply cannot access any party management screen, from anywhere - the game crashes on the loading screen. So I can't even delete the characters...

     

    (That also means I couldn't try to do the Sajan daily quest, for example, since a new story mode game begins with the party management screen.)

     

    Of course, my PFID is EA6E5D83BBEEB5A3

     

    Best regards - and thank you very much for looking into it for me!

     

    Mauricio

  5. Hello there!

     

    I am unable to play Pathfinder Adventures since the last patch was installed; the reason is I can't enter any party management screen, from anywhere (quest or story modes). So, no new parties for me (and the only one I got is unable to play past the Black Magga's special effects). I am close to the limit of characters, so I think that maybe if they are erased, I will be able to create a new party and play again...

     

    My # is VER-573-20160815-PFID

     

    Thank you very much!

     

    Mauricio Gibrin

  6. - Card frames are now color coded to make it easier to tell rarities apart!

    • Legendary - Gold (unchaged)
    • Epic - Changed from Silver to Purple
    • Rare - Changed from Silver to Blue
    • Uncommon - Copper (unchanged)

     

    Great! Just make sure that the tones of Blue and Purple you use are different enough for you color-challenged fellas to notice the difference between them, ok? ;-)

     

    Cheers!

  7. Hello,

     

    I have been unable to start playing the Here Comes the Flood scenario in story mode - the game always crashes before the first character starts its turn (therefore, before the autosave feature kicks in).

     

    I know I have been trying to play on an below-spec system (I have a 1st-gen iPad Mini), but since it is unlikely that I buy another iPad just to play Pathfinder (that would cost way more than the 25 bucks you charge for the full game), I am left wondering: for when should I expect the Steam version to be released?  :geek:

     

    Thanks!

     

    Mauricio

     

    PS: As recommended, I have turned the 'Effects' off; not only performance didn't improve but also I didn't notice anything different within the game. What are these 'Effects' supposed to be?

  8. Hi there!

     

    I play on an iPad mini, have purchased Daily Gold once, latest iOS version (9.3.2). Game issues all on Story Mode, Permadeath on.

     

    Some issues I have found lately:

     

    - My Daily Gold clock is looping, restarting at 24 hours once it reaches 0:00. It have been indicating I have 1 day left on Daily Gold since May 29th. And that means I cannot buy Daily Gold again...

     

    - While playing Trouble in Sandpoint, Valeros was trying to temporarily close the Catacombs of Wrath location (I had found Erylium elsewhere). After the first combat against a Wrathful Sinspawn, a second combat immediately occurred and after that the place was, mysteriously, permanently closed.

     

    - And a very minor typo: Ilsoari Gandethus is called Ilsaori by Orik Vancaskerkin when you have the former in a deck and find the later at the Thistletop Delve scenario.

     

    Apart from that, the game usually runs extremely well until it suddenly starts to slow down, crashing a few moments later. I restart and then, it's a flip of a coin: either it works perfectly until the end of the scenario, either it crashes again 5 minutes later...

     

    Cheers - and congrats on the (overall) good work!

     

    Mauricio

  9. Hi there,

     

    First the details:

     

    System: iPad Mini, latest iOS version. I bought the Daily Gold only (US$ 25 is a whopping R$ 100 currently in Brazil).

     

    After the latest patch, Quest Mode started working. I had a few issues, but nothing awful... until I made a party of 6 characters. When I met the first villain, the game crashed and, after that, whenever I tap the Quest Mode button, it only makes a 'click' noise but nothing ever happens. I'd like to have the opportunity to reset that game and start anew, but it seems this option isn't included in the game...

     

    Please make a starting screen on Quest Mode like the one you made on Story Mode, where you can select parties, delete parties and launch new ones...

     

    Thank you very much!

     

    Mauricio Gibrin

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