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MauGibrin

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Posts posted by MauGibrin

  1. (...) but Obsidian did pick arguably the most fun and straightforward pair. (...)

     

    I think they picked Kyra and Merisiel for whole different reasons: they are the most difficult characters to be killed (Kyra with endless healing and Meri with endless evading). If they offered Lini and Sajan instead, 80% of the new players would abandon the game in frustration pretty quickly... :w00t:

     

    Cheers!

     

    Mauricio

  2. Since I re-started playing this game, I notices blue or yellow stripes on some cards. Cards I already had feature blue stripes, while cards I recently acquired show yellow stripes.

     

    Is this a new feature? Or is it a glitch? Some cards are not displaying properly (Blessing of Desna, Find Traps), so I'm leaning towards the latter...

     

    Cheers!

     

    Mad Hab

    post-163354-0-44155800-1514660377_thumb.jpg

  3. There's one thing I don't get on this game: usually, the #1 reason a bug stays unsolved is because the devs cannot duplicate it consistently, so it becomes very hard to figure out the way to fix it. Here we have lots of bugs that happen all the time (Muck Graul, Cape of Escape, Desecrated Vault, etc, etc, etc). Anyone can see there's something wrong when these cards/locations are involved, so why can't they fix them (or at least remove them temporarily from the game until this is done)? It feels like the dev team is busy with other projects and dedicates something like 2% of their time to this game...

     

    Cheers,

     

    Mauricio

  4. Hey there,

     

    I have been playing Pathfinder again since the PC release, and the one thing that really bothers me is moving every single card from the Stash to the 'sell' space after an adventure ends. I see this might be pretty easy to do on a tablet (with a finger), but grabing and moving dozens of cards with the mouse is a lot of work.

     

    To a lesser degree, the same happens when throwing dice. While it's a natural thing to do with your fingers, it is much less so with a mouse. PC version needs some new buttons, guys!

     

    Thanks!

     

    Mauricio

  5. Hey there,

     

    I bought a Mountain Pattern "enhancement" card and it went directly into my Unclaimed vault. Since I have no intention to use cards I didn't encounter during adventures, I sold all unclaimed cards... but the Mountain Pattern simply vanished! If it's supposed to be used only from the Unclaimed vault, you should just warn us - otherwise it is very bad business to turn 1000 gold into half a dozen coins...

     

    Cheers!

     

    Mauricio

  6. A final question remains. What should I do with my gold? Buy a few well chosen cards for certain decks? (Some die skins do look neat)

     

    For me, the priorities would be: Characters (until you have at least 4, maybe 6), then first & second chapters, then the C deck (if it still sold separately these days - I'm not sure it is). Only then I would bother with cards, skins and chests...

     

    Cheers!

     

    Mauricio

  7. From a game design point of view, a Stash would probably be a nice feature in the physical game. But if you analyse the game components, you would run the risk of having too few cards of some types if you allowed each player to keep a few spare cards aside - specially with 6 players (think of a party with 4 divine casters, for example). That could cause trouble when building locations, specially in the first chapters of the game.

     

    That's why I think they didn't implement it on the original card game. But with a virtually infinite amount of cards at their disposal, I don't see why they shouldn't feature a stash in the electronic version...

     

    Cheers!

     

    Mauricio

    • Like 1
  8. And one more idea  - rescue mission where the reward would be a new character. Yes, please!

     

    One thing I always tought it would be cool is a party created 'on the fly'. You start a game with only one or two characters and, at some point on the first chapters, a (random?) new character shows up and offers his/her services to the party. The player can accept or reject this new character, and at the end of another chapter, one other character would show up, maybe with a random deck and stats randomly leveled up to mirror those of the party. And so on, until the party is full.

     

    This way, we would be able to experience new party combinations, new card combos and new character builds within an 'organic' structure...

     

    Cheers!

     

    Mauricio

  9. My take on this: probably, not even Obsidian knows the future of this franchise.

     

    It seems obvious that many things went wrong with this game. First and foremost, the dev team didn't anticipate they would be overwhelmed by bugs of all sorts. Then the financial model wasn't the best. They probably lost money with Pathfinder, and with other (more lucrative) projects on the pipe, Obsidian probably channeled people from this game onto the others.

     

    They have fullfilled the largest part of their agreement with Paizo. Now should they invest some more and hope for the best or should they simply close the gates? Maybe they are now concentrating on the Steam release, but lack the human resources to finish it. Maybe.

     

    It would be nice to hear something frank and honest from an insider. But, as I already said, I suspect they might not even be sure of what's next...

     

    Cheers,

     

    Mauricio

    • Like 2
  10. I found a disclaimer on Fire Emblem Heroes (iPad version):

     

    "- Purchased Orbs cannot be used on devices with operating systems other than iOS."

    "- Bonus Orbs are counted as unpaid Orbs."

     

    So, it's official. But strangely, all my Orbs are unavailable when I play on Android, Bonus or not (everything else is there)...

     

    Cheers,

     

    Mauricio

     

    Edit: Still, it's better to have a crippled multiplatform account than none at all...

  11.  

    That's a weird explanation... I'm wondering why would it matter where the money comes from if it affects the same account..

     

     

    I agree, but that's what they're saying there, anyway: that what you paid with hard money in one platform must stay on that platform.

     

    If you have a Nintendo account, your Fire Emblem stuff will not be stored locally. So my game opened normally when I restarted it on Android, just the cash-earned Orbs weren't there. I wonder if what I have read is true and, if it is, wether Obsidian faces the same problem with Pathfinder Adventures...

     

    Cheers!

     

    Mauricio

  12. Hi there,

     

    I have recently installed Fire Emblem Heroes on my iPad. After discovering that it wouldn't run on my aging iPad Mini, I reinstalled it on an Android emulator and started playing it on PC... only to discover that my Orbs (the main currency of the game) were not transferred from one platform to the other, even if both were linked to the same Nintendo account.

     

    The explanation I read on forums were that no game does that, since that would imply that money 'put' on the Apple AppStore could be 'payed' by the Google store (and vice-versa). So the characters and other stuff I have are there on both platforms, but the Orbs I earn are either on one or on the other.

     

    Could this be the problem that keeps us from having a unique Pathfinder account across all platforms (Android, iOS and futurely PC)? Maybe we could have all the cards, characters and adventures on every platform but have the money and chests separated in each one? That would be good enough for me...

     

    Cheers!

     

    Mauricio

  13. Frustrated by not being able to play the game on my aging iPad Mini, I downloaded an Android Emulator (Nox) for my PC and restarted from scratch, since the Apple and Google accounts are not compatible (at least so far).

     

    The funny thing is about my ID#: I downloaded the iPad version of the game as soon as it went out (first day, second at most), and my ID# there is 3791. Several months later, I download if for Android and my new ID# is 4349. How can they be so close after so many months have passed? They're obviously not sequential, I suppose...

     

    Cheers!

     

    Mauricio

  14. I think you have the right priorities - characters, adventures, chests.

     

    The first 50-75 chests you open will add a lot of variety to your games. After that, you start getting so much repeated stuff that you'll start to convert most of the cards you get back into gold (at a very disadvantageous rate, of course). Every now and then you'll get an interesting Legendary card, but I don't think they show up often enough for you to switch your focus to chests...

     

    Cheers!

     

    Mauricio

    • Like 1
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