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Posts posted by Darth InSidious
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And I like that Deep Space Nine as a location. That could be rather cool!
This. The wormhole means there's plenty of room for the exploration kind of thing, and the factional setup in DS9, particularly by season 7, could make for fun. Also, The Fallen was fun.
Star Trek (communist utopia)Not heard of Section 31? DS9 undercut a lot of the utopian crap.
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Games with dialogue I did like? PS:T, KotOR 2 and MotB all come to mind.
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Says a bunch of stuff...
You can knit pick ANYTHING to death and bash it to it's basic elements. Still the final product, and how it is enjoyable to YOU as a gamer, is the ultimate end.
As someone who does a bunch of mods for KotOR/KotOR2 how about I do a review of your mods based on the the same criteria you have already stated?
AoD *has* the potential to be one of the better RPG's released in the past few years.
REAL choice and Consequences (Not Biowarian... It all leads to the same thing), Multiple ways to achieve quests (Not seen since Bloodlines), Stats that actually matter (See anything done by Bethesda) etc etc...
Wow. That's an impressive fanboy lash-out there.
So, discussing the writing and quest design, which are, of course, going to be a fairly large part of the game is "knit picking" (sic). I also hardly bashed them to death. Could it be that you don't actually have a rebuttal and are lashing out in the hope of distracting attention from this, while reaffirming your own points in its favour?
If you want to send me your thoughts on my mods, go right ahead. I'll probably agree with you.
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Back to the topic: is there anyone who disagrees with the absolute fact that this is going to be the bet RPG ever?
Yes: me.
Reading the dialogue in the "choices and consequences" thread, what I see is uninspired quest design and puke-inducing infodump dialogues.
It's not as immersion breaking and just right down horrific as say Fallout 3's writing is (Not ALL of Fallout 3 is this bad... just a large part of it is).
I thought "immersion" was a hype concept? Certainly VD's definition seems to be that "immersion" is a pernicious element of dumbing-down and a destruction of all that fun number-crunching. I haven't played FO3, so I really can't comment on that, but that FO3's dialogues are bad nevertheless does not equate to meaning that VD can write. It's still awful.
As long as tyhe writing is "good" I'll be happy.From the latest example posted, it isn't.
The huge amounts of Choice and Consequences, many many different ways to approach quest, NO FEDEX -
If it will be universally praised by the 'Codex as the new Fallout of this generation, i might give it a try.
My money's on at least one complaint there that the camera's awful and there's too much bloom.
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Back to the topic: is there anyone who disagrees with the absolute fact that this is going to be the bet RPG ever?
Yes: me.
I question VD's ability to write, especially based on what he considers to be good writing. Reading the dialogue in the "choices and consequences" thread, what I see is uninspired quest design and puke-inducing infodump dialogues.
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edit: whatever will ramza do?!
You get one lucky guess...
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Atari is bereft of ideas. Is anyone surprised?
Not really, I suppose, given that most of the industry seems to be bereft of ideas - or original ideas, anyway - and too afraid of failure to gamble on a new formula. So look forward to CoD 9, Medal of Honor (sic): Malay Melee, and Fable VIII: That Bit of the Regency with Magic Swords 'N' Stuff. Granted, things seem a little better than they were a while back, but still...
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It will be interesting to see Neverwinter Nights as a 4e property, especially as Neverwinter is gone in 4e 4gotten Realms.
4e is the devil!
Maybe they could call it the Never Neverwinter Nights?
Neverwinter Nevermore? Or is that too much like an airport novel?
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If Cryptic is realy doing 3 MMOs at once, i realy question the final quality...
Good point. The words "sausage-machine" come to mind.
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Yeah but getting there is more than half the fun. Trucking my shipment of ore from one end of the system to another in my slow cargo ship while under constant attack from pirates was fun, well the first time, then you just get annoyed that your convoys seem to get stuck constantly without constant supervision.
I suppose. Last time I played the mod properly was... v.0.63, I think? Or was it 0.64? Anyways, the systems were mostly empty, and the cash requirements for a decent ship were insane. Starting off in a TIE/Z-95 is a short way to die on your first mission.
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Played and finished Jade Empire over the weekend. Shiny tat with amusing gameplay and little else, but fun nevertheless for a single playthough every so often. Dialogue is terrible, and the characters absurd.
Started Fallout and... either I'm missing something, or perhaps because I'm a bit new to this whole arr-pee-gee thing, really not finding it much fun at the moment. At Junktown, so... blah. The rad-scorpion sidequest in Shady Sands is MMOtastic, the dialogue is OK but not great. Mostly find the game frustrating rather than fun. The dialogue is OK but pretty dull so far, and the hex system/switching between cursor modes is wearisome. Combat is also quite dull. Also, the game has about as much immersiveness as the drops at the bottom of a Coke can. But since most Fallout fans seem to believe that immersion is a dirty word, perhaps I'm simply not getting it. Possibly the juxtaposition of this with JE is just too great.
*Ducks rotten fruit*
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Speed mod. Especially if you decide to try Freeworlds, about which my advice would be "ignore unless you have eight weeks free to cross the first damn system".
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Great. First TOR, now this. Yet more reason to buy two copies of AP.
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Obsidian managed to create a sequel to a game in a mere 15 month that was at least on par with it's original.
From the technical point of view, K2 had many more problems than The Original Trilogy Remake KOTOR 1 had. But from the artistic point of view, TSL owned K1's existance and threw it right here:
When KotOR I came out, it was probably about as buggy, if not moreso.
KotOR II is still perfectly playable. Almost all the times th game has crashed on me were due to mod issues.
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Ramses II ftw.
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I'm starting to think we are going to have to get together as people and demand a ****ing general election. Jacqui Smith and Darling are gone. That's two of the top four. I want rid of this government, because if nothing else I don't want to be governed by people too stupid to vote out Brown as PM. If they'd done that last month they might have saved their jobs. As it is, they are ALL going to be chucked out when they finally HAVE to call an election.
Back on topic, this is another example of Brownitis. He rings up to check how Susan Boyle is doing, but doesn't give a **** about D-Day missing the Royals? They're our ****ing heads of state. 10,000 casualties on that one day on our side alone. He didn't give a **** about the ghurkas either, and he rings up to check on Susan Boyle. Rrrrrrraaargh!
Now you know whyI want all 600-odd of them burnt at the stake for treason.
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Where is the John Cleese option?
I wonder if it is telling that I couldn't even remember the guys name?
Only about him. Brown is about as memorable as a shoe-full of wet sand... and about as interesting.
While the queen may have been around during WWII, she can't really be seen mingling with commoners, can she? Standards to maintain and all that.You... really don't understand the Queen.
On-topic, hells yes the Queen should go.I'd rather be represented by an unelected Hanoverian bred for the job than by an unelected Scots wanker who has been particularly to blame for the current economic ****storm, and is one of the most repugnant pieces of **** in British politics... But then, he's on the front benches, so that isn't much of a surprise, all told.
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I have postponed playing KOTOR2 just because of this mod... I bought the game when it was released and I am still waiting to play it just because of TG... I don't understand what's keeping them from releasing the mod
You also don't understand why J.E. Sawyer won't make The Black Hound in the Infinity engine, though, so it's just possible you also don't understand the workings of these things.
(even in an incomplete state)...Possibly because that's what happened to KotOR II in the first place? All content that will be in the mod is completed; the current beta builds are being gone through to ensure that there are no major bugs left.
So many people are waiting for it...I'll let you in on a secret.
>.>
<.<
Rule 1 of modding is: "**** the audience". Seriously. It's where a lot of people fail.
Fortunately, I have tons of other games to keep me busy...So... this was just more moaning without real cause?
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Their tendency to blacklist people who give negative reviews and rampant advertising machine might have something to do with it.
Why does the Fable series sell?
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Finishing up SoZ. Really don't see why people attacked it as "t3h most rubbishest EVAR!!!!11". It's still infinitely better than the NWN1 OC. Also playing Rome: Total War, the Egyptian campaign. Suffice to say that I hate both the Seleucids and the Scipii.
Finally, Fable: TLC for the first time since 2005. And bugger me with at tentpole and call me Geraldine if it isn't pretty awful. Clich
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So is it like lots of innocent people were kicked out of Team-Gizka's project and the only one that left was the one that leaked TSLRP's beta?
Flippin' hell thats hilarious!
I'm looking forward for more drama, but I'm not exciting myself too much. Nothing can top that April "girl". Even the name is kinda hilarious.
There was an April on the original beta team.
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Let's try this again...
The passcodes are diffrent everytime, and it can only be generated by DashusDenny, either you're being a patronising git, or you seem to have forgotten that I am also a beta and know this **** already.
First, everyone used the same code before the leak, and so, as I said, what has been proven is that someone got hold of the code. And we knew that already.
Also another thing Darth InSidious is that Darth Windu never denied it, instead we haven't heard from him since the yahoo chat log was postedNo? That chat log was posted yesterday. It's fairly normal to go without hearing from people for a day, and as I recall, DW was rather busy accusing darkgamorck at the time. Perhaps you'd like to start thinking rationally.
We also haven't heard, in that time, from Miltiades. Shocking plot twist!
It would have been a diffrent story if the mod was never leaked, but someone had to leak it, and this seems like the most credible (actually the only) explanation on how it was leaked.That it is the only explanation to have presented itself does not make it the right one, and it is too convenient and too neat to be swallowed whole without some kind of closer look at the details.
Im not blaming Darth Windu this could have happened to anyone, i do feel bad however for the beta testers who were taken of the team when they didn't have anything to do with it.No, it couldn't.
Until I get a chance to talk with Dashus, Darth Windu and some of the others, I'm seriously unconvinced by this. It looks too fake.
Age of Decadence
in Computer and Console
Posted
To be fair, I really don't think graphics (or sound) would be valid critiques of the game. These are things that, to get right, require some pretty expensive skill-sets. I think Tig (?) hit the nail with the "does not hurt eyes" comment. Similarly, I really wouldn't expect the kind of sound design a pro studio could afford.