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Posts posted by Kgk4569



    during a fight it happens to my Merisiel to have a Heavy Crossbow and a Shock Longbow in hand, so I often try different combination to maximize the chance. But the longbow can always be discarded do add a dice, the crossbow never does (only reveal option).

    The character has the proficient with weapons and the rule on the cards seems to me to be the same about that. So I think it could be an issue.

    In case it's not an issue, sorry about my newbie knowledge :)


    If I am not mistaken, Crossbow's (Light or Heavy) can only be discarded to help a character at another location (adds a 1d4)?



    You are not mistaken, this is correct.

  2. My calculations from the previous versions was that I could complete a Legendary run with 2 characters in 15 minutes, I would gain about 30 gold just closing locations and killing monsters. Netting about 920 gold per hour.


    Now, judging by your numbers, (taking in to account that turn length is pretty much the same no matter which characters you play, and not counting that in theory you would net more gold with 3 characters as there are more monsters and more locations to close) You should be able to net 720 per hour, that means every 2 hours and 6 minutes you can unlock a new character. Compared to the 1 hour and 36 minutes it would previously take to get a character.


    This also doesn't take into account that NOW as you unlock and add more characters, the reward for completing a scenario will increase, AND there will be yet MORE monsters to kill and locations to close, increasing your take even more!


    So I'd actually say that farming for you newbs is EASIER, since now you get scalable rewards. And when you figure out how to play with 6 characters you will rake in the gold. As compared to us people who had to slog through static rewards!


    And if you want to argue about the feasibility of farming, before Humble Bundle I opened 126 chests. 48 of those were purchased with $$, 1 was the initial chest, and the rest were purchased in increments of 11 at 10,000 gold a pop. That's 70,000 gold.

  3. There are only 2 and they are both in AD B.


    This means that with the party you have 1 already with, there is only 1 more copy for you to find, and it is competing with all the other spells.


    Additionally if you are playing in ADs 1+ you will have a tougher time finding it, because you have all the spells for those adventures mixed in too. Then add in all the junk you get from treasure chests....


    If you want to find the Holy Light, you should keep replaying AD B (Perils of the Lost Coast: Brigandoom!, The Poison Pill, and Black Fang's Dungeon), and make sure that you keep your cards well groomed by scavenging any unneeded cards from treasure chests.

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  4. The in game chests (barriers) contain cards already in your vault.


    When you paid $25 you purchased all of Rise of the Runelords, the 6 adventure decks, the Character Addon Pack, and the Promos. As found in the PHYSICAL GAME.


    The Tresure Chests in the store are cards from other sets and custom cards that Obsidian has decided, and been allowed to, add to the app as bonus material. They are not required to play the game, and were never intended to be part of the actual physical game.

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