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Hassat Hunter

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Posts posted by Hassat Hunter

  1. So suddenly after reaching level 19, I had cases of teammates mysteriously DYING on me or auto-pausing since "extreme low health" even when the enemy was very very very VERY far away.

    Turned out it was Serafen, doing overly extreme amounts of damage to my team due to his Wild Mind ability. I don't think it should really do 300(!!!) damage on a graze though. That's just INSANE.

     

    Level 19;

    gJv5MLa.jpg

     

    Level 20 (got the +5 power levels at his level up, might account for some of that insane spike);

    65SRT12.jpg

     

    IDXziq6.jpg

  2. Ehm... what?

     

    I just did the ship to ship combat, ZERO unique items, but I got 3 keys, 1 from each vendor.

    However since winning ship combat doesn't allow roaming and removes it from the map, these keys are useless.

     

    Is it board friendly and start the battle once in friendly-zone or bust? Doesn't seem like it should, should it. Especially granting 100% useless keys.

  3. Why?

    Cause Aloth casting Fetid Caress and auto-pausing on the defenses of Éder and my PC is really annoying and happens EVERY. BATTLE.

    Yet the auto-pause option is too good to really go without just to get rid of this annoyance.

     

    So could we have an option to auto-pause on extra-ordinary offense that doesn't trigger if the teammates are on the high defense, just enemies?

     

    Thanks. It would make my life with Aloth that much more bearable.

  4. Either 2.0 fixed this (without mentioning it) or they get unlocked by completing Magran's Teeth (even if by that point the encounters are severly under-powered). Got the same house on fire event as someone else here mentioned.

     

    I didn't have a single random encounter in Neketaka (over three separate simultaneous playthroughs) until I was level 16 and returned after doing Bekarna's Folly. Suddenly I got hit with three in a row. The other two playthroughs are still seeing 0 random encounters, though.

    I did also only recently finished the Folly quest (last of pretty much all) so that might also be a valid theory for a blocker.

  5. As much as I liked D:OS1, D:OS2 is a mess, even if it gets glaring reviews. Their balance focus for MP ruined it entirely for the 100H SP campaign.

     

    0% or 100% CC? It's terrible.

    Armor system making full physical best, full magic second and the regular RPG party of mixed the worst? Terrible.

    Story? Terrible.

    Round Robin combat rounding? Terrible.

     

    I really have no idea what went wrong with Larian there, or why so many people like it when the combat system is 100% ruined with that horrid armor system added onto it :/

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