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Posts posted by Hassat Hunter
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Update (or "Second Impressions"):
Had to replay a while, but this time no hardlock (thank god) and everything wen't pretty smoothly onward. And when I made it outside I loved the view distance and such... less the fact enemies just spawned behind me out of thin air and than whacked me in the back. Silly me got back into the first visible dungeon again though (oh why oh why are Oblivion Dungeons so boring? Some Dungeon Designer at Bethesda MUST be slapped!), rebringing my "first impression" hatred. Better stay outside from now on...
Anways, some further "issues" I have:
Lockpicking (again); Any lock more difficult than "very easy" is impossible. Reason? You CANNOT move the pick left or right untill the complete up AND down animation is done... then how can you have 2 or more on the same time up? Hopefully this is something for Low Level Lockpicking only and not some very stupid porting issue...
Magicka (again); Even the most dangerous enemies seem easy with this. Only have 0.1% health left? Just spend 2 minutes and you have 100% again, due to the healing spell you get at start and the regain rate... what the hell?
Fighting (specific blocking); If you clicked "attack" (left mouse) several times for a Flurry attack it will NOT note when you click the right mouse for blocking. Thus making blocking useless since if you really fight you can't block! (only sissies block/hit/block/hit/block can use it )
End second impression...
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You're laughing about your own jokes? Modship did no good, did it ?
Anyways, the coin is the least interesting of the specials delivered with the special edition, so don't worry about the thing...
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My first Impressions...
INCLUDES SPOILERS (of the beginning cave; since I couldn't get out of it yet)
Short: IT BETTER WELL GET DAMN LOADS BETTER AFTER DUNGEON #1
In long:
From what I have seen from Oblivion so far makes me so pissed off I actually bought the Special Edition . Wouldn't expect such a long time of non-freedom (haven't gotten out of the intro cave yet; read further to know why) after playing Oblivion, and frankly what I see of the cave sucks.
My first impressions:
Maxed up the graphics; knew it wouldn't run perfect, but just wanted to see it before lowering it to a playable rate. Anyways I start and create my char; all perfect...
Run around, looking at the walls, pick up stuff etc. etc. all fun. So I approach the door and all starts... I follow and then the first combat scene comes up...
HARD LOCK
DAMN, must be the graphics (silly me...) so I resetted them to the "advised", but then 1024x768 instead of 640x480. All goes pretty smoothly, and I told myself that I could probably bump it up more later (untill... )
Anyways, loaded the quick-save and continued on. This time the game didn't crash! All well, I was thinking (oh oh stupid me) and continued on smoothly (high FPS). Anyways after the fight they leave and I loot the bodies. Odd that the guard has a armor that apparently is part of her skin or something... very lame!
Ah well; since I am not going to say what happened to me room to room I just list here all the things I HATE (since I haven't really met things I like);
LOCKPICKING; WTF? For every succes on VERY EASY locks I break 3 lockpicks. What the hell? When the things are on top and I click I suddenly break the thing because the pick came down so enormously fast it is wicked. I already noted I ATLEAST have to bump up a thing twice or I will break it even if it is up; how lame is that? Also the damn thing is unresponsive, I have had many times my pick "bumped" 5 times before I could move on to the left or right, and sudden bumps to unknown locations ? Seriouly NOT addapted to Mouse-use
COMBAT AND SPELLCASTING; What the hell is the use of blocking good for? You just slash them up and then use your healing spell because Magicka regains so extremely fast it isn't funny. Who the hell thought up THAT regain rate? Never really needed blocking anyways, just keep attacking, and then they always "suddenly die". Never got any good indication whenever that is so I stay beating them up 5 more rounds before I notice they died.
JOURNAL: Who the hell made this? J to get in, do all the stuff and then J out? How many times didn't I tried Escaping, only to get more clicking as reward. AAARGH. And then the buildup is pretty lame too, far too many tabs and scrolling before you find your destination, *sigh*
LEVELING: Talk about extremely fast. I gained 10 levels in Stealth(!) only by sneaking up that goblin in the first stealth lesson Besides that I needed 3 heals to get a restoration level ... hopefully the leveling speed reduces ALOT later when you need to up the higher levels...
And then to finish it off... Why I actually not play Oblivion now, but rather rant on it here. I met the King for the second time when he was attacked. Heroic as I am " I wen't in and slashed an assassin, only to be rewarded by that he suddenly turned naked (all his equipment vanished after he died ) and yet ANOTHER HARDLOCK
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH...
Tell me this get's better, otherwise I really have to beat up SS
[/end rant]
I will post new impressions when I cooled down again in about an hour or 2 and retried this "currently PoS"
EDIT: Also wan't to mention the Installer bugged out on me! When selecting "I wan't a desktop icon" without "I wanna read ya readme" the Installer crashed and needed a Crtl+Alt+Del Termination...
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There are many planets that would be fun to see in a Kotor-game, but if it wouldn't fit the story (how can you hide from Assassins on Alderaan?)...
And new planets are fun to see too (except if the inhabitants are annoying Selkath)
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it looks republic too
Indeed, just watch Episode II and III again to see...
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Did you already look on the wallpaper section of http://www.crimsonkeep.com/kotor2 ?
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Gizka has a fix for this... look on www.team-gizka.org under "downloads"
Oblivion First Impressions
in Computer and Console
Posted
Killed a mudcrab... nothing around me, so I wen't exploring around a little harbor thingie and found behind a rock there a special flower that activated a quest. Turned around to find a mudcrab jumping into my face
Since I didn't understand jack of the ingame (demo) help I quickly scrolled through the manual to find the "click left mouse button to confirm when all are up" part. So that is how it works, eh? Then even the hard ones would become easy... if the mouse wasn't so damn unresponsive... (and jumped like 3 times when you move it up one time)
Thanks for explaining!