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globalCooldown

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Posts posted by globalCooldown

  1. Cool, so with two Whispers on Yenwood and that ring you can have +8 CON. I always wanted to do some weird max CON-build with a monk or a barb. Boreal Dwarf(+1), Rauatai(+1), that Ring (+4), 2*Whispers of Yenwood(+4), Effigy's Resentment: Durance (yes! +1), Rymrgand's Boon(+1) will result in "passive" 30 CON.

    That's +100% Endurance and Health all the time - whoohoo! Lots of wounds to collect until that monk goes down... ;)

     

    You can boost that further with food, abilites or spells, resting and prostitutes of course. 

    Oh no. Durance is dead. What a shame. /sarcasm

     

    Seriously though, I love your insane stat builds, man.

    • Like 1
  2.  

    There's also the point that magic doesn't automatically obviate all other rules of the universe

    I would argue that other rules of the universe are clearly different because the world is structured in such a way that's close to impossible in ours. I do get the argument about suspension of disbelief tho.

     

    I dunno, man. The whole Wheel of reincarnation thing has an impact on magic and culture, but I'm not seeing much of a magically-induced suspension of other rules. Like, y'know, physics.

    So, magic and physics are probably working in tandem, taking a middle road between fantastical and mundane, so that while a world like Eora may *technically* be close to impossible, it doesn't *feel* that way.

    • Like 2
  3.  

     

     Simple work map I made:

     

    Eora2.png

     

    EDIT: I just noticed I had forgotten to mark Old Vailia, but it should be between Eastern Reach (Dyrwood, Republics, Readceras) and Aedyr Empire, south-west.

    Oh no! The picture is broken for me! I wanted to see! D:

     

    http://eternityproject.pl/wp-content/uploads/2013/04/Eora2.png

     

    Thanks!

    It's a good starting point! (Though again, I'd make the continent the Dyrwood is on larger so the White March is a little more plausible, but that's me.)

  4. Pillars of Eternity already significantly changes how basic foundations of its physical world function. Why assume that the rest functions like our reality?

     

    It's the sort of thinking which always bugged me when it comes to fantasy - let's keep fantasy fantastic. Yes, I know I'm saying this about Pillars which is as close to generic as you can get. Still, it's fantasy - artistic license is always going to be more important to me than how realistic is the world.

    Yeah, I know, but I can't help it. Geography's my passion, and once I graduate in May it'll be how I make money.

    Suffice to say that while Eora is pretty good as-is, it would still be REALLY COOL to get a geographer on board for the short-term, and regardless of whether or not Obsidian does so, geographers like myself are probably going to nerd out about it anyway.

  5.  

    As a geographer, I would also appreciate a map. I'm not even totally sure which hemisphere the Dyrwood is in, nor the name of the continent it's on.

     

    And the White March bugs me. Why is it so much colder than the rest of the continent, when it's to the -east-? The mountains sure would be part of it, blocking the warm rain-carrying winds from the sea to the west, but other than that, the White March could only be that cold if either it was at a really high northern latitude or a really low southern latitude. It would probably also have to be in the middle of a much larger continent, with no large bodies of water around to help regulate temperature. Like Siberia.

     

    Also, Aedyr. It's tropical. Most ethnic groups that come from tropical and equatorial regions have darker skin, but according to the wiki, the most common human subrace in Aedyr is the Meadow Folk, who all have paler skin. They'd have to have migrated into the region. At least the wiki page on humans does correlate this, stating that the Meadow Folk migrated southward over a long period of time, but I'm not sure how much of that is canonically cited somewhere, and if so where it is.

     

    It's in the Southern Hemisphere.

     

    THANK YOU. That makes things a little easier.

    About midgame, if you check your quest journal, you should be around the late spring/early summer seasons. But if you visit the White March during this time (because the White March is designed to be visited during the midgame) locals of Stalwart will talk about it being during the colder seasons. Southern Hemisphere makes it all make sense.

    (Unless the seasons were designed by someone living in the Southern Hemisphere, in which case summer should be summerlike for Dyrwood, and winterlike for the Northern Hemisphere....)

  6. As a geographer, I would also appreciate a map. I'm not even totally sure which hemisphere the Dyrwood is in, nor the name of the continent it's on.

     

    And the White March bugs me. Why is it so much colder than the rest of the continent, when it's to the -east-? The mountains sure would be part of it, blocking the warm rain-carrying winds from the sea to the west, but other than that, the White March could only be that cold if either it was at a really high northern latitude or a really low southern latitude. It would probably also have to be in the middle of a much larger continent, with no large bodies of water around to help regulate temperature. Like Siberia.

     

    Also, Aedyr. It's tropical. Most ethnic groups that come from tropical and equatorial regions have darker skin, but according to the wiki, the most common human subrace in Aedyr is the Meadow Folk, who all have paler skin. They'd have to have migrated into the region. At least the wiki page on humans does correlate this, stating that the Meadow Folk migrated southward over a long period of time, but I'm not sure how much of that is canonically cited somewhere, and if so where it is.

    • Like 4
  7. Alright here's my two cents on the party:

     

    Edér: Everybody's best friend. Lots of people think of him as a total bro, and I am no different. That's the biggest attraction to this character (aside from being a tough tank).

    Aloth: What a ponce. I love him. His condition is interesting and helps flesh out the mechanics behind certain plot-relevant things, but beyond that he's got strong opinions and a good heart. He's got your back.

    Kana: There's a reason I call this guy "High Nerdlord". He's just so curious and genuine and eager, I can't help but love him.

    Durance: The butt of many jokes, with good reason. Annoying and offensive. Talking to him is a good way to learn about the setting, though.

    Sagani: You help her, she has your back. Capable of delivering some great sass, too.

    Grieving Mother: Other party members don't notice her due to ~reasons~. Kind and loyal, but kind of creepy. I left her at the stronghold because I was squicked out by how damn much she likes her graphic descriptions of childbirth.

    Pallegina: Gallant gal pal paladin. Quick to anger. A little aloof, but not without coming off as uncaring. I think she's a good take on the "Good Before Law" angle on Paladins.

    Hiravias: Nice to have a Glanfathan representative in the party. Other than that, how much you'll like him depends on your sense of humor. My sense of humor is immature and dirty-minded, so I enjoyed having him around.

    Devil of Caroc: Total sassmaster; worth having for the humor. Also worth having to get more perspective on animancy. She does feel like a loose cannon at times, though.

    Zahua: I'm kind of neutral on him; hoping for his personal quest to develop him more. But what's there is fun, and a good take on monks, I feel.

    Maneha: ahahahahaha who?

  8. When rolling up a paladin, Resolve is given a big ol' star next to it in chargen, as if the game's screaming at you, "THIS IS IMPORTANT!" Generally those big stars are great for when you are new to the game, or to a class, but if you're familiar enough with the stats and the general build or feel you're going for, you'll know what's really important. Resolve is great for frontline paladins (harder to hit, avoid being interrupted when casting in melee range), but a little less so if you're doing a weird ranged paladin build.

     

    A note about PoE's attribute setup, though: unless you're doing a weird build, you don't really want to dump anything. All the stats are important for all the classes. Just, some more than others.

     

    In my own paladin-related experience, I cranked up my Resolve an absurd amount, because Resolve is one of the biggest dialogue-option-unlockers and I wanted to talk my way out of everything.

  9. Oh no, look out, people on the internet are upset and fighting. -_-

     

    While Fenixp has a point about facts being important, the fact is that there's generally a lot of trolling, bitching, and negativity on these forums. You can find it in just about every thread you look in, and if you can't find your own examples, then by whatever powers-that-be, I will find you some.

    I can't say if it's a problem across *all* Obsidian forums, but it's sure a problem here in the PoE subforums.

  10.  

    Wait, has no one claimed "first person to stream/post footage of No Rest for the Pro"? Did I do a big thing?

    In all seriousness, I do believe that you are the first. Unless I goof'd up a Google/YouTube search then you should put it out there "on the line" !

     

    If someone else has already done it then those videos will get posted. But for now, yours would be the first! A worthy cause, imo.

     

    Well, I have jack s*** for good video editing software, but...

    http://www.twitch.tv/ladaarehn/v/28265749

    There's a link to the last installment of the stream where I got the achievement. It's 9 hours long, so feel free to skip around.

    • Like 1
  11.  

    Simmer down, everyone. You can be a pacifist or a murderhobo, and both are valid playstyles and ways to beat the game. This ain't Undertale.

     

    #topictitleofthecentury. And congratulations on your achievement man ;). Wish you had recorded some of the key moments on your journey. I'm very interested to see how you got around those 'major fights' through dialogue.

    Actually, I did the whole run on a twitch.tv stream. The last few parts of the run should still be up on my channel for now, and I'll undoubtedly cobble together a highlights reel at some point.

     

    So does this make you the official world record holder? There is one for Grimrock 2; the entire game beat in 57 minutes:

    https://www.youtube.com/watch?v=c5mRGRqHIjg

     

    Claim your title, sir!

     

    Wait, has no one claimed "first person to stream/post footage of No Rest for the Pro"? Did I do a big thing? :o

     

    So for this purpose, does staying at an inn count?

    It does. In fact, I only used camping supplies exactly once, and that was in the final dungeon, right before the final boss. Other than that, I slept exclusively in inns, because if I have to increment my rest count I might as well get some stat bonuses out of it.

     

    :bow: We're not worthy!  We're not worthy!  :bow:

    Congrats dude, that's something I just would not have the patience or mindset to pull off.  I approve heavily of your right to brag.  :thumbsup:

    D'awww, thanks man.

  12. Simmer down, everyone. You can be a pacifist or a murderhobo, and both are valid playstyles and ways to beat the game. This ain't Undertale.

     

    #topictitleofthecentury. And congratulations on your achievement man ;). Wish you had recorded some of the key moments on your journey. I'm very interested to see how you got around those 'major fights' through dialogue.

    Actually, I did the whole run on a twitch.tv stream. The last few parts of the run should still be up on my channel for now, and I'll undoubtedly cobble together a highlights reel at some point.

    • Like 1
  13.  

     

    iO4q1tz.jpg

     

    HqfTmmz.png

    I got this last night and I'm really proud of myself.

    Thanks to playing on Easy, an absurdly high Resolve to talk my way out of fights, and coming to the final fight with way too many potions and scrolls, I was able to finish while resting only seven times.

     

    So it's not just all me tooting my own horn here: anyone else planning on attempting this achievement? I'd be more than happy to share advice.

    Dude you have waaaaay to much time on your hands and I mean wwaaaaaaaaaay to much. Seriously way way to much. Way to much.

     

    Actually, it went quicker than you might think! Limiting your rests can mean skipping a lot of content, like...completely bypassing certain major quests in Dyrford.

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