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nikolokolus

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Posts posted by nikolokolus

  1. The survey is much better now, with explanations spaces granted for when you choose other.

     

    Still forced to choose between two Pathfinder art styles that are horrendous however, there really ought to be a choice of artists to draw upon there such as Clyde Caldwell and Jeff Easley AD&D styles, Frazetta as represented in paperback Conans, or something far more historically grounded such as Mr Karranthian provided in his delightful thread where many historical illustrations were used. I'd far prefer to thunder into battle sabre slashing as a Winged Hussar. Lower my spear, heft my shield and dig in my heels as a Hoplite of the Ancient Greek phalanx, trusting to layered linen and bronze. Or sweat under heavy gambeson, mail and Sutton Hoo helm as I swing a Dane Axe.

     

    Being a half naked breechclout clad brute such as in Torment has its own charm however, just not the modern semi stylised art please.

    Who wouldn't want to wander around in a Paul Bonner inspired setting, or a DiTerlizzi world? Any of Adrian Smith, Arthur Rackham, Russ Nicholson, Vance Kovacs works, as a style to aspire to would be amazing.

     

    Then again, I suspect the industry has moved well past my tastes at this point (if it ever matched at all?)

    • Like 1
  2.  

    the baked-in setting that comes with D&D just doesn't do a thing for me anymore - Grumpy dwarves, haughty elves, fat hobbits, and kitchen-sink, high fantasy worlds where there is is zero sense of wonder or mystery or weirdness.

     

    I feel like I must politely but strenuously object. D&D isn't limited to Forgotten Realms, and Pathfinder has some really, really cool sub-settings with nary a grumpy dwarf or fat hobbit in sight - check out the Strange Aeons or the Iron Gods APs for example.

     

    Perhaps, but a licensed game using a non-standard setting? Seems unlikely.

    • Like 1
  3. The art questions about "early pathfinder" and "later pathfinder" are baffling to me. They're both completely "ugh"

     

    With respect to Pathfinder, I don't completely hate the mechanics of D&D 3.x (which I hear some people describe PF as 3.75) but the baked-in setting that comes with D&D just doesn't do a thing for me anymore - Grumpy dwarves, haughty elves, fat hobbits, and kitchen-sink, high fantasy worlds where there is is zero sense of wonder or mystery or weirdness.

     

    Not to say Obsidian can't make a good game based on the Pathfinder ruleset, but man what I wouldn't give for an Obsidian RuneQuest game, or an Obsidian Zothique game, or anything that isn't bog-standard, D&D-derivative.

    • Like 7
  4. So finally got some time to sit down and watch the entirety of the documentary. Just wanted to say the production people did a helluva job. Kudos to them. Also thanks to Obsidian for being such a class organization from the inception of the Kickstarter to the very end, with this nice capstone.

     

    Glad I got to be part of the ride and ultimately glad I got to play and enjoy a well-crafted RPG that was clearly a labor of love.

     

    Sláinte.

  5. I telework 2 days a week and I can tell you that when there is work to be done that requires collaboration and iteration, it's exponentially more difficult to hash that out via phone, text or teleconference than it is to speak with co-workers in person.

     

    This world the OP lives in where virtual offices allow you to get more done than a real office isn't the one I live in.

  6. If anybody here likes OSR games and swords & sorcery in particular, then this might be of interest:

    Crypts & Things Remastered

     

    It sounds like the right approach; using KS, to fund new art, and revising and expanding the existing content into a bigger, better version of the old. Judging from the beta of the new remastered version (available to anyone who backs the Kickstarter) Newt Newton is on the right track (He's also the author of the excellent OpenQuest rules).

  7. Starting by lowering the price of the game at least 20$.

    This is an already paid game.  It's price is very high compared to other kickstarter projects.

     

    Most kickstarter games aren't nearly this ambitious or require this much development time either. Obsidian isn't a charity and neither is Paradox so they should probably sell it for whatever they think they can maximize the most revenue. Let plebs pick it up on a Steam sale if you're so worried about it.

    • Like 6
  8.  

     

    Made a similar. Post but I'm all in..Those posting negatively are just obsidian haters.Plus if you don't like balders gate why are you here. Love every one of there games alsi

     

    That's pretty presumptive. Certainly some people are being overly negative, but most criticisms I've read regarding the beta have been fairly measured, insightful and given in the spirit of wanting to help the game get better through a combination of iteration and feedback. Personally, I like Obsidian (otherwise I never would have given them so much of my money over the years and for this project) but there are considerable issues that have yet to be fixed before PoE will be good or fun; I fully expect the story, plus choices and consequences to be excellent, but the combat is a hot mess. Pointing that out in a constructive way doesn't make anybody a hater.

     

     

    That is only one side of the negativity, and I'll agree that criticism aimed at improving the beta version can be very helpful to the developers. However, there are other sorts of negativity, and those are usually tied to an agenda that doesn't necessarily have anything to do with the Beta. This agenda is usually an intensive dislike for part or all of the developer's vision, most usually because the developers departed from some elements of the IE games, though rarely because the developers haven't departed from them enough. These people try to push their agendas through a variety of threads, and are usually very combatitive and loud.

     

     

    Please read again, particularly the part I bolded and then responded to. I even underlined the important bits.

  9. Made a similar. Post but I'm all in..Those posting negatively are just obsidian haters.Plus if you don't like balders gate why are you here. Love every one of there games alsi

     

    That's pretty presumptive. Certainly some people are being overly negative, but most criticisms I've read regarding the beta have been fairly measured, insightful and given in the spirit of wanting to help the game get better through a combination of iteration and feedback. Personally, I like Obsidian (otherwise I never would have given them so much of my money over the years and for this project) but there are considerable issues that have yet to be fixed before PoE will be good or fun; I fully expect the story, plus choices and consequences to be excellent, but the combat is a hot mess. Pointing that out in a constructive way doesn't make anybody a hater.

    • Like 2
  10. I love AD&D it was much easier for me to relate to the AD&D rules in comparison to the more advance versions which came afterwards.

    I could imagine how a character would look and feel like just by reading into their stats and that's something I cannot due with more modern D&D versions.

     

    I broke down and bought the fifth edition just yesterday. After a quick read-through and making a couple of characters, I think it's a lot closer to that AD&D aesthetic than I thought it could get. Technically it's a lot more like AD&D 2nd ed. than 1st, but you can at least trace the lineage again.

     

    The best thing I can say about it so far is that for the first time in a very long time, I read a D&D book and it made me feel like playing the game.

    • Like 1
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