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Strange_Trees

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Posts posted by Strange_Trees

  1. Huh, come to think of it I don't think I've had any either, at least not those that aren't related to quests. I remember from a previous uncompleted playthrough encounters with looters and burning houses, as well as skuldr and a little girl that gives you a sword.

     

    But not in the 30+ hours of my last playthrough. Hope it's fixed :/ worst bugs are ones that make ya miss content, imo

  2. Hello Sylph,

     

    I'm sorry you're having troubles with the relationships not progressing during your playthrough.  I actually received another similar issue to this from another user for Aloth earlier this week.  I'd like to put a report together for this as well, but don't see the attached save file.  Would you mind sending the save to support@obsidian.net so I can attach it to the bug report so the team can take a look at it and see what might be going wrong?

     

    Thanks Sylph, and sorry for the inconvenience this is causing.

     

    Hah I think I forgot to actually hit submit after browsing :facepalm: It was too large to attach anyways (4mb but attach is a 1mb limit), I have emailed it off, hope it helps a bit! 

    • Like 1
  3. I know this is probably a long shot, but I figured nothing to lose.

    I noticed that with the exception of Edér, who had both the +1 and +2 rep conversations for other companions have not triggered. I briefly had the little speech bubble appear in Maia's portrait, with the 'Maia wants to talk!' hover text, but it just opened the regular dialog box with no new dialog.

    I was told by a dev that there had been some adjustments made, but with how long everyone has been silent, including none of the dialog box pop-up rep related inter-party banter, and others mentioning dialog triggering fine for them, I have to assume my game is bugged :/ Biggest example is having no rep dialog with Tekehu, despite being at +2 and completing all Huana quests I've found.

     

    Already attached my save. Don't have high hopes but eh, why not.

     

    Thanks in advance for any assistance <3

  4.  

    So out of curiosity, has anyone managed to figure out which quests need to be done to trigger any of the Tekehu rep dialog now? So far I've completed: The Delver's Row stuff, the Watershapers Guild, Motare o Kozi, and the Wahaki quests for the Huana faction without any dialog triggers, so I assume it's either bugged or after all of those.

     

    I assume by "Delver's Row stuff" you mean that you completed the rogue watershapers quest from the prince, too? A few patches ago Tekehu's +1 triggered either after the "Kahanga Roaylty seem to be really taken with you" conversation or after finishing this quest. But I haven't touched the game since BoW's release so I don't know if this was changed.

     

    You assume correctly :) Completed the rogue watershaper questline, as well as the guild one with the dragon. I've noticed I'm not getting any of the dialog between companions, the ones that bring up the dialog box I mean. The ambient ones are still going off fine.

  5.  

     

    Okay, I reached +2 with Serafen and Tekehu (waaaaay earlier than the previous time), and they wouldn't initiate their conversations. Heck, Tekehu hasn't even given me the +1 one. What is going on I wonder? Did the patch put some of these dialogue behind a certain plot point? Is it only the romance related stuff that gets delayed so that we don't get attacked by hungry companions right off the bat (if so, I hope I won't get +1 and +2 both one right after another)? Eder started his friendly +1 chat just fine, and Aloth attempted to give me the -1 "You're like Thaos" speech even though its flow hilariously bugged out. I guess I'll have to test it further with Maia to understand what's going on. 

     

    But then again, Serafen's +2 conversation also doesn't trigger. And I want that cool hat from him since we are already that close after a single day of running around Neketaka. C'mon Serafen, I know you like me enough. 

     

    Update: aha, got it, looks like Tekehu's +1 triggers after the "The Kahanga royalty seem to be really taken with you" conversation. Now on to see how Maia will behave. I hope hers is also locked behind some player-initiated interaction, this way at least we have some measure of control over when and where it happens. Wonder what's Serafen's deal though (give me my hat already, you).

     

    Interesting. I started a new game after being away a while, and where previously I got Tekehu's dialog very quickly after hitting +1, now I'm at +2, finished the first part of the quest with the watershapers and Delver's Row, and still not a peep :blink: Since I was away a while, not up to date on patch notes, did they change it that much?

     

     

    Yeah, made a new character as well and things seem to have changed - Serafen's and Eder's +1 and Aloth's -1 triggered as fast as usual, Tekehu's +1 dialogue never happened yet. Here's hoping it's not bugged, since I don't recall any patch notes regarding that.  :getlost:

     

     

    So out of curiosity, has anyone managed to figure out which quests need to be done to trigger any of the Tekehu rep dialog now? So far I've completed: The Delver's Row stuff, the Watershapers Guild, Motare o Kozi, and the Wahaki quests for the Huana faction without any dialog triggers, so I assume it's either bugged or after all of those. Although that seems like a lot of quests to go through for just the +1 rep conversation.

     

    Edit: Oh, and Poko Kohara is done too. Maybe it's all locked into Act 3? I'm entirely out of Huana quests to do lol

  6. Okay, I reached +2 with Serafen and Tekehu (waaaaay earlier than the previous time), and they wouldn't initiate their conversations. Heck, Tekehu hasn't even given me the +1 one. What is going on I wonder? Did the patch put some of these dialogue behind a certain plot point? Is it only the romance related stuff that gets delayed so that we don't get attacked by hungry companions right off the bat (if so, I hope I won't get +1 and +2 both one right after another)? Eder started his friendly +1 chat just fine, and Aloth attempted to give me the -1 "You're like Thaos" speech even though its flow hilariously bugged out. I guess I'll have to test it further with Maia to understand what's going on. 

     

    But then again, Serafen's +2 conversation also doesn't trigger. And I want that cool hat from him since we are already that close after a single day of running around Neketaka. C'mon Serafen, I know you like me enough. 

     

    Update: aha, got it, looks like Tekehu's +1 triggers after the "The Kahanga royalty seem to be really taken with you" conversation. Now on to see how Maia will behave. I hope hers is also locked behind some player-initiated interaction, this way at least we have some measure of control over when and where it happens. Wonder what's Serafen's deal though (give me my hat already, you).

     

    Interesting. I started a new game after being away a while, and where previously I got Tekehu's dialog very quickly after hitting +1, now I'm at +2, finished the first part of the quest with the watershapers and Delver's Row, and still not a peep :blink: Since I was away a while, not up to date on patch notes, did they change it that much?

  7. Ooooh looks pretty interesting :)

     

    I'm curious, since I'm not familiar with modding Unity games, would a tool like this make it possible to swap models? I've been wanting to switch the ranger lion pet for one of the white tigers that appear in the game, and while I imagine it should work in theory (I assume both use the same animations for movement and whatnot) I know in practice even seemingly simple changes can get messy :sweat:

  8. Hello, pretty minor issue but one I thought I'd point out anyways: The hidden containers that highlight purple are remaining highlighted grey even after being emptied. This makes it kind of jarring when the rest of the screen is generally clean of highlights unless the tab is held down.

     

    example for reference RiPAAVr.png

     

    The 'hidden' books item above the chair on the left of the fireplace is constantly highlighted grey. This has been happening with all hidden containers.

  9. Tekehu has like, 2 dislikes (which I think really only Maia could hit the Pro-Rauatai one easily) and 6 likes. Kind of hits the easy going personality he has going. 

     

    In my game he is disliked by a whole bunch of people and still happily likes everyone but Maia himself (while Maia has him at +1). And he isn't the only one in such state, the lack of mutuality in my party is hilarious. 

     

    Yeah, Tekehu seems to like a lot of people who in turn find him annoying. Again, fits with his character, he's prideful but naive. I found his exchange with Pallegina and the model boat to be the most endearingly adorable thing I've seen so far.

    • Like 4
  10. I think Aloth is at -1 with Serafen in my game, but then I only really use Serafen for the Principi quests so maybe that hits all of Aloth's rage buttons :p

     

    I actually like how they didn't try to artificially balance what the companions like and keep an even number of likes and dislikes. Tekehu has like, 2 dislikes (which I think really only Maia could hit the Pro-Rauatai one easily) and 6 likes. Kind of hits the easy going personality he has going. Edér is very similar. Can't imagine what would hit the Pro-Leaden Key button, outside of maybe Aloth in Thaos' hat?

    • Like 2
  11. Again its optional. People who like it can enjoy it, people who don't have the option to ignore. Nobody is putting a gun to someone's head and telling them to do it. Or is it the fact that such options exist in the first place get people riled up so much?

     

    Heh, I'm one of those people that always argues against including romances unless the writers/narrative team I actually want to themselves. Like, enthusiastically want to write some sappy romance arcs for that character, not just begrudgingly write something because their character is of the age and attractiveness level to maybe be of interest to the general demographic the player character is likely to fall into.

     

    My argument against including them has always been that they limit the sorts of companion characters that the writers can write. Game development is ultimately zero-sum, there's a limit to time and money and other resources that are needed to make games, which largely determine how many companion characters will be available. So once it's decided that 'romances' will be a thing, it kind of limits what sorts of characters those can be. In PoE1, a lot of my favorite characters were the unattractive/unavailable ones; I loved how Durance was an unapologetic **** (it's so common for those kinds of characters to be written for the player to 'fix' or prove wrong), Sagani was a hilarious snarky dwarf mom (who is very pretty but  would never entertain the idea of cheating on her hubby), and Devil of Caroc had her hilarious lovable moments while being one of the most heartbreakingly tragic followers I've seen in a long time. But there's not really room for a lot of characters like that when the dev team has to worry about making a bunch of the companions attractive and available.

     

    I don't think that's a horribly negative or controversial view of the argument? Although in pre-release forum hype, that still got me labelled as someone who must be 'a bitter sad loser who hates love and doesn't want anyone to be happy'. Le shrug.

     

    I guess the short version would be to let the creative team do what they want and think is best for the characters and the narrative, which is why I'll defend any writers decision to not force a romance onto a character if they don't think it would fit the character.

    • Like 6
  12.  *facepalms at self*

     

     

    Wait no I got the two mixed up. Thankfully my pale elf's origin is right :p

     

    I've been seeing a lot more people playing Pale Elves this time around ;D

     

    I'm pretty excited since in the Season Pass it seems like something Rymrgand related, so hopefully get some more Pale Elf related lore (In the first we just got that tiny smidge from the elves at Noonfrost)

     

    I look forward to companion reactions to being dragged somewhere cold again

    • Like 1
  13. Ah yeah. I don't think s/s relationships in particular seem to be an issue. Inter-species seems to be more of an issue if anything. And since some of them are sterile it's hard to tell if they're common because there's not a bunch of halflings running around :p

     

     

    "The one certainty is that Eora's races can breed only with their like kind, and unions between divergent races have never proven successful from that standpoint." Start of chapter 5 in the Guidebook volume 1.

     

    So no half-anythings, not even half-elves.

    • Like 2
  14. One thing I either missed out on or that was not present is a follow up to his goddess mom's threat that she wanted someone better for her son. I honestly expected some sort of an epic confrontation at some point, but... part of me is glad it did not happen. That could not have ended well.

     

    You should see her reaction if you break it off with him. Ondra would make for the most harrowing mother-in-law horror stories imaginable :blink:

    • Like 1
  15. Still seems like the good ol' Edér to me. He was there watching over the Watchers unconscious form, having their back when they're zoned out, general amusing interjections in dialog, etc. As for seeming depressed, well in the first game we meet him after his country has been dying in a slow, cruel manner that's pretty much sucking the metaphorical spirit from the population (along side the literal spirits of babies). In Deadfire, the trauma is fresh for him.

     

    I haven't finished his personal quest yet, only up to meeting Bearn, but the impression I got was that Edér might be concerned (but uncertain) that the kid might be his. We know Elafa had a Hollowborn baby, but did sleep with Edér before leaving Gilded Vale, since Raedric's men were killing Hollowborn and throwing out the mothers. So far that quest seems to be in the PoE tradition of people not getting closure, but instead dealing with the uncertainty that comes with the lack of closure.

     

    As for romance, I'm gonna copy pasta something I wrote in another thread:

     

    Interestingly, I recently heard a banter between Edér and Pallegina about the topic of having kids, and he admits he does sort of want them someday, but events have never really quieted down for him. So it got me thinking that from a character standpoint, it really makes sense that the Watcher just might not fit what he had in mind for a partner. If the Saint's War hadn't happened, he likely would have just stayed a farmer (or maybe took up at the temple of Eothas), married a nice girl, started a family, and so on. But the war happened, tore his family apart, and with the Hollowborn crisis, there never seemed to be even a reason to reevaluate ones life goals. He even says, he never really thought about getting emotionally tangled with someone for pretty much 20 years.

     

    I get the appeal, Edér is a fantastic character; super nice guy, loves animals, sense of humor, pretty much the whole package. But nothing in PoE1 really stood out as being anything not platonic. I suspect a lot of people were projecting their fanfiction versions of Edér into their expectations for Deadfire (not talking about OP, but I have seen people claiming that him not being interested in the Watcher romantically was somehow 'out of character')

    • Like 5
  16. Hmm, I've noticed that Tekēhu's first flirty dialog triggers the instant his reputation with the Watcher hits 1. I'm not sure if it's intended, especially since if you pick him up in Neketaka, it's ridiculously easy to get his rep up. Doing that quick little quest for that Huana villager to convince the Valian Trading Co to let go of that contract is enough to do it. In which case, it might be an issue that he just gains rep way too easily?

     

    Maia however, does seem to trigger the dialog even at 0 rep with her :/

  17. Unfortunately the posts just say the obvious with out giving any information or help. I have food in my party stash, How do i get that food  to the ship, how do i transfer items from party stash to the ship? Or do i have to carry them around all the time. So for example i have tons of food in my PS but cannot transfer it to starving ship crew mates, if that is  the case then the game mechanics are stupid  on this point. 

     

    I listed the steps in my previous post on this thread, but if you need it illustrated:

     

    8nCy17H.png

    • Like 8
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