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abaris

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Posts posted by abaris

  1. If you flee, the enemy is quite far from you, you know. If they flee, on the other hand, they spawn right on top of you, so you can reengage. 

     

    You must be doing something wrong to get the conclusion that sea battles are riggen in your disfavour. 

     

    Far from you? You have been obviously in luck. You never had that situation of the enemy homing in on you over and over, after disengaging?

  2. The ship combat is rigged I agree. It seems to favour AI unreasonably. AI can turn around and runaway. I can't but only surrender. I can't close or increase distance after turn to port. But evemy can?

     

    You can also turn and flee. It all depends on how well equipped your ship is and how well experienced your crew is. The problem in doing so is the insta repair of the enemy. If you're an inch before you're being blown out of the water, you carry that damage, while the fully repaired enemy doesn't need to lick it's wounds. They can just reengage and sink you with their first barrage.

  3. They said it will be a big dungeon....the only thing the game lacks imho.

     

    There are some cool dungeons in the game but they are short. I'm pretty hyped for this last DLC, it may be the missing piece.

     

    Exactly the reason why I don't even read the announcements. They never rise up to one's expectations. Better to wait and have some fun with the stuff provided. Hype is never a good thing.

  4. There's Enduring Dance. Also Dance of Death gives you a wound and ACC bonus immediately after activating it. I always take it. It doesn't get removed by self damage or Dot ticks.

     

    Besides that I think Xoti is not as good a Contemplative or SC Monk as a simple hireling or MC would be - simply because her monk subclass is quite bad. And surely she's not broken in any way. 

     

    She's not broken, but to multiclass her was as bad a decision I could make. Same with Serafen. He's not suited to be a barbarian. He's better off firing his blunderbuss and cypher spells from a distance,

  5.  

     

    I don't get that thing. Has Obsidian not the option to say no? Or is it all about the money, like usual?

    It's all about money. You think Feargus and co really have passion in making games? The game designers and developers perhaps. For Feargus and co is just about money.

    This just in: business needs money to run. Nation in shock.

     

     

    And a great brand is turned to **** on the way. As has been the case with Bioware.

  6.  

    Mmmyeah... Deadfire is a league above in a number of departments compared to DoS 2.

     

    Wait, you think so?  I'm used to people saying it the other way around, but I haven't played DOS 1 or 2.

     

     

    I would say they're on par if you like turn based combat. Both have good stories, interesting characters and lots to explore. Obsidian as well as Larian belong to my favorite companies. Never been disappointed by either one.

    • Like 1
  7. Hey Nuix,

     

    Just to update you, Abaris sent us some of the requested information and we are working with that.  If you happen to have those files as well, that could also prove useful to compare and get this fixed up.

     

    Thanks, and sorry for the inconvenience this is causing you.

     

    Hi, Schin!

     

    My problem is as follows. If it happens, I can only quit by calling up task manager. No output file seems to be created in these instances.

     

    On another note, and I don't know if it's got anything to do with the problem, I always kept freezing when importing a POE1 save of my doing. When I selected a generic history, I could finish character creation.

     

    It seems off, I know, cause I can't imagine a savegame state interferring with Character creation.

    • Like 1
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