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Posts posted by abaris
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I read somewhere that only attacking and defeating Nemnok would result in Kali surviving. I never managed to do that, since the minions keep wasting my party.
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If you flee, the enemy is quite far from you, you know. If they flee, on the other hand, they spawn right on top of you, so you can reengage.
You must be doing something wrong to get the conclusion that sea battles are riggen in your disfavour.
Far from you? You have been obviously in luck. You never had that situation of the enemy homing in on you over and over, after disengaging?
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Purely visual. I don't see neither weapons nor shields they have equipped. It seems as if they were fighting with their empty hands.
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The ship combat is rigged I agree. It seems to favour AI unreasonably. AI can turn around and runaway. I can't but only surrender. I can't close or increase distance after turn to port. But evemy can?
You can also turn and flee. It all depends on how well equipped your ship is and how well experienced your crew is. The problem in doing so is the insta repair of the enemy. If you're an inch before you're being blown out of the water, you carry that damage, while the fully repaired enemy doesn't need to lick it's wounds. They can just reengage and sink you with their first barrage.
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They said it will be a big dungeon....the only thing the game lacks imho.
There are some cool dungeons in the game but they are short. I'm pretty hyped for this last DLC, it may be the missing piece.
Exactly the reason why I don't even read the announcements. They never rise up to one's expectations. Better to wait and have some fun with the stuff provided. Hype is never a good thing.
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It would have been easy otherwise.
On the other hand you can repair your own ship during combat, while the enemy never can. How fair is that?
Oh, they do. They dispatching crew members just as I would do. I don't know how you come to the conclusion, they can't.
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Come old chap, all you need to do is pull in at a nearby harbor and make some repairs.
I admit that ship combat is difficult in the beginning before you get all the toys, but it's a walk in the park late game.
It's not that it's particularly hard, it's just rigged.
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I mean, they only have to make away to be in full repair and supply, whereas my ship is still damaged and undersupplied because of the exchange.
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There's Enduring Dance. Also Dance of Death gives you a wound and ACC bonus immediately after activating it. I always take it. It doesn't get removed by self damage or Dot ticks.
Besides that I think Xoti is not as good a Contemplative or SC Monk as a simple hireling or MC would be - simply because her monk subclass is quite bad. And surely she's not broken in any way.
She's not broken, but to multiclass her was as bad a decision I could make. Same with Serafen. He's not suited to be a barbarian. He's better off firing his blunderbuss and cypher spells from a distance,
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What difficulty? In my opinion her subclass suxs. That make monk not that great for me. My next playthru in think it's best she is a pure priest.
I play her as a priest on classic difficulty. I'm playing her ranged, since she's rather squishy, even when equipped with high tier gear and a lot of athletics.
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Like the title says. What's the best build for her?
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I've got no problem, dealing with his followers, but he simply wastes my party..
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In my opinion it's no better or worse. I enjoy both games very much - apart from the still existing technicalo bugs that haunt POE 2.
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They are extremely tedious games when played alone, combat is fun when shared with a friend, not as engaging by myself. It’s a sandbox with a vast space for hijinks, but the game itself won’t really respond to you.
Your opinion. I certainly don't feel that way.
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It's all about money. You think Feargus and co really have passion in making games? The game designers and developers perhaps. For Feargus and co is just about money.I don't get that thing. Has Obsidian not the option to say no? Or is it all about the money, like usual?
This just in: business needs money to run. Nation in shock.
And a great brand is turned to **** on the way. As has been the case with Bioware.
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There's another place where I get a certain map loading error. The transition from the last level of Poko Kahara ruins, after restoring the Adra pillar and venturing to the beyond. The map always fails at loading.
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Mmmyeah... Deadfire is a league above in a number of departments compared to DoS 2.
Wait, you think so? I'm used to people saying it the other way around, but I haven't played DOS 1 or 2.
I would say they're on par if you like turn based combat. Both have good stories, interesting characters and lots to explore. Obsidian as well as Larian belong to my favorite companies. Never been disappointed by either one.
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I ask myself if all my issues, mainly freezes, are down to my nvidia card when reading this.
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The German gam mags, such as gamestar or pc games are pretty clear on the matter: Only english voice overs, german text.
Btw, I always play in englsh, since the usual translations always lack in atmosphere. Judging by your post, I would say, there should be no problems understanding.
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Can't say. I guess the forum software wouldn't allow for it.
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OK, no, I didn't enter Magran's teeth so far. I postponed it as much as possible. I didn't know it was a requirement.
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Don't know if this is the right section to post it, but the DLC isn't triggering. I've got a level 18 party and with another character it triggered around 16. So something seems to be off.
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Hey Nuix,
Just to update you, Abaris sent us some of the requested information and we are working with that. If you happen to have those files as well, that could also prove useful to compare and get this fixed up.
Thanks, and sorry for the inconvenience this is causing you.
Hi, Schin!
My problem is as follows. If it happens, I can only quit by calling up task manager. No output file seems to be created in these instances.
On another note, and I don't know if it's got anything to do with the problem, I always kept freezing when importing a POE1 save of my doing. When I selected a generic history, I could finish character creation.
It seems off, I know, cause I can't imagine a savegame state interferring with Character creation.
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It seems there's a lot of map space to explore on the island, but I didn't find a map transition so far.
So Nemnok - peaceful solution?
in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Posted
Yet you need your player to have a high value of diplomacy to do so. Not many builds have.