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house2fly

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Posts posted by house2fly

  1. In the OP's terms I guess I'd rank them like this:

     

    1: Eder has to be at the top, he's your best friend and gets on with everyone in the party, even tolerating the psycho priest who gloats about how Eder's god got killed.

     

    2: Aloth loves authority and accepts yours immediately. The party generally likes him, more when they find out about his unusual condition.

     

    3: Kana is quite easygoing and non-judgmental. I don't remember him saying a bad word about anyone in the party.

     

    4: Sagani is chill, but has some cross words with Hiravias at one point.

     

    5: Zahua is a zen dude but sometimes prickles other party members with his enthusiastic attitude to suffering. Specifically I remember Kana and Aloth getting annoyed at him.

     

    6: Hiravias is very friendly but gets annoyed at anti-orlan sentiment and angry at anyone messing with Engwithan ruins. Stay away from those topics and he's up for a good time.

     

    7: Pallegina is blunt and dry, but she's pleasant company and the only time I remember her feathers getting ruffled was when Hiravias made a horny comment at her.

     

    8: Devil Of Caroc doesn't interact much with the party but as she's a murderer they probably generally aren't her biggest fans. She's not particularly affectionate to the player and joins your party because you're a means to an end.

     

    9: Durance is antagonistic to every single member of your party and the player character.

     

    10: And nobody else in the party is even aware the Grieving Mother exists.

     

     

    I haven't spent much time with Maneha because I don't like her, but nobody seems to object to her and she's friendly; I'd tentatively put her at about Kana's level.

  2. They said based on your symptoms it sounds like rumbling rot, but in retrospect I definitely think it was the character's soul stirring at being near Engwithan ruins. Iirc there's a similar description of feeling sick when you meet Thaos in the Sanitarium, and if the Mysterious Illness goes away when you witness the ritual at Cilant Lis then that would pretty much confirm that was their intent.

  3. You can scale up content to remain challenging at the start of act 3/4 and the White March if you haven't been there yet.  Based on where you are I'd recommend doing act 3 until you get to the bit in the main quest where you have to jump down a hole; that's the point of no return and will kick off the final act.  When you get there, head to the White March.  You'll get a popup saying "you're high level, would you like to scale content?" and then when you're done and go back to the main game and jump down the hole you'll get the same popup.  By doing it that way you can make sure the combat stays challenging the whole way through.

  4. I wish I could get a transcript of the Thaos dialogue. It has so many nuggets of lore, but I hate watching youtube to get it all.

    go into the game's data folder and look for a folder called "localized". Find "en" for English (or another one if you have a different native language) and search for the "burial isle" folder. There'll be files in there called "thaos" and "Thaos 2" and you can open them using Notepad. They contain every line he has in the final confrontation and your companions' responses to him. Expansion companions will have their dialogue in a separate folder.
  5.  This is in the 3.0 beta but I was seeing it before as well.

    GtLsJm3.jpg

     

    It shows up in the character sheet and the effects look the same as the talent Bloody Slaughter:

     

    1P5ifGk.png

     

    I can't remember if I picked Bloody Slaughter on this character; it doesn't appear in the talent list. I wondered if Bloody Slaughter might have its effects appear under Active Effects rather than appearing in the talent list and added Bloody Slaughter to another character who hadn't taken it, but it appeared in the talent list as normal with nothing listed in Active Effects.

     

    The character is a barbarian; I created another barbarian and gave him Bloody Slaughter but the same effect didn't come up, so I don't know what's causing this.  I wouldn't mind but the icon on the character portrait is a big white square and it doesn't look very nice.

  6. I found a soulbound scepter in my inventory when I installed the patch and activated the stronghold quest; I don't remember ever getting it in the expansion so I assume it's newly added?  Anyway, one of the enchantments for it has a *missing itemmods*

    hGEa0sV.jpg

     

    There is also *missing itemmods* on the unique ring you get for completing the new quest to defend Caud Nua.  Everything else in the quest looked well implemented and it was fun to do, I especially liked calling on allies from Defiance Bay and the expansion.

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