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Buzda

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Posts posted by Buzda

  1. Have anyone tried to finish the game with 50% increase in level experience requirements? Is it possible to hit the cap with it? Poor Maerwald's gone, and I feel it would be a good moment to go up from 33% ;)

     

     

    You will probably reach cap as the game ends, difference is not that big (around 20k xp at lvl 16 I think). Problem is all your high lvl abilities will be delayed more. If that doesn't bother you then go for 50%.

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  2. Has anyone finished the game with this change in experience? Can you still reach the maximum level?

     

     

    Here is a quote from another topic. Played without expansions.

     

     

     

    I've been using the +50% aspect of IE mod now for my last three playthroughs, and it doesn't quite feel right.  I like how I'm no longer going to be level 12 right as I hit Act 3 as long as I'm doing every available quest, along with some Endless Path levels, but I don't like how I hit level 12 right as the game is ending.  It also makes classes that greatly benefit from levels 9 and 11 (which is the biggest boon, not level 12) comparatively weaker for a longer than needed period.  Honestly, 35% - 40% would be closer to the mark IMO.
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  3. I personally used 9B 02 00 00 value, which is a 33.3% increase.

     

    I've read most of the topics concerning this subject and most agree that 25% is too little, but going 50% means you wont get to high levels by the time they actually matter, that is not untill the very end of the game. So in the end i decided to go with 33.3%. I will report my experience in a week or two. 

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