Jump to content

Seeders

Members
  • Posts

    35
  • Joined

  • Last visited

Posts posted by Seeders

  1. The most OP build in the game that I have come across is 6 chanters with The Dragon Thrashed, The Dragon Whaled, and Scion of Flame.

     

    Every fight becomes easy.  What's not to like about 6 AoE High Burn Damaging casts that don't hit party members, aren't restricted in use by engagements or rests (goes off multiple times per fight with no cast time so your guys can still use weapons), and has a large AoE.  Who would not like to see the entire screen burst in to fire only to see piles of ash when the flames settle?

     

    Now since the damage of your party is completely under control and not necessary to buff further, you can build very defensively with a lot of heals, summons, charms, stuns/paralyze, and whatever else your heart desires.

     

    Choosing 6 Chanters doesn't sound like a very diverse party, but it really allows you to do anything you want.  The Chanter invocations have a lot of variety along with the Talents, so its very fun to mold the base idea to how you want to play.

     

    The Dragon Thrashed, The Dragon Whaled becomes available around level 8 i think.  Just use Come Softly The Winds of Death until then which basically works the same way.  It's a chant that damages everything around your characters, and it stacks between all 6.

     

    Dump Dex, it doesn't affect chanting speed.
     
    Max Might and Int for the damage and AOE, then put Con/Res/Per at equal levels with the rest of your points for defense. Perception cant be dumped because you want to have accuracy to hit with your chants. Feel free to experiment though, I have respecced a bunch of times during my play through.
    I tried making a dual wield high dex chanter to see if it was worth it, but his damage didn't stand out at all and he died a lot which made me rest more than I wanted.
     
    You'll come to realize you really dont need any other damage, and tankiness == more damage anyway since being alive means your guys keep chanting and the flames keep coming. Also you'll have summons (phantoms are great for their stun) to do even more damage.
    • Like 1
  2. Most effective party imo is 6 Chanters, all chanting The Dragon Thrashed, The Dragon Whaled and 1 buff/debuff each.

     

    2-3 tanks up front, 3 ranged, Dump Dex.

     

    Get Phantoms, Knockback/Stun, Paralyze, Charms, you'll never be in a fight long enough to get a drake.

     

    Get Scion of Flame on all characters.

     

    Use Come Soft Winds of Death Level 1 - Level 8(?) when you get The Dragon Thrashed, The Dragon Whaled.  

  3. Hey guys, I thought i'd tell you about my new party based around Guardians of the Galaxy, and see if I can get any suggestions for improvement, skills, or weapon suggestions etc.


     


    Starlord - Ranged Pistol Wielding Human Chanter  (support)


    Rocket - Ranged Arquebus wielding Orlan Ranger (wolf pet named Cosmo) (dps)


    Groot - Nature Godlike Unarmed Monk  (tank)


    Drax - Dual Dagger Wielding Aumaua Barbarian (dps)


    Gamora - Pale Elf Single Sword wielding Rogue (dps)


    Since there are only 5, I'm looking for suggestions on a 6th character.   Thor?


  4. I started a 6 Chanter party last night and beat act 1 potd pretty damn easy.  I cleared the entire Temple of Eothas, kings, wisps, and all.  I also walked straight in to Raedric Hold and killed the entire courtyard, walked in the front door and killed Raedric.  I think I got about 14k gold, and I didn't even clear the entire castle.   Killed the phantoms in Caed Nua first try.  It just wrecks.

    • Like 1
  5. That 6 chanter party from the other thread is good dps.  I am cruising through every fight on PoTD.

     

     

    I sprinted to town, sold almost everything i had (robbed the wizard and sold all his stuff), and bought a full party of high might and intelligence dump dex moongod chanters at level 2.  

     

    Give them all the Foe AoE -Endurace Drain chant because it stacks.  Also get Summon Phantom so you can summon 6 of those.

     

    I rested, talked to the tree, then robbed the fighter for his chest piece and sabre.  

     

    Then I freed the cook, killed the wolves, and ran up and killed the bear.       

     

    Then I did the Grain quest, then completely cleared temple of Eothas.  Killed the wisps, the Skaldur kings, everything.  Now im heading south at almost level 4.  

     

    So far so good.  

    • Like 1
  6. Just wondering if anyone has hit this issue yet.  There were a couple times during my current play through where the only way I was able to un-stuck myself was using a figurine.  However, given that figurines are somewhat limited, I could see it being easily possible where someone would just have to re-load their last save because their character can't move, they're taking no damage, and the enemy refuses to do anything but make them stuck.

×
×
  • Create New...