Alantan
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Posts posted by Alantan
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I have the same problem i installed IE mod after patching the game with patch_pillars_of_eternity_2.0.1.2.
Now i wanted to patch it to 1.03 and 1.04 and im getting the error at the ond of patch innstalation:
Incorrect version of: D:\GOG Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll
I swapped the Assembly-CSharp.dll file for mine copy, but it didnt work, and im still getting the error.
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Seriously good? WITH BEARS FORTITUDE???
This is stupid, Kana starts with some ****ty Heal talent and he is considered good enough. 1 ****ty Talent dosnt make him bad, Its the Atributes that make char good/bad, and his arent as bad as Aloth's 16 perception.
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Yeah well the problem is he can stick his wand deep into a hole for me, it does no dmg at all. I rather watch him standing with burning stick that at least looks decent.
You didn't help me too much with this answer, but thx anyways.
You didn't understand his answer. Durance's quarterstaff, like other similar weapons, has a long reach (read the item description), which lets him stand, say, just behind Eder and still hit enemies without being as exposed.
I actually did, the problem is he uses some fine robes, and his starting staff, becouse all the good gear went to mine Cipher, Kana, and Eder. Eder is the only melee guys so he is surrounded by enemies all the time, so if Durance is close enough to use his staff he is dead, and he bloody misses all the time.
Durance is is seriously good. You can skew him two ways: dedicated pure support, or gunner with massive support abilities.
Gunner: pick Inspired Flame and Weapon Focus: Soldier, then give him Kana's arquebus. Now he has the ACC of a fighter of the same level. Then build on that with Penetrating Shot and Fast Reload. Have the loon wear no armor and hang back. Use Inspiring Radiance every time, spells strategically -- the priest buffs are seriously good.
Pure support: pick Interdiction and the talents that boost it and Holy Radiance. Only when out of those, Inspired Flame and the gunner abilities.
The other weapon from Inspired Flame -- the sword -- isn't that interesting as a basis to build on because he has terrible DEFL and health. A single one-handed weapon isn't great for a damager without the rogue's damage-boosting abilities, and the terrible defenses mean he won't be any good as a tank.
The real beef is in the spells though. Read through the descriptions and experiment with them. They are very, very good: if you're in a fight you feel you can't win, the odds are Durance has something that'll solve it.
Thx, this is the answer i was looking for. Ill drop Inspired Flame on him for aim and go with an off-tank build with him, with Arquebus/Shield-sword.
And thanks for all the answers i only used his buffs, and heals, didnt know he his other spells were any usefull
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Yeah well the problem is he can stick his wand deep into a hole for me, it does no dmg at all. I rather watch him standing with burning stick that at least looks decent.
You didn't help me too much with this answer, but thx anyways.
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Can someone throw me some tips what to do with Durance? I find him quite useless, when he is not throwing buffs/heals.
I was thinking throwing on him Inspired flame and giving him Arquebus, or maybe throw heavy armor on him with shield/sword and make him Edar helper, as im having hard times with just one mele char (im ranged Ciph, Kana, Aloth, and Ranger gurl).
Can someone recommend me an talent build on him?
Can't update to 1.04
in Pillars of Eternity: Technical Support (Spoiler Warning!)
Posted
Ah well, im at the end of the game anyways and don't want to break the save's, and i feel like i rather start a new game of BG and BG II and finally finish it, than playing again in POE.
The game feels too easy on hard, when your team gets 12lvl, and the constant loading screens get ridiculously annoying - resting in castle = 4x loading screen.