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Lobotech

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Blog Comments posted by Lobotech

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    Don't forget the Wizard buff they made too: Tuned ranges of many Wizard spells to be higher.  -- Will be interesting to see how much this helps their their spells.

    Yeah the mid/late game wizard should be very good but the early not worth i think. I have no idea what they did on Mind Blade so let wait and see.

     

     

     

    As a matter of fact, wizards in PoE actually start off very strong, what with their fan of fire dealing 70+ damage, or their ability to use bows and suchlike.

     

     

    Allow me to compare your PoE wizard with a BG1 AD&D wizard.

    Your BG1 wizard starts with a grand total of 4 hp, 3 level 1 spells known, 2 casts per rest.

    Your standard Magic Missile spell starts at a single missile dealing 1d4+1 damage.

     

    At this rate, even a stray cat could kill you.

    Although, if you were smart, you set his constitution at 16 so to be fair, your wizard would actually have 6hp , that's a 50% increase.

    With a whopping six hit points I'm not sure a cat would be able to kill you outright... a dog now... I wouldn't hold my breath bro, hope you're good with that sling !

     

    Your level 1 wizard can get killed in the first minute of BG1, when you enter a house just to be assaulted by an assassin and his trusty dagger.

    A dagger deals 1d4 damage + the strength modifier.

    Just the one unlucky crit (1/20 chance) or regular hit that does 4 damage (1/4 chance, discounting any STR bonus) and you're restarting the game.

     

    That is how a weak wizard starts, not with spells that :

    - can crit

    - can slow the attack rate of a whole group

    - can deal over 70 damage as an AoE

     

     

    So my friend, we will have to agree to disagree here.

     

    Wizards start off very, very, very strong in PoE when compared to a whole array of DnD games (BG series, IWD series, NWN series...), in my opinion.

     

    I'm not sure why u talk about Baldur's gate when Baldur'sd gate have DnD Rules and the system they employ here is not based on DnD rule but it's their own rule set. It's heavily based on timing, control and interrupts + disengage. Also, i'm playing Path of the Damned and never you will do 70 dmg ( even on crit ) with Fan of Flame.If the mobs attack youre wizard ( you pause and click away to run ) (because you don't want him to tank) and Boom he die because the disengage killed him . In Baldur's gate you're weak mage can run if he want to. You have to Agree or Disagree here.

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