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Posts posted by broscottcho
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Not sure if this helps but I have an AMD graphics card running Windows 8.1 x64.
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Cage cursor works until a forced conversation or cut scene activates and then it stops working..... If you turn it off close out of the options then turn it back on it works until the next forced convo/cut scene/animation
This is exactly what I am experiencing and the only time it appears to break.
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We are now aware of an issue causing the Cage Cursor option to stop functioning. I've added it to our database and sent it off to be looked at.
We are still trying to hammer out 100% repro steps at the moment and any help would be greatly appreciated.
I've had the most luck reproing this issue by alt+tabbing during loading screens, what have you guys been doing?
Thanks!
Ok this just happened again for me. Been playing quite awhile with no issues and came across a scripted event where some townsfolk talk to you. Once the event was done the cage cursor was broke. I had to go into settings uncheck, save, go back into settings and re-check and save.
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Agree 100%! I also was late to the party and didn't get in on the Kickstarter but I was able to pre-order. I am loving the game!
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I am having the same issue with cage cursor being buggy. It will work for awhile and then just stops working and I have a heck of time scrolling since it keeps wanting to go over onto my other monitor. I have not narrowed down what causes this but I will keep an eye out to see if I can figure it out.
Besides that I have had no other issues with the game and I am absolutely loving it!
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ALT-tab PAUSES the game, really Obsidian?
in Pillars of Eternity: General Discussion (NO SPOILERS)
Posted
I think the pausing is a great feature! An option to turn it on or off I wouldn't think would be too difficult though.
Yes to naming saves!