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Posts posted by ORCACommander

  1. Ok I take umbridge with these questions.


    To me the price of the base game is irrelevant when considering season passes.

    To me its about the pricing of the season pass VS the DLC covered under it.

    A season pass should also only contain major dlc/expansion content. It should not cover cosmetic dlc or small content.


    So for example. a Season pass is announced at a nice round $30.00. I expect said season pass to give me 4 pieces of DLC valued at $10 each. Why 4 and not 3? Because I am taking a risk. Any one or multiple of those DLC's could be bad from my perspective or not worth their dollars value. Further I am make this purchase under the assumption there will be no bundling later on. Its about trust. a season pass is me giving you money up front in trust of a quality product. I need a little carrot to go with that stick.

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  2. well I bit off more than i could chew this afternoon and wound up facing the alpine dragon. I was swiftly killed. I ordered my character to use a wurm totem in the hope of summoning a drake but some time during the action him and my party died. this lead to a weird state of the party wipe screen not triggering.


    save files are from before the dragon encounter. Sorry about giving all them their names are cryptic





  3. I'm not sure POE needs to move away from unity but it does have a couple flaws. the character models are 3d against a 2d background. this kinda creates a perspective dissonance and causes some.. odd, light reflections on the character models. Its like they are standing on top of the world rather than being a part of it. Also the zoomed out perspective causes a lot of pixelation on the finer details of the 3d models, Some LOD improvements could be had

  4. I'll admit i have not given Hirvias much of a chance since i like earlier ones better and pelliginias short and rather dissatisfying quest did not encourage me to swap out for new folk.


    My two favorite moments so far:

    As mentioned above the eder and fox tree,


    Bring sigani and kana into the salty mast at the same time and sagani tells him to cover his eyes :p

  5. There is ab it of problem with the agro mechanics. I have noticed it in small amounts in some interior dungeons but sometimes when you agro one group of enemies it chain agro into other groups obscured by unexplored FoW. This has manifested itself worst to date on the Northweald Map. In the far north I agro the first group of stilgears to the right of the cave and after they are dispatched I remain in combat mode, resulting in being unable to rest, use consumables or transition to other areas. As far as i can tell I have also agressed the additional packs across the stream but the AI does not consider me in its engagement radius.


    I don't think this will be patched int time for 2.0 but it still needs logging.


    Supplemental video in case My written text is less than clear.



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