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Evange

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Posts posted by Evange

  1. Hi all, I decided to post my build after reading through various threads. The information provided by @Boeroer was especially helpful!

     

    Dual Mortar Monk

     

    Blessings: +2 Attributes/+2 Skills/5000 Starting Gold/Possibly Fine Equipment

     

    Race: Human

     

    Class: Vanilla Monk (I tried Helwalker initially but was too squishy for my taste)

     

    Faction: Principi

     

    Culture/Background: Old Vailia/Merchant

     

    Skill Focus:  Athletics & Stealth (Active)/Metaphysics & Diplomacy (Passives)

     

    Party: Eder (Kind Wayfarer) Main Tank - Althletics and Metaphysics, Serafen (Soulblade/Barb) Off Tank Willbreaker - Athletics and History/Survival, Maia (Scout) Mechanics/Explosive and Metaphysics, Tekehu (Druid) Alchemy and Arcana/Insight

     

    Base Stats 

     

    12 Might

    10 Constitution

    18 Dexterity

    18 Perception

    16 Intellect

    6 Resolve

     

    Abilities:

     

    PL I - Lesser Wounds, Swift Strikes

     

    PL II - Dance of Death, Long Stride, Two Weapon Style

     

    PL III - Lightning Strikes, Stunning Blow, Soul Mirror, Combat Focus, Bear's Fortitude

     

    PL IV - Duality of Mortal Presence, Thunderous Blows, Enduring Dance

     

    PL V - The Long Pain, Stunning Surge, Tough, Uncanny Luck

     

    PL VI - Turning Wheel, Flagellant’s Path, Improved Critical

     

    PL VII - Dichotomous Soul, IoP

     

    PL VIII - Resonant Touch, Launching Kick, Razor’s Edge

     

    PL IX - WotW, Prestige, Imagined Pain

     

     

    Gear: 

     

    Weapon Proficiencies - Blunderbusses, Fists, Large shield

     

    Pet: Loki - bigger AoE again

     

    Weapons: Dual Mortars!

     

    Armor: Gipon Prudensco

     

    Helm: Acina’s Tricorn - Shootist passive

     

    Amulet: Bone Settler’s Torc - +2 Intellect

     

    Rings: Ring of Overseeing & Ring of the Marksman - Bigger AoE and more Pen

     

    Cloak: Stalking Cloak - stun from Stealthed attacks

     

    Gloves: Mortification Bindings - +2  extra class resource for more Stunning Blows!

     

    Belt: Upright Captains Belt - for afflictions resistance

     

    Boots: Bounding Boots - Leap for repositioning

    • Like 1
  2. I just finished Deadfire last night and my total time was 92 hours (i had FS and BoW) compared to 259 hours in PoE1 (WM1 & 2). Deadfire's main quest is simply too short. They should have started with the Watcher receiving an invitation from the huana queen to deadfire THEN Eothas destroying Caed Nua while they are away. I feel like I'm playing from the middle of a story though I can understand why Obsidian did this as one of the main complaint of PoE1 was that the plot felt bloated.

  3.  

    Just landed in Neketaka and glad to be enjoying it as much as PoE 1! The ship combat is kinda tedious though and feels disconnected from the game. I mean what are the rest of my party members doing when enemies are throwing cannonballs at us?

    ship combat were intended to be a tangential mini-game, sorta like kotor swoop racing or pazak.  the disconnect is natural and arguable intentional. as xar-monty mentions, you may skip ship combat entirely, which is possible in part 'cause o' the fact such encounters is non-essential.

     

    that said, particular for a potd and/or solo run, ship combat, while repetitive, is offering the best early-game 1007 and xp opportunity.  is difficult for us to not exhaust ship combat opportunities o' named captains for a potd game as avoidance feels a bit like voluntarily handicapping our self.

     

    HA! Good Fun!

     

    ps following threads have useful ship combat insights

     

    https://forums.obsidian.net/topic/107827-need-help-with-ship-battles/?p=2130159

     

    https://forums.obsidian.net/topic/107286-avoiding-instant-death-on-ship/?p=2123453

     

     

    Thank you so much!

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