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White Phoenix

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Posts posted by White Phoenix

  1. I think companions are important and you can loose (in narrative, lore way) a lot not taking them with you. They are probably linked with various factions, recent historical events, various cultures and setting themes, but what is more with player's main conflict. Of course you can create your own adventurers (I will create one druid on the beginning of the game until I meet companion of that class), but this often cost much if you want to have whole party and you can only hire them in taverns or faction headquarters. It's not like Icewind Dale where you create whole party immediately. I believe adventurer option is more additional than core function, but it's only my opinion.

  2. Godlike are infertile (but who knows maybe they can have children but only if they are male and female of the same type, what is extremely rare to happen), in Vailian Republics they are considered as genderless, not in many societies (I think). I know that different races cannot have children with themselves (i.e. human-elf and so on), but subraces can (i.e. wood elf-pale elf). 

  3. The extreme reaction fans gave Jahiera in BG1 for simply saying her 'unhappy' phrase when you got to reputation 20 was telling.  Players do NOT like companions who question their leadership.

    Yes, that's interesting. I always liked themes of leadership struggle and that element is missing in RPGs for me. I remember Edwin reaction for too high reputation in BG2, but he never left my party (he was the only one evil character).

  4. D&D had alignment similar to the fairy-tales moral and Tolkien Middle-Earth universe, which opposed light, beauty, courage, worthiness (good) to darkness, ugliness, cruelty, chaos (evil) and so on. I believe POE companions are constructed on the grounds of some themes they represent (not only simple good or evil) and what they can mean for my player character. I think the problem lies in role of companions in relation to player. Many companions in present RPGs (if they have any) let grow ego of my PC. They are always loyal and helpful like faithful dog, they can sometimes go away if they don't agree with my behavior, but they never tell me I am completely wrong and I shouldn't be doing things A,B,C. I had impression they aren't individual and 'merged' in some way with my character (if we play as good, because evil path is not always appropriate done). From the other side no one wants (I think) a jerk in party, annoying your PC non-stop.

  5. Continuation:

     

    Priests have too many AoE buffs to be called "balanced". More single-target buff spells (with same effects) would add another layer of tactic. Some AoE buffs could be similar to "Chants", can only have one activated at a time, even (If you do Armor of Faith on top of Concentrated Ground, Armor of Faith buff could remove Concentrated Ground and add Armor of Faith).

    I wish priests had spells in a shape of cone like druids instead single-target. I'm sometimes tired of seeing those circles again. And some modal abilities would be nice (paladin-like or chanter-like).

  6.  

     

    I don't get the Eothas love... he's dead! ... Probably! 

     

    I only worship gods that exist, thankyouverymuch...  :disguise:

     

    Oh.. I get it. Death Godlike. Eothas. Funny.

     

     

    I also don't get it. He seems kind of contradictory as well. Like, as the God of Light, you'd think he's the Big Good Guy, right? But he started the Saint's War so... he's a kind of a douche?

     

    Spoiler: all gods are douches, only to varying degrees.

     

    And Eothas may have thought he had good reasons to start a war. Like, make everyone worship him! That's a noble goal, right. Especially since you are so cool and kind and everyone would totally be better off worshipping you and not that **** Magran.

     

    Good point but it reminds me about Maker and Andraste stuff from Dragon Age lore. As we know Maker abandoned his children first in the Fade, then in Thedas after Andraste's death, because mortals (Tevinter) rejected to worship him (while they were worshiping Old Gods) and killed his prophetess Andraste, who he send to spread a faith in him (she had to liberate her slave people from Tevinter). He turned away from all mortals because of this until they understand their mistakes and regain favor (some kind of collective responsibility because Tevinter was guilty). It seems to be similar with Waidwen = Andraste, Eothas = Maker and all Saint's War mess = Tevinter slave rebellion more or less.

  7. Don't think so ;) As usual it is complicated, when you are in a human body, not in your 'pure' shape. I mean I noticed some similarity to the Phoenix fate of X-Men in Marvel Universe. If you know its story Phoenix was a greater being (something like god, but more like cosmic power taking care of our universe) that found host (too much Stargate seasons recently :p), in pure shape it could do nothing, if the universe was in the danger. It merged with Jean Grey mind and body and helped to protect Earth and universe. But later Phoenix became dark, it was corrupted by human emotions and so on. It wanted to destroy what had to be protected. It could be stopped by killing physical host, but Phoenix as a being couldn't be slayed (otherwise, we will have next Big Bang in the universe ;)) It returned after death of the host to its pure shape or taking next person as its avatar (and everything started again).

     

    Of course, Phoenix can have nothing to do with Eothas case. We don't know why Saint's War started (except situation in Readceras), but I think gods in their avatars (see Berath's crazy Pallid Knight in Collector's Book fragment) work extremely appropriate to their domains. Of course we have here god in the human body, so one question left about Waidwen - was he aware of divinity presence in his body after he became a king or maybe he was mindless puppet like undead? We can only conjecture now. But I hope it will be known more in the game. It has too much potential for religious theme in the game or it will be one of its secrets (like Tom Bombadil for LOTR).

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  8. I have the same with my protagonists :p That's the way my creativity and excitement can unleash. Now I am finishing my new biography inspired with your text when I saw it. In fact it is strongly changed version of my story I posted some months ago at Fanfiction portal. Yeah, I hate changing culture and rewriting everything when your culture (Readceras in my case) is not available in the game.

     

    And it is extremely hard to find portrait for Moon Godlike :( Unless you paint your own. Fire and Earth are the easiest (fauns, sylvans, fire genasi or other 'demons'). Do you know some sites helping in finding portraits?

  9. "The once crown jewel of the southern seas, is the crumbling island nations of Old Vailia sit thousands of miles to the southwest of their offshoot, the Vailian Republics(a colonization effort that took place few centuries before)."  - JE Sawyer.  Old Valia is southwest from Valian Republics.  The Valian Republics are North East of Old Valia.  The language is a bit confusing.

     

    On a separate note, that still means there's an issue with Ixamitl being known for its wisdom when its even further away from the rest of the world than the Eastern Reach.

    That's interesting. Thank you. Ixamitl is known from long philosophy traditions and I am sure it is north (east) from Eastern Reach (and upon equator, because some orlans live there and the rest is in Dyrwood/Eir Glanfath or Aedyr), but Rauatai is more distant from E. Reach than Ixamitl. It must be not so far away because of Natlan people, who separated between Ixamitlan and Readceran nation (many years ago some groups of savannah folk went north probably from Readceras area to Ixamitl). 

     

    And Ixamitl is the oldest culture after Engwithans, who are very, very old culture probably, then came Glanfathans and Old Vailia rised, later Aedyr Empire came to life. A reason for those cultures (Aedyran and Oldvailian) having not much contact with themselves is Vailian Empire collapse, when Eastern Reach just began its life as a colony, what let Aedyr Empire to be the only dominant power in that region.

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  10. I think we won't go to Godhammer Citadel. If you have access to beta, you can see whole scope of area which northern east/west border runs from Mercy Vale (probably first location of ruins is somewhere there) to Gilded Vale area. But I remember a map showing story key areas - there was Durgan's Battery (part of White March) and Spirento of Vailian Republics (although Josh said we will not go to Republics in a basic game).

  11. I think box art is probably temporary, because if you know Polish you can read that graphic of the game box can change. But I had similar situation with Risen 3: First Edition. its box art from picture and real copy looked the same for me, but maybe because R3: First Edition was available everywhere, not like Adventurer Edition for POE (if I remember correctly it is available for some countries of Eastern Europe not only for Poland).

  12.  

     

    EDIT: BTW Who or what is the "Knight of the Crucible"?

     

     

    They are the order of knights (not paladin) having their roots in black-smithing (that's why Abydon is their patron).  With the passing of the time they became more like knights because of their role in independence war in Dyrwood. Today they are the defenders of Defiance Bay and official guardians of the Duke. Wikipedia also mentions that they were involved in Saint's War somehow, but I can't find any information about it in the lore books. Maybe it comes from game files.

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  13. Is it certain that at some point your character can pick a patron deity? Sure, the gods definitely exist and they even reach out and touch people, but I don't recall seeing anything about players choosing one to worship above all others.

     

     

    Anyways, I still intent for my first character to be an Earth Godlike Druid. So I'll probably go for the most nature-y god I can find.

    I didn't see such possibility except for priests and their deities.

  14. I think I was completely alone with my Eothasian Moon Godlike and see this! Abandonment of faith is interesting but only if it has mechanical effects (maybe we can experience faith crisis because one of the companions). Although I dream about possibility to become Faithless (!) as the result of that crisis. We know our reputation not agreeing with deity behavior can weak priest abilities.

     

    I count on special dialogs with some companions (Eder, Durance) if we play priest (especially Eothasian or Magranic or Berathian). It would be great if they have possibility to resolve companion problems tied to faith themes with options special to them. But I think it will be good if we could have some impact on companions thoughts about gods, faith and so on. I hope Obsidian did a good work, because what I saw in beta satisfied me, even if I wasn't Skaenite.

     

    I know I will take Fire Godlike in future who worhips Eothas and I will be trollying whole Dyrwood  :fdevil:

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