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White Phoenix

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Posts posted by White Phoenix


    I'd like to disagree... Athene was the goddess of Victory and Wisdom, not necessarily war. That was Ares...


    So was Belonna. Look her up.


    What is Eothas supposed to be? Eoran Lathander?


    Helios? or Egyptian Ra?


    I see many connection of Eoran pantheon with gods from Dark Eye setting (german D&D). Look:


    Praios - god of light, sun and justice, king of gods = Eothas + Woedica

    Rondra - goddes of fight, honor and courage = Magran

    Efferd - god of water, seas and rain = Ondra

    Travia - goddes of marital love and family = Hylea

    Boron - god of death, silence and oblivion = Berath + Rymrgrand + Ondra

    Hesinde - goddes of knowledge, magic and art = Hylea + Galawain (knowlegde aspect)

    Firun - god of winter and hunt = Rymrgrand + Galawain

    Tsa - goddes of children, birth and rebirth =  Hylea + Eothas

    Phex - god of smartness, cleverness and trade = Skaen (he is deceptive) + Abydon (trade)

    Peraine - goddes of healing and agriculture = Gaun (Eothas' aspect)

    Ingerimm - god of fire and smithing = Magran + Abydon

    Rahja - goddes of  sexual love and beauty =  Ondra (she is a patron of love)

    • Like 2
  2. I reread some suggestion and wrote down a few further thoughts.



    What is the setting?


    The Vailian Republics, one of the big City State



    What's the story about?


    Discovering some secrets about the gods, which could be possible in society full of rich people and intrigues as Vailia. Maybe some rich collector got his fingers on a powerful artefact or an ancient engwithan scroll, which describes the creation of an all-powerful soul ( a god)? Or we dive further in the schemes of Leaden Key, while the remaining mmembers of the organisation try to kill each other off. And while we fight for our lives, Ondra, Wael and Skaen are trying their best, to achieve their own goals.



    What are the biggest stakes?


    Ondra drowning the city at the end of the game. We know, that she isn't afraid of making her hands dirty and it is fair to say, that she will kill every inhabitant of the city, if it means to keep her dirty secret. Stopping this, should be epic and satisfying enough.



    What are the big themes of the story?


    Secrets. How do keep them, to spread them and use them to your advantage. And truths and lies. At first, you could consider Wael as an ally, but he likes to spread halfrumors and lies, so can we really believe, what the god says? Could it be worth a thought to help Skaen, since he is the god of rebellion after all? And will there be any chance of survival, if Ondra finds out, what you took away from her.



    Could you meet old companions?


    After reading House of Wael ( thank you, Nonek) we could meet Durance or another Durance. And if we consider Aloth splitting from the Leaden Key canon, I could imagine him being back in the group. If he wants to fight the Leaden Key, he could start in the Republics. Given a few years, we also had an explanation why he lost all the cool stuff, you gave him in PoE 1.

    Cool idea. I have no possibility to read Avellone's novella but what with Eothas stuff? Are there some clues? What do you think about it in Vailian light?


    My idea is, as he is called now Shattered God, we could find some pieces of him. Maybe our character could have some soul fragment (Watcher please) and it would involve White Flame (secret Eothasian animancy organisation) somehow. I feel Ondra have her hand in Saint's War after WM expansion.


    Can you spoil stuff with Durance in House of Wael?


    I think that Pallegina could return too.

  3. You should see a vision after talking with gods, then there should be dialog option which says 'In my dream or 'I saw you'. (can't remember now). Try to sleep or return to Teir Evron and try to sleep there. Or look closely to Durance's dialogs. Options are often hidden there (do not pay attention to white  or grey text color).

  4. I played priest of Eothas for my first playthrough and I must say their role-playing was not so good as it should have been (no persecution or mocking with one small exception). It is improved somewhat in White March expansion through more dialogs and one meaning choice. Anyways, I would recommend priest of Magran because of lore. They have also more dialogs than Eothasian. For a weapon choice there are some good swords (one as a reward from a faction), but I would recommend soulbond sword in White March expansion which is very cool for priest (my favourite one except for St. Ydwen). If you decide to play as Eothasian only flails. Morning stars are terrible.

  5. Level scalling only affects  The White March territory. Your party have higher level for part 1 than requiered, that's why ogres die like flies (they have lower level than you, because they are not scalled). You need to scale expansion if you want some challenge. Same thing with WM part 2 after completing part 1. 


    You need save before you enter White March because you cannot change level after.


    Adra dragon is really hard (if not the hardest dragon). Try beat her later, maybe after ending part 1.

  6. Liked:


    • Lore 
    • Story (Act 2 the most)
    • White March - was great in every point! 
    • Soulbound weapons
    • Class system
    • Real time combat (I don't have a taste for turn-based)
    • Companions (Eder, Hiravias, Devil of Caroc and Durance!)
    • Graphics with backgrounds
    • Scripted Interactions
    • No text walls in White March
    • Full voiced WM part 1
    • Slowmode! (It makes fight easier and readable)


    • NPC backers
    • Loading times 
    • Story's potential wasted a little 
    • Class and racial reactivity (too much attention for cipher)
    • Same slot for necklace and cloak
    • Companions not tying with story 
    • White March in two parts
    • Insane enemy fortitude (bugs!)
    • Heavily bugged WM part 2!
    • Text walls! (I like reading but it was very hard for me to concentrate)
    • Like 2
  7. Wishes of mine:


    1. NO Backer NPCs! Not in that way as they are! They're huge immersion breakers and ignore Eternity's lore!

    2. More reactivity for races and classes (White March did it right). Maybe one simple quest for every class?

    3. Better story. Yes, story was interesting but told badly. But White March (again) did it great.

    4. Possible Watcher PC needs their potential to be fully developed (again White March tried to do it right)

    5. Same with companions. They should be tied more with story. Their number should be reduced --> NWN2: Mask of Betrayer example

    6. One big city with content. Factions should be more tied into story.

    7. Thaos was so poor (from Third Act). Villain needs to bond with PC character like Irenicus to Bhaalspawn (has their motives to each other). I would like to see female antagonist.

    8. Combat, engagement system maybe as a talent? I mean when someone gives you damage as you want to change your position on the battlefield (it was annoying).

    10. Soulbound weapons! 

    11. Scripted interactions as in the White March

    12. Soulbound armor


    13. Ghost of St. Waidwen  :bow:

  8. Still I don't understand why she had to hide herself as she had helped to build/bless Godhammer. Or maybe she wanted to hide the fact of working together with Woedica. Direct involvement would have been if she had taken an avatar like Eothas, but we know there was some kind of divine pact to not interfere directly into mortal affairs.


    So, Magran priests are dead because she didn't want them to know Waidwen was killed by her? So, why many people talk about Godhammer and building it by Magran priests with others? Shouldn't it be a secret then?


    Besides, Magran's cult in Dyrwood is very strong because of her involvement in Godhammer. And Hadret's revolution too.


    Ok, if it were only rumors, why she still hid herself as people were talking about her? Did she wanted to hide not her involvement but a fact of killing her followers in detonation? She is a goddes of war at all.


    What's more, lore book says everything as rumors, but in-game everyone is saying: "That was Magran who blessed the bomb and destroyed st. Waidwen."

  9. I am not sure it was Magran who hid her involvement in Saint's War. I understood that she wanted to hid Woedica more than herself (knowledge about Magran's work during war is widely known among mortal people). Besides, when Magran talks about Godhammer during Council of Stars, she speaks as if she has nothing to do with Godhammer in Durance's opinion (Woe stuff? Even one of his ending mentions that). All stuff looks like mistification and no one knows what really happened fifteen years ago. And if we take some theories from Great Western Stag book things are more than strange.


    Well, Wael doesn't even know where Hollowborn souls go if we choose his option so I think gods have some limited knowledge of the world.

    Gods live in the Beyond called Hel. It is very similar concept to Fade from Dragon Age universe. 

  10. From collector's guidebook, volume 1:


    "Eothasian high priests have not received answers to their prayers since the end of the Saint’s War. They believe that the god’s anger at the mortal world is to blame. Others believe that the Godhammer destroyed Eothas in their world and Beyond. Since no evidence of Waidwen remained to prove his death, some theorize that Eothas physically drew his living avatar into the realm of the gods to escape destruction. Whether he was corporeally killed or spiritually disarmed, the end of the Saint’s War forever revised how mortals think of the gods. In that respect, Waidwen’s pilgrimage was a success."


    Some theory of mine:


    Maybe Eothas is still alive but with damaged soul like Durance? That's why he cannot speak with any creature: kith, his followers or the other gods.

    • Like 2

    And the curse didn't plague the world (Eora I mean). Only Dyrwood.

    Fixed that, plus the bit about hollowborn commonly dying (they don't, however they're commonly killed or abandoned to die by their parents).


     one of lore book said about Hollowborn dying shortly after their birth naturally if they weren't 'cured' by animancy.

    I think they were commonly killed or abandoned after wicht affairs as in the book.

  12. We know there are such Godlike as Avian (Hylea) and Eothas one (Light/Dawn?). They are not in the game but exist in lore as Josh mentioned them on SA forums talking about faiths in Dyrwood.


    Besides, there is early concept showing probably Godlike of Eothas, Magran and Ondra.




    Maybe Eothas Godlike as PC character was cut or they changed their mind as some 'light elements' went to Moon/Ondra Godlike (her Godlike is more watery on early picture than ingame model).


    Talking about theory, interesting thing, but I'm not sure if decaying of souls is natural thing like reincarnation or it is effect of Rymrgrand's power and was implemented by him in the cycle?

    • Like 3
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