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GreasyDogMeat

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Posts posted by GreasyDogMeat

  1. Hexen 2, Heretic 2, Shadow Warrior, Rise of the Triad, Serious Sam 1 and 2 missing on the list

     

    EDIT: I totaly forgotten about Spear of Destiny and Blood 1 and 2

    Hated Blood 2. Its kind of how they screwed things up with the recent Duke Nukem Forever. Instead of the incredible maps they use generic settings.

  2. Purkake convinced me and I got Just Cause 2... and 1. Can't beat 10 bucks for two games. Also picked up Left 4 Dead 1 & 2 (already have for 360 but now that I've got an upgraded PC...) and the Painkiller package. Tried the demos and remembered enjoying them.

     

    Now waiting for that download to finish... :lol:

  3. Wolfenstien 3-D

    Doom

    Doom 2

    Duke Nukem 3-D

    Dark Forces

    Quake

    Quake 2

    Heretic

    Hexen

    Dark Forces 2

    A good order to do them as you are starting with the least complex game and moving up to the most impressive. Those games were all amazing for their times and I've loved them all, but I don't know how well they will hold up if you've never played any of them before. Wolf 3d in particular has aged really poorly. You might want to look up some source ports for these games. Wolf 3d has a nifty one that turns the sprites 3d and doom has some great source ports as well.

     

    I drool every time I see the id Super pack deal and then I remember I own each and every one of them. The only ones I haven't completed are the Commander Keen games.

  4. Is Cole Phelps a Psychopath?

     

    Kind of amusing in its own way... Although I'm taking it more as a bit of fun then out and out serious. But it can make ou think... :lol:

    "Poor behavior controls: Cole is full of expressions of irritability, annoyance, impatience, and aggression, especially during interrogation sequences. He is not capable transitioning from one emotion to another as a normal person might: He inexplicably jumps from civility to anger with the press of a button."

     

    :lol:

  5. If you judge the gameplay time based on what DS 3 truly is, Baldur's Gate: Dark Alliance 3, then the game actually takes roughly the same amount of time that those games did. That said I would have liked the game to take a bit longer. My first Anjali playthrough took 14 hours & 20 minutes. I've heard the in game clock doesn't take into account inventory management time, and I'm willing to bet this is true as the game felt longer. That said, I would have liked the game to have been a few hours longer. I like my RPGs, action or otherwise, to be in the 20 hour range.

  6. "In general, one of the criticisms of the first Dungeon Siege was that it kind of played itself. We wanted to make a really active experience and put a lot of emphasis on the 'action' in 'action RPG'. We wanted to ensure you never felt like the game was too automated. We really wanted it to feel like you were always directly controlling your character, and how you controlled your character really mattered and affected the outcome of combat."

    I really think Obsidian did a good job in this regard. Its been a problem of mine with most action RPGs to date.

  7. Diablo 1 & 2

    Baldours Gate

    Neverwinter Nights 1 and 2

    Sacred 1 and 2

    Titan Quest

    Dungeon Siege 1 and 2

    Torchlight

    Fate

    Mass Effect 1 and 2

    Knights of the old Republic 1 and 2

    Elder Scrolls all of them

    Kingdom Hearts all of them

    Gauntlet all of them

    Fable

    Pacman

    Space Invaders

    Pong

     

    Need I say more?

    -Diablo 1 & 2: Like them for their settings, but I like DS 3 more for it's story & combat.

    -Baldur's Gate: Agree

    -Neverwinter nights 1 & 2: Agree about 2 but only agree about 1 if you include expansions.

    -Titan Quest: I like the setting, but I rage quit this damn game. Player respawn system killed it.

    -Dungeon Siege 1 & 2: Dungeon Siege 1 is crap and doesn't compare well at all to 3. I have yet to play 2. How anyone fondly remembers this tech demo excused as a game is beyond me.

    -Mass Effect 1 & 2: Agree

    -Knights of the Old Republic 1 & 2: Agree

    -Elder Scrolls Series: Disagree. Horrible writing and, with few exceptions, dull quests. Games can still be enjoyable, but a lot more searching and work is required to find the fun. If you had said Fallout 3 or New Vegas I'd agree.

    -Fable: Don't get me wrong... I do like farting and burping at people but Dungeon Siege 3 was more fun.

    -Never played Sacred, Torchlight, Fate, Kingdom Hearts or Gauntlet. Tried Torchlight demo but it got boring quickly. Music was awesome though.

    -Pacman, Space Invaders & Pong: Drugs are bad for you. Not sure why I bothered to respond to you reading this last part because you are obviously being a troll.

  8. I'd say DS 3 is one of the best hack n' slash RPGs I've ever played. Hell, it is the best single player one I've played. Every one has been extremely tedious and they wear out their welcome. Finally beat the game today and I loved the ending I got.

     

    I have my biases of course. Hack and slash RPGs are one of my least favorite sub-genre of RPGs. The only genre that I dislike more are MMORPGs which can burn in the fiery pits of hell. DS 3 fixes many of my biggest dislikes about these types of RPGs.

    -Player death = death... Imagine that! In this game you have the chance of being revived by your buddy. If not you die, reload. Beats the snot out of 'lose your equipment and respawn at the nearest checkpoint with xp penalty rush back and try to collect your fallen equipment and finish the boss off' of every Diablo 2 clone out there.

    -More complex gameplay. DS 3 really rewards constant swapping of combat stances and use of special abilities. I'm constantly moving around and trying abilities opposed to clicking and holding a button.

    -Story driven. RPG story is important to me, and I'd find I was interested in seeing what would happen next. The average hack n' slash's motivation for continuation is what new junk can be picked up.

     

    Its not perfect, but as a single player experience I was impressed. Unfortunately after a few hours of giving coop a try today I have to admit its bad. Its bearable with two people but three or more is a cluster**** mess.

    -Thanks to the camera it was difficult to see what was happening in bigger fights. Spells fly, animal summons happen and you can't tell what the hell is going on until the dust settles. Being able to zoom in on the character would have made it much easier to manage. I could tell many people would get confused in this mode too. As battles wound down and the last of the enemy got mopped up I'd see team mates swinging at other team mates until they realized as the screen cleared that they were trying to kill a buddy. :(

    -If someone died in a tough fight and the rest of the group needed to retreat they would be trapped in the area with the body of the fallen comrade.

    -From time to time one person would want to go down one path, another would want to explore some other corner and we'd be sitting there unable to go anywhere until one person gave in and went with the rest or someone left in frustration. I understand that people need to stick together in coop, but more leeway should have been given. Maybe have some sort of extended radius around the host that coop buddies could go.

  9. It was Frontline on the XBox but I watched my buddy play through the whole thing and the levels it had were near identical to the ones that were in Allied Assault, but it lacked significant ones in the story. The XBox opened with the DDay landing where in the PC one it was third mission in, the XBox also did not include the gas mask level. Just making a point that there are pros and cons to both console and pc gaming and there is a huge market for both if the developers take the time that is needed to for platforms, there is marketing and liscensing fee issues behind it as well.

    Understand but they are different games with different stories and diferent main characters. I know because I used to be nuts about the series before Call of Duty came along and showed how a military shooter should be done.

     

    I'm just nitpicking 'I remember when MoH Allied Assault came out for all platforms.

  10. I tried the demo and could tell this would be a game best played on console. I enjoy it myself, as someone who has enjoyed other console action RPGs like Baldur's Gate Dark Alliance and, to a lesser extent, Fallout Brotherhood of Steel.

     

    They are working on a patch to fix some of the camera issues. I'd link the forum thread, but I'm not sure where it is.

  11. I did get through a lot of the game before the codes could be activated, just wondering where exactly do the items show up?

    Got my game from gamestop. Depending on where you got yours you will get different items. If you also purchased from Gamestop you should find a ring and amulet in the inventory. You will know these are DLC items as they will be worth '0 gold', like other starting equipment.

     

    A quick way to make sure your dlc items are working is to start a new game and check under the inventory. At the start of the game you should have one item per inventory section, with the exception of rings and amulets which will have nothing if your code didn't work.

  12. Ah console fanboy to the end.

     

    Every system has flaws and let downs. Historically though PC Games have been able to have more level sthan their console counterparts, in addition to customizing in addition the ability to make your system faster and capable of playing games for years to come. I play both console and PC Games as do a lot of people but I have always found more specific and individual control can and should be found in PC games, after all it is a "personal computer".

     

    I remember when MoH Allied Assault came out for all platforms, the PC version was MUCH longer than the console.

    Allied Assault only came out for PC and was the third game in the series. Plain old MoH and Underground were the originals.

  13. I bought this game expecting to be bored by the lack of story and banal combat and give up about a third into the game.

    Imagine my outrage when I had to actually control my character in combat! Imagine the cold lump in my chest as it dawned upon me that the game had a compelling enough story to make me not only play it through once, but start over as another character! (And characters with more than one dimension?! You spit in our faces, Obsidian!)

     

    Is this what the Dungeon Siege franchise has come to?! It's supposed to be a tech-demo for streaming levels, not a game dammit! DS3 didn't even have to courtesy to wipe my saves, something DS2 had perfected to a fine art.

     

    The only positive thing about this travesty is that the controls can be bothersome at times. I may have to play the game in co-op before I think I actually got my money's worth from a Dungeon Siege game.

     

    PS. On a more serious note, the

    dead mule

    was positively fabulous along with the whole town of Stonebridge with its

    Gents, Baron Barrenbarons and feral cats

    .

    :lol:

     

    One of the funniest moments in the game involves a magical locked door you need to find a password for. While you can find the password in a hidden room, you MUST try guessing the password for some hilarious references to the first game.

  14. I don't think it's a DS game as per what came before it, and I completely understand why DS fanboys are PEEVED. In fact, what we've seen here is minor compared to what I would expect after playing DS3 and having been a DS fan myself. I'd have thought the forums would be overwhelmed with their rage to the point where you wouldn't be able to keep up with hte posts.

    I can understand some of the anger but come on folks, there was a demo and multiple previews. It was obvious that this game wasn't going to be like the previous ones, something I think is a good thing.

  15. One thing I'm really fascinated about with Obsidian is that they've made a game in virtually every sub-genre of RPG. KOTOR 2, fairly console party based RPG. Neverwinter Nights 2, PC party based RPG. Alpha Protocol, cinematic RPG in the vein of Mass Effect. New Vegas, open world. Dungeon Siege 3, hack and slash. You've even got fantasy, modern, post-apoc.

     

    I don't know if this was ever their objective, to try out different things and explore around the genre. But I do know that it's been quite a variety of experiences following their games.

    I'd love it if they did a pure sci-fi RPG. I would have preferred this latest game to be Space Siege 2 instead of Dungeon Siege 3, but I can see why the went with the latter as the formula was wearing thin and the game got lackluster reviews... for identical gameplay mechanics the DS series used. :ermm:

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