Umbaglo
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Posts posted by Umbaglo
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Why is this an either/or option? This is a "dilemma" that existed back before Steam, so while I understand that it's been long enough without it coming up that many people don't remember, it also doesn't mean that the problem is unsolved.
Why not go back to the same solution that developers used to use back then? You can pre-determine a URL for the 1.0 patch, and then put it in the game installer to be downloaded and applied automatically, or put it in the manual and tell people to go there to download it. There's no need to delay shipping the physical goodies or game disk while retaining the DRM-free promise.
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Backer Reward Shipment Poll
in Pillars of Eternity: Announcements & News
Posted
In other words, you're saying that their intent is that the DRM version will never ever get another patch. I somehow doubt this is the case; they're clearly going to patch the DRM-free version, so the exact same method they're going to use after launch can be used to ensure that the 1.0 patch is available for players that receive the disk.
Hell, some people are suggesting that the intent for wanting to delay is to prevent someone from ripping the game from the disk and putting it up for piracy. Releasing a somewhat non-functional pre-1.0 version to the manufacturer and expecting the players to download a patch that completes it seems like the BEST solution; if the early access version basically won't work, then it doesn't matter if someone leaks it from the factory! The version on the disk could even be basically the whole game as it exists right now, but forced to run the current beta until it gets the 1.0 patch, if they wanted to be fancy about the whole matter (but that would be a lot of work).
If the manual or installer says "Go to this URL to get the release patch", or even checks there automatically (which is not a DRM service), then it's the person's fault for not paying attention. This is not an unsolved problem; players used to deal with this before the Steam days, and while Steam and other DRM services fixed the problem conclusively, that doesn't mean the old methods don't work.