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Posts posted by Natusake

  1. When selecting a target for a spell, the spellcaster will cast the spell at the spot you cast the spell, not where the enemy has moved since you told them to cast the spell.


    This is pretty annoying, especially if you want to get something like Arcane Assault off early in the fight. It's counter-intuitive that the UI shows you casting at a specific target, yet when you actually cast the spell it targets the ground.


    Spelling =/= Grammar. :)


    Yeah it does, actually. Case in point: "They don't think it be like it is, but it do."


    How do you know this sentence contains improper grammar? Because of the word "be," which should be spelled is, and because of the word do, which should also be spelled is.



    That would be considered a conjugation error, which falls under grammar. It is the wrong word; it is not misspelt. "be" is certainly spelt in that manner. This is correct spelling. It is, instead, incorrect grammar.



    That's like arguing that it's okay for misspelt words and incorrect grammar to be in a book because in the narrator's world it is correctly spelling and grammar.


    That's silly, and it wouldn't hold up to any sort of literary scrutiny unless those mistakes were intentional and consistent. But the questions arise: are they intentional? Are they consistent? If not, then we cannot be lenient in our critique of this aspect, and certainly not when regarding a game as this; this game is meant to be for the higher-minded individuals, with developers even saying things so bold as "it's not ****ing baby ****". With words filled with such confidence and certainty, how can we, in the face of ****ing baby ****, allow it to pass us by?



    They removed encumbrance, they removed ammo, they gave us a 'stash', they played babysitter in regards to their rest mechanic, they dumbed down the fighting options quite a bit compared to IE by removing other in combat and out of combat options...  The game is not for 'higher minded' individuals.


    That aside. Yea... it is okay 'for misspelt words and incorrect grammar to be in a book because in the narrator's world it is correctly spelling and grammar.'  The grammar police have no jurisdiction on anything attributed as being written by or said by a fictional character within a fictional world. Which is the case with the OP's example. A fictional character in a fictional world is perfectly within their rights to gunk up grammar all they want, and whether it's intentional or consistent or not matters not.


    You misspelled 'misspelled' by the way. That's incorrect grammar. At least in American English, and the forum even indicates it as so. But does that really matter? Perhaps if the theory that universe in which we live is just some grand computer simulation on some higher dimensional being's computer is true then in their world there's some grammar police entity bent out of shape about your grammar whoopsies. ;)



    I said this game is *meant* for higher-minded individuals. The developers intended for the game to be complex and require good strategic thinking. Actually, my conclusion is a bit close to yours. My point is that, although the developers have attempted to make it as such, there are cases when it is not; as a result it is not completely what it is meant to be.


    It DOES matter, however, if grammar mistakes and misspellings are consistent and intentional. If they are, then they have the capacity to contribute to the narrative in a positive way. The books written by Cormac McCarthy are good examples of this. If they are not, then, them being not even an intentional effect placed by the author, they likely wont contribute much to the narrative, and they will create a disconnect which breaks immersion, as was the case with the OP. Fanfictions can be a good example of this. I'm not saying that it is "illegal" for such misspellings and grammar errors to take place. Instead, I am saying that those misspellings and grammar errors may detract from the narrative.


    Aside from your red herring at the end, it CAN matter. I personally prefer to use of the British version of the word.

    • Like 1
  3. It' hilarious when people forget that proper grammar in Old English was not much of a thing. It wasn't uncommon to write things down how people thought it should be spelt. And if people disagreed... well, the important part is that it's understood what the author meant.


    What Varana said. Although spelling was up to the individual and very variant, the grammar and conjugations were, for the most part, consistent.


    Also, this isn't Old English, nor is it even Middle English. Old English is Ænglisc, and Middle English is this. What we are concerning ourselves with is Early Modern English. If you're good, you might be able to understand Middle English after you learn what some of the new unused runes mean. Old English is a bit harder, though.


    See the attached screenshot with the contents of a book I found. Am I the only one whose gears are ground by this kind of ineptitude?


    I'm probably one of the biggest proponents for correct grammar and the importance of it on this forum, however it's a game in a fictional world. Who is to that isn't grammatically correct in that world? Who is to say that even if it is grammatically incorrect for that world, that the fictional author of the book didn't fudge it up.


    So what? Chalk it up to a grammatically inept monk, priest, historian, or whomever wrote the book, and move on. The contents of no in game book should break your immersion unless it's contents have real world references, references to something that doesn't belong in Eora (ie: book is schematics for the Death Star), or breaks the 4th wall in some manner.



    That's like arguing that it's okay for misspelt words and incorrect grammar to be in a book because in the narrator's world it is correct spelling and grammar.


    That's silly, and it wouldn't hold up to any sort of literary scrutiny unless those mistakes were intentional and consistent. But the questions arise: are they intentional? Are they consistent? If not, then we cannot be lenient in our critique of this aspect, and certainly not when regarding a game as this; this game is meant to be for the higher-minded individuals, with developers even saying things so bold as "it's not ****ing baby ****". With words filled with such confidence and certainty, how can we, in the face of ****ing baby ****, allow it to pass us by?

  5. After having played the game for a few hours:


    The art is fabulous. The graphics are great, especially for a 2D (2.5D?) game. The lighting system is beautiful.


    As far as gameplay and mechanics goes, it needs polishing, but lack of polish is expected in a beta, as are glitches, which abound. I am disappointed with the portrait selection, and the lack of distinctive item pictures. I think there needs to be a few tweaks with how a few things play out. For instance (Spoilers) the tanner with the shop next to the tower is obviously in league with the cultists, but you can not ask him anything about it, nor are there any triggers which evidence this fact (its mostly just conjecture, but there is good evidence in the dungeon IMO) (end spoilers)


    Overall, the idea of the game is rather solid, and it seems that it will be rather great once they work out the bugs and the like.

    • Like 1
  6. Using custom party formations gives a different result than expected


    1) Begin a new game

    2) Open the custom party formation screen

    3) Change the party formation

    4) Close the custom party formation screen

    5) Select all party members and move them

    6) Notice that the formation is different to what you chose it to be


    The party formation should be in line with how I customize it


    Even if I change the formation back to the original one, the party formation is still rather strange.


    I've attached a few screenshots of the custom party formation I had and the resulting formation in-game.


    It seems BB Priest and BB Fighter's positions are displaced from their position as shown in the party formation screen.


    The last screen shot (the most important one, IMO), is too big to upload, here is a link to the screenshot on Steamworks.





  7. I'm just starting to livestream, and I will begin this by streaming Pillars of Eternity. I've already streamed today, you can find the recorded video of my stream on my livestream. I also streamed while I was waiting for the beta, so if you just want to see the beta skip past the very short session of POWDER, and past the Volgarr gameplay straight to PoE.




    I also may be streaming later in the day, so stay tuned. Any feedback encouraged.

  8. Marceror, it's right there in black and white. Anybody who's read your comments will agree with Doppelschwert. You don't look stupid for admitting you were doing exactly what he said you were doing. You look stupid for trying to not be proven wrong in the face of blatant proof that you were. Get over yourself.


    Vril's proof is insufficient. Suggesting that the beta will be released at 11AM is certainly blind, and it is certainly optimistic. As for the former, the writer of that post had no idea when it was to be released since Obsidian did not say anything about the time. For the latter, the writer of that post was certainly hopeful as to the releasing of the beta at that time, and I consider that optimism. The refusal of optimism is not necessarily pessimism. It could be realism which is oft confused with pessimism, and oft excused from pessimism. ;)

    • Like 1

    Can't speak for others but I'm certainly not blaming them. They've probably worked pretty hard to make the deadline and not have to delay the release. It's just that, somewhere deep inside, there's still this glimmer of hope that one day, we (as in: anyone outside the US) won't be treated as second-class consumers by American companies.


    Well if that isn't blame I don't know what is. You consider the treatment Obsidian is giving you to be second-class, but you don't blame them for that treatment? What, then, do you blame that treatment on? The sun? The rotation of the Earth? The fact that it is spherical?


    Suffice it to say, I am done with this discussion. Good night, sir.

  10. It's totally fine that the time zones are different, and I expected the beta to be released during their working hours. Still, their working hours start at 7-8pm of my local time and a lot of the recent updates actually felt into this timeframe, so I naturally expected the beta to come close to this.

    They now announced the game for 11 pm of my local time. Given that the site is going to break down, steam needs to download the game and all that stuff, it's propably save to say there won't be any game today. It's totally understandable to be upset about it, given that they are using steam: they could've handed out the keys earlier and then unlocked the game via steam at a certain time for everyone, probably even automatically, which would have adressed the issue easily.


    I'm not really angry at the devs, just disappointed because I'm hyped and I won't have time tomorrow without neglecting work.


    Right. Your perspective it totally understandable, it is just not logical. One's expectations are derived from their own desires, and so their disappointment is their own fault. I may be sounding a little Buddhist here, but that is at least my perspective.


    I think it would be nice if developers considered other timezones, and your perspective is an understandable one, as I said. I just don't think we should blame the developers or get disappointed for something like this. Good on you for not being angry at them.


    I'm sorry if I am a bit blunt in my posts, I am just trying to take a logical standpoint.


    Wouldn't it be wise to think something along the lines of "Ok, the release date is the 18th.  But they're filthy slackjawed Yanks who live on an extremely inconvenient continent with it's own ridiculous time zone, so when they say the 18th, what that really means for me is the 19th, at an hour that is probably so ungodly that even my trusty chamomile tea won't cheer me up.  Bugger."???


    With a regular publisher - yes, without a doubt. But with an indie dev like Obsidian I had the apparently foolish illusion they'd actually care enough o think about things like that and release the beta at, say, 8 am local time, so people in other parts of the world would have a chance to play at the stated date as well.


    But now that I know I'll add another day to any future date they post, just to be sure not to be disappointed again.



    8 AM PDT? What about people on other areas? There's always going to be somebody who has a different timezone, and is going to be 'left out' Obsidian doesn't have to cater to everyone with every time zone. That Obsidian is doing an independent thing right now makes it even harder since they have less resources. What you are doing right now is entitlement, and this kind of selfishness is ridiculous in my opinion.

    • Like 2
  12. Well, for the most part of the world, afternoon pacific time isn't "today" anymore but tomorrow, as in the 19th of August. (which for the working part of the backers means waiting another 24 hours from now)


    And don't get me wrong, I don't mind waiting another day to play it. What I do mind is getting this publisher-style crap of "screw the rest of the world" from an indie dev that I supported, in part, to avoid this kind of behavior.




    Delay in the sense that at that time, it's not 'today' anymore in probably most parts of the world.




    Is it really their fault that the 18th of August in PDT is not the 18th in different parts of the world? I think people in other parts of the world should consider the timezone that the developers are in, just as they are asking the developers to consider the timezone they are in. If a developer in the UK says the it a release will be on the 18th, then why would I be confused if it is released late at night for me? I understand your situation, but isn't it unreasonable for the developers to consider every possible timezone that doesn't align with theirs? Wouldn't it be more efficient if the people in different timezones compared theirs and the devs timezones and took that different into account?


    No ill will, just my thoughts on the subject. I suppose I could be biased, since I share the same timezone as the devs.

    • Like 3

    Right before Josh Sawyer pushes the big red button with SEND KEYS on it in all CAPS, the world will start to stutter and quickly disintegrate as we wake up from the collective simulation we have been engaged in.


    We'll all return to our lives as dolphins swimming on a planet in Alpha Centauri.

    I'm weirdly okay with this.



    This is actually a very strange but intriguing idea. Just consider the situation that all of this is simply a dream from another alien race, but we're actually that alien race. Everything we know is just a fabrication, but we still put our hopes and dreams into certain things, and try our all for our own goals. Then when we die and wake up, we do nothing more than pass it off as a weird dream, and ignore, or perhaps are ignorant of, the intense emotion, hardship, suffering, and joy this life is.

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