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Showing content with the highest reputation on 09/11/2020 in all areas

  1. individuals in the media and public are, for the most part, not surprised by trump's brobdingnagian ignorance and willful obtuseness. how could anybody be surprised at this point? individual examples do continue to shock, but the ignorance and corruption is not surprise worthy. is misplaced faith in human nature which propels journalists forward to continue doing their job in spite o' daily proof such doesn't matter. there is also a duty to current and future generations to speak truth to power. media keeps presenting such stories because is their job to do so and 'cause there is a collective
    3 points
  2. In a bit of good news... sort of I guess. He and his fellow executives are getting off too easy imho Rio Tinto chief Jean-Sebastien Jacques to quit over Aboriginal cave destruction On Friday, the company said in a statement that "significant stakeholders have expressed concerns about executive accountability for the failings identified". The board said Mr Jacques would remain as the chief executive until March, or until a successor was appointed. Other senior executives, including the heads of the miner's iron ore and corporate relations divisions, will al
    3 points
  3. Sorry this happened to you. FS is probably extremely brutal on trial of iron, because it throws in a lot of possible instadeaths at you, on top of disintegration effects. I think on top of Disintegrate, it might be Death by a 1000 cuts (which cipher-types in FS love to use) that might be triggering disintegration if someone dies. I can't say for sure since it's not mentioned in the ability, but anecdotally my last run I felt like I was getting disintegated left and right and it seemed like the only culprit could have been death by a 1000 cuts. Luminous Spores also have an effect that I don't r
    2 points
  4. Spores have some wicked abilities, for example "storing magic" - every time they are hit with spell number of stacks of it goes by one, on death for each stack they fire magic missiles (like lv1 spell, autohit), with few stacks they can hit hard. Spell reflection work vs disintegration, watch out not to cast it on enemies with it and try to keep it all the time on wizards. Try to use BDD(priests spell, nemnok cloak, wand from Bkarna observatory), street sweeper staff with proper upgrade can help too. IDK how items with "second chance" type of enchantment interact with disintegrate ty
    2 points
  5. My parents are coming to visit, so I splurged for the good stuff: Gargoyles in picture for visual flair.
    2 points
  6. I can't see any point in Fast Travel, at all, if we only have the space of a single small backyard. If they open this up to a Whole City Block ... then maybe I can see Fast Travel. Right now you can run from one end of the playable non-construction zone area to the other end ... in approximately 2 minutes with Spider Armor and a Bee Helmet, the Explorer Perk makes you faster too. If you haven't progressed far enough in the game to even HAVE Spider Armor and/or the Bee Armor ... then finish exploring the yard. The whole point of a survival exploration game ~ IS ~ walking around
    2 points
  7. Sure. They were not alive when this happened. 20 years on even December 7 became just another day on the calendar.
    2 points
  8. Conan Exiles of dropping the newest DLC and it looks to be massive. Looks to be a pretty decent map addition as well as a new starting story, so more of an expansion than the traditional DLC. This is the only game I've ever really enjoyed buying the DLC content for, so I'm in.
    2 points
  9. Agreeing with all of this. The game is absolutely wonderful, I didn't know how badly I wanted it until you folks gently slid it into my hands. Now I can't get enough! The spider had me yelling in fright and the game offers plenty to do in the way of building, exploring and more. I've even ventured up past the holographic #UNDER CONSTRUCTION# barriers and found a hundred new spots I want to build in! You guys are truly making something amazing and I am sending you all platonic, thankful hugs.
    2 points
  10. Apparently, @MaxQuest has sneakily updated a 1.02 version on Nexus with a couple of changes. I had contact with him on reddit a couple of weeks ago, so I was aware he didn't completely disapppeared .
    2 points
  11. is curious how often this song gets subverted by the people fogerty were targeting. will concede our prefered ccr song is the following: how a bunch o' bay area guys became inextricable linked with southern rock is curious and wonderful. HA! Good Fun!
    2 points
  12. Termites cover the world, but the termite mounds like what I pictured reading your OP don't exist in Cali. The termites prevalent there, dampwood termites, build their homes in existing stumps or whatever. The mound building termites are found in Africa and Australia. That said, after reading your post again, you did say tower. So that could mean a stump is their tower, and there is a tree stump in the yard yet to be included in the game....
    2 points
  13. The moment my daughter was born, I stopped building my own PC's and started paying someone for that work. Time is money.
    2 points
  14. A slightly different streaming tip here, but this South African documentary below, released in August on Netflix, is IMHO a masterpiece and one of the best nature documentaries I've ever seen, and I've seen a lot, as part of my daily work - the astonishing photography, the surprising knowledge it conveys and the emotional personal man-animal-storyline shown are all outstanding achievements in their own right. Phenomenal stuff: My Octopus Teacher https://www.imdb.com/title/tt12888462/
    2 points
  15. Do they? The market's comprised of several oceans, each overlapping with one another. Some might agree with your point of view, yet others distinctly do not. A multiplayer FPS person might have no interest in story, worldbuilding, characterization, depth, etc., but all these things are what make the brands of CDPR for instance one of the leading developers worldwide. It's what once brought BioWare to the forefront of the scene. That's the same ocean Obsidian works in. It's like saying cineastes making realist dramas should include more action sequences because that's what "the market" wants to
    2 points
  16. I'm really loving the game so I wanted to do a post just about things I'm loving about. My Favorites: Concept of being smaller then bugs. That there is a story line; feels like it adds a lot to sandbox crafters Bug Variety and realism of the designs How awesome and detailed the underwater environment is The mutations to customize your character My likes: The spider design is so scary! I've definitely yelled out loud a few times. I was glad to see an accessibility tab. That custom markers are easy to place and color code. Weapo
    2 points
  17. Hi everyone, I have just finishined the first complete version (1.0) of my own mod which will aim at making the game more balanced. My main objectives are the following : - Make all abilities/subclasses worth including in a build, - Ensure that Tier VIII and Tier IX are interesting enough to go Single Class, - Correct a couple of weird mechanics to make them more consistent with generic rules. I plan to deliver it on Nexus Mod a bit later probably within a couple of weeks. Important notes ; - This mod is designed for RtwP. I "think" most of its content should work for TB,
    1 point
  18. According to the leaks there are companions but they will be done differently than the outer worlds. I am currently playing "trails in the sky" and really enjoy how companions work in that game. You play as Estelle and her always companion Joshua. Throughout the game you meet companions. As you progress the story, they leave you with your party of two. Until you meet new characters. This system might not be for everyone but I really like the way it's done. Wondering if perhaps avowed could take a similar approach. Pluses being -never choosing the
    1 point
  19. Can you please make the descriptions more direct? For example, instead of a vague description of each mutation, make the last sentence highlight what the mutation does? Thanks!
    1 point
  20. Hello everyone! Today we released hotfix patch 0.2.2 for all players. This patch includes the following change: TOP COMMUNITY ISSUES Fixed an issue introduced in 0.2.1 that caused some saves to fail to load for some players. We want to thank you all for your patience while we worked on a fix for this issue, and we want you to know that we are working hard to find fixes for the other issues you have been reporting. To stay current with the commonly reported issues and to follow their status, please visit our Grounded Issue Tracker Trello Board, or you ca
    1 point
  21. intersting. i've been thinking about some of this myself. I don't think we'll get seasons. Just because they'd have to implement a growth system and that's a heck of a task. We've talked about weather before. I would love to see storms. Rain and hail, temp drops that affect players and bugs. Wind. there's a top in itself. High wind gusts that could blow things around, dust devils that could destroy structures and toss you half way across the yard to you death, unless you have a glider, but then you'd get caught by the wind and wouldn't that be fun! And the rain! bombs f
    1 point
  22. If you're building somewhat close to the ant hill, than that's your problem. You need to kill them off. Them=ants...
    1 point
  23. Solasta EA out on October 20th. I like those dice animations. Not so much the rest of UI. I find it intrusive, in spite of being minimal.
    1 point
  24. Lmao i was doing so good it had been like 3 years since i lost bro i was doing so good! but yes in response to the other questions i am referring to grounded sorry for not specifying earlier
    1 point
  25. I can't help but notice @Raithe was playing Conan Exiles. Yes...excellent. Join us as we build our kingdoms on the backs of our thralls.
    1 point
  26. mite fuzz is tiny, it's the red hairs from the dead mite. you shouldn't see them, they're just padding inside the armor. I think it should cost more to use it as small as it is, but i get the need for balance. you'd have to turn the spider armor shoulder and legs inside out to see the leather, the hood i think is all leather (there are no grey colored parts of a spider) with spider bits added to make the eyes. I agree the fangs should be visible and hang down in front of your face. You can't see inside the storage basket (or chest) to see the other leaves used as liners.
    1 point
  27. Doesn't telling people they lost the game make you lose the game?
    1 point
  28. The game, and you just lost...
    1 point
  29. I too am having this problem. Base is built on top of baseball, chests are 2 full floors above baseball top, ants are still using telekinesis to raid my mushroom chests.
    1 point
  30. I build my own PC's and modify my own guns. Cars can F themselves, I'd rather just buy a cheap beater and burn it up then start walking until I feel the need to buy another one.
    1 point
  31. 1 point
  32. 1 point
  33. You actually have to pick objectives up and stow your weapons in your inventory.
    1 point
  34. Play Sekiro first. It's easier to go from Sekiro to Dark Souls than vice versa. You might even hate your time in Sekiro that way. Or give up. Assuming you even want to play Sekiro, but who wouldn't?
    1 point
  35. I'd rather not see fast travel in the game. the map is small enough it's not needed, even when they build the under construction sessions i don't think it would be big enough to warrant teleporting to base as a default option. Now, if we could eventually craft a teleport device with limited use, that would be cool.
    1 point
  36. About Chancellor Wellager. You might be right, I have not tried to purchase spells from him, but Bonfire Ascetics worked for the armor merchant in Majula (as the wiki says). I'd recommend to avoid DS1: Prepare to Die Edition (the port is terrible) and go for the remaster (stable FPS and good PC controls). It has one of the best boss and location designs I've seen in games. DS2 felt easier, than DS1, but it might be because I was already familiar with the gameplay systems (combat, weapon upgrades, general area design, etc.). While there were several directions to choose from at the
    1 point
  37. 404 is bad alright, but I don't know about it filling the Wish Granter's shoes.
    1 point
  38. It's a bit embarrassing, but there were about 300 bottles of Trinidad TDL shipped to Sweden, and I, almost completely by myself, has consumed 2% of the entire Swedish stock of it
    1 point
  39. so, addition by subtraction? take out non-specific quantity o' world building and character development may improve a title? ... well, that doesn't sound right. perhaps an effort to improve what is wrong with the poe2 implementation might be more constructive. if a game is 'posed to be having an enhanced focus on action as 'posed to being narrative driven, then world building and character development actual requires more deftness as 'posed to less and simple abandoning those aspects feels like an admission o' lack o' capacity as 'posed to an enlightened design direction. an imperat
    1 point
  40. My kids can pick him out in any role, but that just might be because I raised them on Army of Darkness. Bruce Campbell is just a very memorable guy. I also have his autobiography, If Chins Could Kill, sitting in a place of prominence on our main bookshelf.
    1 point
  41. i found a work around for that until they fix it. build a scaffolding and put your stairs on the front, a floor on the top, then your door on the opposite side of the stairs. only time this would happen to me, getting stuck like that, is when i had the stairs right up to the door. I never remember to close my doors, so the last couple games i've started i didn't bother with them. I wish we could get an archway to use as a door. would be cool for making rooms in your base, or away to make your doors auto-shut behind you.
    1 point
  42. I’ve been playing grounded for 2 days straight now and I’ve had a small issue regarding the fact that I can only carry 5 objects on my shoulder. The carry mechanic is perfectly designed and I think that 5 is a good amount. However, when your playing solo you can’t really get a good “chain” in the gathering of grass, stems and logs. An addition of a cart that would allow you to place up to around 15-20 of these items would be perfect as that I will no longer have to rely on tossing my grass at 100mph to get it to where it needs to go. And a constant back and forth cycle won’t be required as oft
    1 point
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