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Showing content with the highest reputation on 07/09/19 in all areas

  1. These: Now, to read through this entire thing: https://lparchive.org/Ryuu-ga-Gotoku-Kenzan/
    2 points
  2. With most of the major issues Pathfinder had at launch being resolved I would say it has quickly become my favorite.
    2 points
  3. In a recent interview, Leonard Boyarky said this: https://www.videogameschronicle.com/news/obsidian-says-it-doesnt-want-outer-worlds-to-be-a-politically-charged-game/ Predictably, this sent the culture warriors on Twitter and ResetEra into a tizzy. Then yesterday, Obsidian concept artist Hannah Kennedy tweeted this: Let's take a closer look at that tweet: Well, well.
    1 point
  4. Debonaire/Wizard if you use your Cipher for mass charming. Debonaire gets 100% crit conversion on any charmed enemy. And Wizard has many friendly-fire spells. This can completely remove the PEN issues of most damaging wizard spells on PotD. Use items and abilities which increase crit damage.
    1 point
  5. it was me, but that was to the cave. it's effectively impossible to stealth back from the cave. so the stealth ends up being moot with my current critical pathing (the stealthing was important before when I wasn't already level 16 in ashen maw so I could hit level 16 after fighting the dragon and then clear it on the way out, but in practice galawain + fire dragon is a bit too tedious/rough at level 15 so i had to re-path it). but yes, what i'm talking about are just those three fights, before the cave and the two you mentioned. all the fights are eminently doable at level 16, it's just a matter of breaking through the tedium of buffing for huge amounts of time before hand. also, eothas challenge means you really can't spend too much time buffing, because you can end up burning a significant amount of in-game time just buffing, and all that ship travel for all the megabosses is going to be expensive. so this means having to be relatively precise with the amount of time spent buffing, with cushion in case of bad galawain's rolls (since it varies between my practice and real run). it's really my fault, because the way i'm doing this challenge is doing a section with my practice character, rehearsing until it's perfect, and then doing it with my real character, and that translates into (for a combat-dense section like ashen maw) a mind-numbing amount of time just leaving the game running with a stopwatch going for a minimal amount of progress when I could be doing more fun things (including a different deadfire game, not to mention steam summer sale happened). at least with megabosses or with DLC like FS i can break up the combat with extended sections of stealthing/traveling so it mentally feels like a lot more progress than crawling forward a screen at a time. and all other fights before now have been more interactive and didn't require nearly as much buffing. so it's purely a psychological hurdle, not a mechanical one. some day soon i'll just have to man-up and get 'ir done.
    1 point
  6. Not really. But I like how it looks : ) and spiders don't really like fire
    1 point
  7. I saw the "Game Paused" message when I interracted with the adra stone before the dialogue
    1 point
  8. Either way the game isn't paused during normal dialogues and it might not be paused during those dialogues either.
    1 point
  9. IMO the only appropriate response to heavy handed government is defiance.
    1 point
  10. I like that he points fingers at his bosses for the terrible decisions they made as well. He shouldn't have to take blame for everything.
    1 point
  11. Actually I did some tests and I think I had a chance to finish the game with 10 days left ><
    1 point
  12. 1 point
  13. It isn't a bad game at all, and I'd recommend it if you're a fan of turn based tactical games and the BT universe. Especially if it's heavily discounted. It's just that... they seem to have completely run out of steam after finishing the base game. Maybe after the Shadowrun games, the bar was too high set. If they had managed to keep releasing content with a value comparable to that of the base game, it would have been glorious. I'm not ashamed to admit that I'm still butthurt about this.
    1 point
  14. Hi all! I know it’s been a while since there’s been a lot of activity on the thread, but I’m keen to get involved if anyone is still around. As a bit of background I’ve been addicted to no reload play since I first started with it on X-COM. I’ve read through pretty much the whole thread with great interest, and appreciate all the stories and advice that have been shared. For myself I’ve just finished my first full play through of POE with a barbarian Watcher and had a blast. Kinda rushed through from the end of act 2, so there’s still a fair bit I haven’t seen. I’ve just started my first honest NR run, which I’ll post about shortly. Until then hello and good luck to all on their runs.
    1 point
  15. The word is that it's a bit annoying, because it doesn't tell you that you can still fail by waiting on the main quests too much. But it doesn't make your kingdom fail in other ways.
    1 point
  16. @Ethics Gradient: I had asked what TERFS meant but just decided to look it up instead.
    1 point
  17. Ah, yes: 0.8 mult. and 8-13 base dmg. Ok, then all we need is setting TreatAsWeapon=True
    1 point
  18. I agree with most of what you say, aside from being shocked by some preferences - not doing Forgotten Sanctum because there is nothing to gain... is beyond my ability to understand :-). Especially, as you claim to care for story more then gameplay. I generally like the changes to the systems they did in Deadfire. However, they did struggle with finding a right difficulty balance. I dislike were it ultimately led, with HP floats in megabosses and DLCs. Having beaten those recently, I must say it was not experience I enjoyed, as megabosses tend to keep “a surprise” until late into the combat (like spider giving injuries, or mage unlocking all sigils permanently) which meant you lost a lot of time just to get screwed by something you couldn’t know was coming. I really enjoyed how Deadfire handled items - I found it simply better then other games, and I found myself constantly torn by what to equip. Unlike yourself, I find myself short on money, as I do tend to upgrade a lot of items I find. I never sell uniques. This game still surprises me. Recently, I wrapped up my third playthrough, this time as Hunter from White that Wends, and ended up supporting Huana. I saw Takehu developers in a different way then usual, and while I quite disliked him before, the transformation and arc he got this time, was quite compelling. I thought that the Woedica addition they made in the last patch, help a lot. Too bad, they didn’t quite nail the sound work, and the new lines when talking to Eothas (be it new new or related to DLCs) sound noticeably different both and sound and volume, played back to back with original content. My main gripe is the ending, and overall lack of narrative forward momentum. I would happily trade one of the DLC, for an expanded Ukaizo which would better flesh out choices you have made throughout your journey. I also disliked how returning companions’ various endings from PoE1 got reduced in scope. There was a promise of change and development that was squashed. I almost wish, they would simply stick to one ending they would find more fitting to Deadfire and develop that, rather then what they did. The fact, that my first playthrough was with endings which really seemed to draw a short straw (Eder being a governor, Pallegina a kind wayfarer, Aloth suppressing Isylmir, and taking over the Leaden Key) might have contributed to this dislike.
    1 point
  19. Life of Brian is just as funny and somehow more topical 40 years after its release.
    1 point
  20. A sad day when any American wins.
    1 point
  21. Got bored (landline broken-no "Stranger Things" for me) so I started test run (without Weal). Went with bm/skaen aumaua/raider Maje(max mech/hylea bounty/adra potion)->Meryel(she walks fastest, lure her out with traps)->Sandswept(4800xp)->Deadlight->Dunnage(Irwena)->Neketaka(retrain in gullet for max stealth/spechulars done/stole everything that wasn't bolted to the floor/ every drop of xp, even hire Rust to kill Spindle-1200xp bestiary/kept effigy husk and bought mantle 7 bolts and skuldr ear(!)->new ship->Hasongo(reptile blood!)->Beina->Dunnage->Crookspur(free wahaki/kill Dhwrgas)->Sayuka(half cpt banquet)->Ori o Koiki(brutish blood!- enchant effigy for AoE)->sayuka(captain banquet)->Bekarna(cape and rest)->Onadere->Ikorno->Vessali all bounties were done from stealth with kamikaze phantom (effigy&7bolts) I tried to do Poko Kohara (lv15) but culdn't went Tikawara(natures resolve)->Nekataka->lv17 :)(giant grub, water dragon), killed Arkemyr(still brilliant from cape after dragon fight, attack first ironclad and only corridor agrro then send spirit ally for spell target practice for Arkemyr) 19 days till Ashen Maw. Ideally (I think) next Poko Kohara->Concelhaut->Nemnok->Belranga->Ashen Maw (I would have north covered, Auranic last) but I have doubts that I can kill Belranga pre lv19 (no wall of draining), rest should be easy with cape and arkemyr departure. I don't think I will have will to practice all fights with notes and stopwatch and do Ultimate so maybe it can help somebody. Edit. Just realised that while replaying post Crookspur to figure out how to get cpt banquet I forgot to take master navigator so it should be faster than 19 days till Ashen Maw
    1 point
  22. Meanwhile I made my own version in GIMP with help of tutorial from nexus mods.
    1 point
  23. Killed Dorudugan and the first Dead Dragon. Easiest fights of the run ) But I've got 10 days left. I think it's no chance to finish.
    1 point
  24. As per Betteridge's law: "no" Seriously, I'm not even sure what you're implying here. That members of the team don't think the game is politically charged enough? That they think it's excessively politically charged? Forgive me, I try to steer clear of culture war cesspits battlegrounds, so I may be missing some context. Seems to me that the tweet you're referencing is little more than a wordier rephrasing of the "views my own" disclaimer that many accounts display in their profile blurb.
    1 point
  25. These ladies make San Marino look like Brazil.
    1 point
  26. I hope, one day, Obsidian will take a look in this patch... ...And integrate most of the changes in a true official update ! (I dream)
    1 point
  27. the other sandbox pathfinder adventure path were skull and shackles, which were kinda what we were hoping deadfire would be. obsidian coulda' taken much inspiration from pathfinder's pirates, not least of which were the free sails regatta and neil spicer's island. unfortunate for owlcat, obsidian just did pirates. carrion crown might be a good option, and one shady would find inherent intriguing. vampires. well, not just vampires, but all the traditional gothic horror stuff. the thing is, we believe carrion crown were paizo's best effort towards making non-combat gameplay central to an ap. could achieve many/most goals w/o combat. regardless, gots the werewolves and vampires and even frankenstein stuff which some people like and also has unique non-combat opportunities owlcat would no doubt screw every which way so as to make Gromnir regret ever suggesting carrion crown. win-win, no? HA! Good Fun!
    1 point
  28. I can't. I died before. It was so stupid. Here:
    0 points
  29. England vs USA today in WWC. Both nations have insufferable fans, so whoever wins, we all lose.
    0 points
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