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  2. BTW, sorry for all this idle talk but i'm keeping myself occupied while i wait for this patch (hoping the "coming weeks" doesn't translate into months). Anyway, i'm thinking with a lower constitution (say around 8 or 7) i might trigger fighting spirit faster. I heard you can actually get one shot by some enemies with a constitution of 8, but if you are popping Sacred Immolation you gonna be below that threshold anyway meaning you are already playing your paladin like a rogue, getting into melee range but avoiding actual melee engagement if possible. In fact, given how deflection works it would even feel like playing a rogue of sort. Reguarding lowering resolve, there's that low level potion that gives you a good boost in concentration so i could afford to lower it a bit and use that if interrupt is an issue. I could lower constitution to say 7, resolve to 8, and put those 5 extra points for dexterity and perception. There's also three permanent stat bonuses in the game (one involves having a cruel disposition but that's a no brainer for a Bleak Walker) where i would end up with at least 14-15 in dexterity, perception and intellect to be boosted further with items, food and buffs depending on the situation.
  3. Don't let the reviews or the fanbyos fool you, good choice. AM5 had some serious teething issues, or maybe still has, supposedly the AGESA updates to improve compatibility with DDR5 helped. Just, uhm, make sure that your mainboard settings in the BIOS don't allow your CPU to overdose iself on power. There seems to be a creeping stability issue because current mainboard settings allow the current Intel CPUs to chomp too much power for their own good. Basically all new CPUs can overclock themselves depending on certain conditions, and with the 13900K and the current 14th "gen" CPUs, these limits seem to vector off into unstable regions if your mainboard allows the CPU unlimited power draw. Asus is particularily insane, with it's default setting allowing the CPU to pull up to 511A (in words five hundred and eleven, just to make sure you don't think this is a typo) through the VCC rail, which is way beyond the "extreme overclocking" limit set by Intel, and as the name implies, exreme overclocking just might not be entirely stable or safe for your CPU. Not that Intel is actively doing anything to discourage that, because it makes for bigger numbers in reviews, and bigger numbers is better. Biggerbetter, so to say. In the not very distant past, AMD didn't either, until their CPUs started exploding.
  4. FoD is a finite resource so you often end auto-attacking so DEX is never a bad choise. Low CON could be bad for Sacred immolation, but at last levels you have plenty of health so you can't bother with that. Low INT with last patch are no so effective, but INT is not so important for a Paladin a part of aura radius.
  5. I guess this depends on just how bad auto attacks are on a paladin. Whether they are just underwhelming compared to DPS classes but still worth boosting if possible or whether they are just so outright useless as to make it not worth it to even bother with them at all (just dump dexterity altoghether and play tank after popping both FoD attacks). Looking at Blunderboss's build and i see he has some items that improve attack speed. Is Sacred Immolation affected by attack speed? If not, why bother? Why bother even take two weapon style, if it's all about maximing FoD (you want dual wielding because FoD hits twice but not two weapon style as such)? Since you get two Flames of Devotion per fight it's not like speed matters, you can just use it when you know it's gonna land at the right time you want it to land. Of course, since the priority is Sacred Immolation, and since you don't get many points left to spread between dexterity and perception (even if you dump constitution and resolve), this may be just an academic question. Blunderboss leaves all the stats at 10 but suggests to dump intellect and raise perception a bit before getting to level 13, which does suggest he doesn't think dexterity is that important for his build (or not as important as perception for early on). If i start with his stat distribution, take out 5 points by dumping both constitution and resolve a bit, and put in dexterity, would that be worth doing? Or are auto attacks on a paladin so worthless as to make even a small loss in constituon and resolve not worth the trade off?
  6. Today
  7. DEX is an ability to raise at max levels if you want/can, between 20 DEX or 15 DEX and no recovery, you can choose 15 with not great disadvantage imho. Speed isn't only useful for DPS but i.e. you can interrupt enemy BEFORE it does, or you can debuff it before it. I like PGs with high DEX for these reasons. So I'd not go lower than 15 DEX, but 10 DEX is also a possible value (especially in a party). About PER, Paladin can buff accuracy well, so I'd prefer MIG against PER, and the game is balanced versus 10 PER value (also in PotD), so between MIG and PER I'd go for MIG 20 and PER 15 i.e. PER is more important early level anyway, but these are personal decision/thoughts imho, let PER high, respec... Early level can be achieved also with not many combats, thus keep in mind a strategy also when you think at attributes.
  8. I was playing Grounded PS5 Single Player and I managed to craft a few higher tier weapons, like the Mosquito Needle, Insect Axe, and such. When I saved and logged back in the following day, I loaded where I saved at, but all of my weapons were converted into Pebblet weapons (axe, spear, etc.) I have no idea how this happened, but I have lost my desire to continue playing until this is resolved.
  9. I think one need to understand that Paladin is not a good auto attacker, since it has no passive ability that boost it's attacking power. The only dps ability paladin has is FoD and Sacred Immolation. And both are not affected by DEX(you can argure that DEX makes FoD animation faster but that's really small impact imo). The best stats to boost FoD/SI is Might and PER, follow by INT. If you are playing in a team, INT is not that important since battle usually ends before your SI ends. Therefore you can priorty stats like this MIG/PER >> INT > CON/DEX/RES imho. So CON and RES are best bet to dump if you really wanna make them auto attack better.
  10. Yeah, i saw that dexterity is still usefull even if you reach zero recovery but according to the math there it's not AS useful at that point meaning if there's an hard choice between dexterity and something like perception you can opt for the latter assuming you can reach zero recovery by other means: Since all stats seem to be useful for something, min/maxing appear to be possible only if putting points in a stat isn't as valuable as before based on some specific circumstance. On that dual wielding paladin, the fact i can make dexterity less valuable if i were to achieve zero recovery means i can focus on perception more to boost FoD or Sacred Immolation. If i were to make a two handed paladin, it might be worth it more to trade some perception to boost dexterity and so on. Then again, maybe it's possible to reach a point where accuracy starts to get diminishing returns as well meaning you are back to square one. Same concept if i were to make a dual wielding rogue, and i had to make a choice between dexterity or might, i might pick the latter to help me punch through DR IF i were to reach zero recovery meaning i'm not getting as much out of dexterity as before. This game is pretty hard to figure out from a min/max point of view btw, and i'm assuming that was by design.
  11. It seems ATACMs will be part of the US weapons package. That should be about the last entry from Ukrainian wish-list. It will also increase the pressure on Germany to send Taurus missiles.
  12. Yuppie Psycho. I played through this game once years back and loved it, now I came back to replay it and also to tackle all the achievements. One of the achievements is to play through the whole game without saving even once (howlongtobeat.com says it's an 8-10 hour-ish game, not including the extended alternative/true ending content that's a little tricky to get). I got like 80% of the way through the game and then died during a short (5 second or so) cutscene. I'd pressed a button that revealed a passageway, which the game panned over to show me, but the game didn't actually pause during said pan, and a zombie hyucked acid barf all over me and I died right as it came back to me.
  13. Still wasting too much time on games. Destiny 2 is looking to make up for Lightfall, but the constant FOMO and grind make it an easy game to burn out on. Maybe with The Final Shape I can give up on playing it for the story and go to other games that aren't made for gambling addicts. Dragon's Dogma 2 was pretty great. Weaker than the 1st in key ways, which is why I immediately started a playthrough of 1 after finishing.
  14. Update: The issue appears to be fixed now. She showed up in my friends list, so we were able to play I'm guessing it has to do with a hotfix or something you guys put out. Thanks for fixing it and responding to my post
  15. Yesterday
  16. https://www.rockpapershotgun.com/whatever-the-fallout-tv-show-does-with-new-vegas-lore-josh-sawyer-doesnt-care-it-was-never-mine bla bla bla, Fallout, bla bla bla No new info regarding PoE2 production, but quite a bit of flavour from JS point of view:
  17. I've been trying to get into Fallout 3, but it's not going well. It's weird because I can play F:NV pretty much every year, but Fallout 3 is just a big dud for me. I played it at release and finished it, but I've never been able to give it another go. I hear the expansions are decent too, but I can't even get myself far enough along in the main story to give those a try. I don't know, it's just a very grey cement world filled with very dull people. Ah well, maybe I'll play Fallout 2 instead. It's been a couple years, I think.
  18. Fantastic, just gave it a quick test on my end and everything in the Hasongo conversation sounds like it should sans the Narrator!
  19. It's not just a French decision whether they engage in combat. They'd be being sent to a war zone and would make a tempting target. It's very easy for a Think Tanker to say the Russians would never dare, but with no NATO involved most of the deterrent is gone and the calculus on the Russian side may well be that the best way to get the troops out is to kill a lot of them and make it politically untenable. That's the thing Think Tankers tend not to consider- at some point, escalation becomes less of a risk for Russia than not escalating. Kill a few hundred Frenchies, decourager les autres; do nothing, encourage others to sends troops... If the French Sector of West Berlin was held unilaterally by the French you can guarantee it'd have been the Soviet Sector very quickly, especially when the French didn't have nukes.
  20. If you want to play around with settings such a DEX, items etc. in order to get a feeling for attack speed in PoE you can try this attack speed calculator which gives you the resulting frames: https://naijaro.github.io/poe-speed-calculator/ There you can also see that DEX has its returns even if recovery is zero - because it still shortens animation time. Several attack speed buffs (which only target recovery as you said correctly) stack in a multiplicative way, giving you increasing returns - which makes it possible to drop recovery to zero frames. For example item buffs (speed on weapons or something like Gauntlets of Swift Action or Durgan Steel on weapons) will always stack with everything else in that way.
  21. I assume it is getting views, so critical reception might not be as important. I'm also not sure that it is expensive to make. It looks fancy, but it is also super CGI'd, so maybe it is basically already sunk costs. I mean is it any worse than a lot of the stuff that is on the sci-fi network? Is it any more expensive? It's just a shame because Cowboy Bepop was a lot more fun, and it feels like that got cut super short, but Zach Snyder gets a ton of rope with his mess of a project.
  22. He has video of several Netflix executives engaging in acts so depraved they can't even be described.
  23. I fixed the issue. Fullscreen and Borderless are causing these problems. Changing the video setting to Windowed solved it.
  24. "Trilogy" .. "Six Films" ok. But anyways. How is this even possible? Everyone says the first Rebel Moon movie is garbage (I wouldn't know, fell asleep while watching and woke up when it ended) and the second apparently is as well. So how the hell does he get funding for even more of that?
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