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  1. Yesterday
  2. The Baker (2022) The Retirement Plan (2023) Pretty much old guy kills a lot of people when his estranged (grand)kids are put in danger. At the end of the day they're the same kind of movie, decent popcorn or background stuff but not really memorable.
  3. I have always played Grounded solo "offline" without making xbox account, so there should be no other players in my world, why is there now suddenly "OfflineUser" in my world all of a sudden? I am not sure if this is related to some new feature after recent update, or is this a bug. I have +200 hours in this game and i never remember seeing this before, Aphid Chris from your discord told me to make a bug report. - Pc, Steam - Save file has 80 in-game days, ~200 real life hours, custom mode - Started seeing this after this new recent 1.4 Fully Yoked update - I have never played in multiplayer mode, i have never created xbox account, i have never connected my game with any xbox account - This "OfflineUser" tag was about 100 meters in front of me when i logged in to my save and saw it first time.
  4. Finished the Fallout TV show. TLDR: not as good as the Amazon Marketing Blitz™ has it being, but still pretty good and gets a fairly strong recommendation from me. Mostly consistent with the games too- some issues with Fallout 1 especially, unsurprisingly it's less consistent with the west coast Fallouts than east coast given it's set near LA. I'll use nested spoilers for the big stuff
  5. Well now that I went and dropped my inventory I can even connect I guess I'll just wait a bit then
  6. So I got the Microsoft thing done now its connected right but stuff that should be in my inventory and also I'm missing a bunch of mutations I still have the milk molars I just need to re buy the upgrades i guess. I play on my PC at night time but any other time I can't and have to play on Playstation so is the missing stuff just a temporary thing I can drop everything in a chest when I'm swapping what I'm playing on but I kinda don't want to have to reget those mutations
  7. You are dead to me... for the Miracle Whip part. I'm with you on spicy brown mustard. There's a big BBQ/party coming up this weekend at my sister's (if the weather allows, it's looking like a potential wash out). The price of admission is to bring a side, so I decided I'd bring coleslaw, because what goes better with BBQ than slaw? The answer is nothing. Anyway, I hadn't made slaw in quite a while so I decided to do a trial run or two beforehand, not that slaw is hard to make. The first slaw I made was a pretty standard sweet-ish slaw, the kind you get from KFC. The only non-completely standard ingredient I added was apple, but that's not unusual for a sweet-ish slaw. It came out fine. Today I did another trial run and decided to go zesty instead. I did away with the apple and the sugar, the only sweet ingredient is carrot, and I added white onions, radishes, and chives, plus I increased the pepper content significantly. It came out awesome, probably the best slaw I've ever made, and it hasn't even had a chance to sit in the fridge overnight. This is the recipe I'll use for the batch for the party, provided it happens. Disclaimer: No Miracle Whip came within 500 yards of the slaw during the making process.
  8. If your resources still aren't spawning in correctly, I recommend submitting a support ticket. Once we have your report we can work with you to gather all the information that QA will need to investigate this bug. Obsidian Support Thanks, and sorry for any frustration this issue has caused!
  9. Hi RcNoxx22 Are you still experiencing this issue in the latest version of the game? Thanks!
  10. Hello! I'm sorry you both have run into the Account Provision error. Our team has resolved this on PC, and everything should be working correctly now. Please don't hesitate to submit a support request if you run into this again or any other additional issues. Obsidian Support Cheers!
  11. I am sorry you were both experiencing this issue. It should be fixed now for PS5 and PS4, and please don't hesitate to submit a bug report if you run into any additional issues. Obsidian Support Cheers!
  12. Good news! In the latest update of the game there were some options added to Game Repair. One that should keep your sweet insect pets safe and by your side. I am sorry that so many pets were lost in the past, and please don't hesitate to contact us if you run into additional issues. Obsidian Support
  13. I recently finished The Outer Worlds. +Huge world to explore +Well written dialogue +Gunplay feels fun +Choices matter -Gun variety is awful -Main story is boring -Factions don't have any meaningful motivations Overall I'd give it a fair 7.5/10 Started playing Stalker: Shadow of Chornobyl on the PS5. My god is it hard on Stalker difficulty. I am reaching the end of the game and I am getting my butt kicked left and right...cannot...take it anymore! Definitely gonna start the other two games on novice difficulty since I am getting the feeling that the console version is a little harder compared to the vanilla version on PC.
  14. Hello! The Account Provision error was resolved for all platforms except Nintendo Switch. We have a patch in the works for the Nintendo Switch. I recommend joining the Grounded Discord or following the thread below to stay up to date. Grounded Twitter Please don't hesitate to submit a bug report if you run into any additional issues while playing Grounded. Obsidian Support Thanks, and sorry for the frustration that this issue has caused you all!
  15. Hello all! I'm sorry that you were all affected by the cross-play bug that was introduced in yesterday's update. It should be resolved for PC-Steam, PS5, and PS4. We have a patch in the works to fix this for our new Nintendo friends. I recommend following the thread posted below to stay up to date. Grounded Twitter Please don't hesitate to submit a bug report if you run into any other issues during your time with Grounded. Obsidian Support! Thanks for your patience and understanding!
  16. Hey Dyzz24 Sorry to hear that you've run into some issues with Grounded on the switch. I recommend submitting a bug report, so we can work with you one on one to gather the necessary details to help QA resolve this issue. Obsidian Support Please include the following information: 1. Platform (Xbox Console, PC Game Pass, PC Steam, PS5, PS4, Nintendo Switch). 2. Multiplayer or Single Player Game (if multiplayer, can you tell us how many players in total in the game, and their platforms if known) 3. Difficulty level 4. Description of issue. 5. Last thing you did in the game before the issue occurred, if applicable. Thanks, and hopefully we can get this resolved quickly!
  17. I figured it out. All you have to do is add the PS player as a friend on XBOX. Ask them for their gamer tag in Grounded. It has to be the name that they play under in Grounded. Once you two add each other, you will be able to play together. Hope this helps!
  18. I also am having this issue. I'm not even getting the option to enable cross play
  19. I have well over 800 hours in grounded and I am glad I ever came around to playing the game. I feel as if the game is missing a lot of great opportunities in terms of content, I have some ideas and features. I know the developers were planning to not add anything else after the yoked girth update but I still want to give these ideas out due to me working pretty hard on all of these ideas for several months. And for the new areas running on the xbox and other platforms. I was thinking they could be a place you load into instead. That would make the game not tank the whole map being loaded in at once. Creatures Trap door spider (Boss) (Area and design) I think it would be awesome if there was a new dark area that you need a late game item to get into like a access card made from upper yard bug parts or a lab like the undershed lab. For the place it would be is those electric dig outs with the plastic covers you see everywhere and can take the top off would be a amazing place for this. The spider having multiple tunnels in there and a small crack in the plastic cover allowing the player to go inside the cold wet and dark home of the trap door spider but needing a access card first. In this area there will be tons of webs to slow you down along with the trap door spider that has several “trap doors” it uses to surprise attack you with along with the darkness really making it interesting and a harsh environment. Trap door spiderlings wouldn’t be necessary. For attacks I think the boss should have a attack where it moves its back legs back and then charges at the player and bite them, this attack would break blocks and poison. Another attack would be the spider doing the same pose the orb weaver does but shoots out webs right away, the web keeping the player stuck for long and forcing the player to hit the web they are stuck in to break out. A lunge attack, the spider would lunge forward and bite (breaking blocks) then deliver 3 more small bites after the lunge bite. Phase two the spider would get faster and have its attacks revamped. For the web shot it would shoot out several webs like a scatter shot that slowed you for 10s after you break out. The lunge bite would turn into a jump bite where it would slow you and lower your defense due to dust being formed from the landing, a bonus attack for phase two would be the spider jumps up onto the ceiling and crawls into a random trap door tunnel, the trap door exits being all around the arena, it would then lunge out of the trap doors. And the charge attack would be a bluff charge and then a dash back into a jump followed with a lunge bite and then several bites. For phase three the spider will be on low health. It will run into the tunnels where the player would have to chase it, this is where the spider would ambush the player with its trap doors that are in the tunnels, lunging out and biting the player. (Drops and other) The trap door spider will give more spider parts than orbweavers and wolf spiders along with web. I think there could also be some kind of special tier III web it drops that can be made into a projectile for bows/crossbows and can slow down bugs and make flying bugs drop to the ground dazed for a few moments before getting back up/flying. The design for the projectile would be like a rope of sticky silk that shoots out in the form of a net. The trap door spider would have the same respawn time as black widows. The trap door spider would be less difficult than the infected broodmother but more difficult than the orchid mantis and queen wasp. The spider would be resistant to everything like the blackwidow. Centipede (Boss) (Area and design) I think a centipede boss would also be a amazing addition, having more health than the mantis. It would be located near the house and on the porch deck. It would be blocked off by tier III debris that you would need the tier III axe or hammer to break. Centipedes feed on silverfish, roaches, and spiders. Silverfish have been something the community has wanted for a while so I think silverfish bug parts and black widow spider parts would be a good thing to use to make the summoner for the centipede along with mantis and queen wasp parts. The arena being pretty much as large as the lizard arena was going to be. Attacks like the centipede swiping its tail which would break blocks. Its tail with the spikes on it coming up over its hear and stabbing you. Lunging bite attacks. (Drops) Centipedes Chiten armor like plates on their bodies is insanely strong to the point where you can’t stomp on one to kill it, you would need to grind your foot to kill it. Going off this point I think Chiten plates from the centipede would be a good drop. Along with a end game spear that uses its tail spike, tough gunk could also be dropped by the centipede as well. And keep in mind centipedes are somewhat venomous so you could add that to the boss or the weapon. Im thinking some of the attacks would be similar to the iceworm from subnautica below zero (minus the burrowing and jumping into the ground, unless you want to add that too). The centipede Chiten plates would be able to make armor, the armor effect giving your weapon the sizzling effect, every armor piece buffing the sizzle damage. Bull ants, bull ants would be more big bulky in the game, having all there attacks break blocks. Their parts being able to make a tier III combat hammer version of the ant clubs. Their parts could also make armor that give your player better hauling strength and reduced damage when not blocking. These ants do have venom as well. I think the soldier bull ants should have a little less health than black ox beetles, and the workers having a little less than fire ant soldiers. They could have a smaller ant hill that is the size of the old ant hill. A burgle chip in the bull ant hill that would unlock bull ant food and a mutation stage 1/1 that gives you a higher chance to stagger and daze. (Coach horse beetle) I realize this had been brought up before so I am going to link a amazing concept of this, props to the guy that made it though. This concept I like is not my work but theirs https://forums.obsidian.net/topic/128144-new-ideasconcepts-currently-only-one-new-bug/ Biome Now for a new biome I think a greenhouse would be the way to go. I know this would be incredibly hard to implement but it would be amazing. Adding sprinklers into then greenhouse to water the carnivorous plants and exotic plants. There is so much potential with plants in the greenhouse. It would be a humid tier III enviroment with a scorpion boss that had maybe escaped a broken terrarium. Dropping scorpion stingers and claws along with scorpion venom that could be made into scythes. The greenhouse also having aloe for healing items. And there could be some bees in there and maybe even some butterflies. Ladybugs and rollypollys would also be in there and maybe a few orbweavers. (Redacted stuff) As for the Lizard. It was practically already done being made as seen from the leaked dev world. It would be amazing to add to the game. Silverfish and earwigs were also made almost completely. (Random) We currently have Salty, Sour, Spicy, and Minty. These are four common categories of flavors. But I think Cinnamon and Sweet are some obvious ones you could add in for new bugs/bosses and maybe even make staffs out of (rip the salty staff) talking about the salty staff I think the attack for the salty staff could be spikes that rise out of the ground. For cinnamon it could be a cloud of cinnamon dust that damages and slows bugs over time. And for Sweet it would be a healing staff that you could shoot at your friends and heal them with but cripples your energy fast. A new idea I have thought about is traps, the traps in the game currently are very lackluster. I think a swinging log with spikes in it would be awesome. I realize this would be hard to implement due to physics problems but its a cool concept. Add a way to get more storage for your backpack. I don’t care how you do it, just do it. A moth glider as a more durable and faster glider. Made from moth fuzz, pupa hide and moth wings. Scarab beetle pet, this pet would be tamed with glimmering slurry that would require standard stuff along with quartzite shard and marble shard. The pet giving you a luck boost when equipped. The slurry would be made from pupa hide and would be tier III. Thats all though. Thank you for reading.
  20. so I thought about something when I was playing that has annoyed me, when you have items in your inventory, let's take a dandelion tuft as an example, and you have some in your chest. when you then click quick stack it will remove them from your inventory, so it would be a nice feature to have the ability to favorite items you don't want to get taken out of your inventory
  21. The post he was referring to said about weapon choice: 0-recovery variant: Blade of the Endless Paths (comes late) Hulk Smash variant: Abydon's Hammer (comes even later) Lord of the Crits variant: The Hours of St. Rumbalt (early) The original weapon choice of the LoP was Tidefall (early). Andrea didn't know that the wounding lash on that great sword scales with Might - and since the LoP build has very high Might it may actually be the highest dps variant overall, despite the Blade of the Endless Paths having higher speed. I personally would settle for Tidefall or the Hours of St. Rumbalt because you can get them rel. early which means you can play with your preferred weapon for a much longer time. It doesn't really matter because he only picked Aumaua because of the Might bonus. So either will do. What you like better. You could also go Dwarf - I think Andrea didn't pick that because it also gets -1 DEX which means a little bit less potential dps. But then again Boreal Dwarfs get +15 ACC against Primordial and Wilder which can be a huge dps raise in certain fights, for example against Lagufaeth in the White March, Xaurips in the early game and so on.
  22. Yeah, AMD in a BIOS update around a year ago clamped down hard on how much voltage the motherboard vendors could feed the CPU to stop exploding CPU issue, and more generally the motherboard arms race, in its tracks. Not exactly the same as a power limit, but the same idea in essence. Intel are for now happy to stay in the grey area where they can use the arms race to make themselves look a couple percent better in benchmarks while maintaining plausible deniability. I am in no way absolving the motherboard vendors for acting like complete cowboys, but it is with tacit endorsement from Intel.
  23. Hello Obsidian, I was wondering if there will be something like goodies or stuff for those who bought the game on early access? Since the crossplay doesn't work for my brother in law (he's on ps5, I'm on pc), I'm pretty much disappointed. Thinking the fully Yoked version and goodies are accessible if you buy the game, what about those who supported the early access since several years? Honestly you did a great job, I Love Grounded, the ambiance and the gameplay, so thanks for all you work. Please tell me I won't have to buy again the game on ps4 to finally play with my bro! A real gardener from France Brandalf
  24. 15 years are not far away there will be anniversary event of some kind
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