Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. On Listening For a Clue quest after killing Perrault and looted his body for the Oculus Collating Post Navkey , there is no further dialogue between Tristan and Virgil, on the nav System i don't see cculus collating post to be selected, to progress the quest further. seems like bugged out, the quest just put Perrault is killed.
  3. A bug I suppose you could call it that I encountered, or more of just an Immersion break, is that if you go back to Vox Relay, Virgil will still be standing there inside, even after completely finishing Tristan's questline and killing Virgil.
  4. A bug I've experienced is that if you're on Inez's companion quest "Full Measures", and progress far enough in the story that you choose to go against Auntie's Choice and lose access to the ACS Undisputed Claim, you do not fail the quest, nor do you have the ability to finish it. It just stays in your quest log uncompleted.
  5. I'm the only one who can solve this problem, and I'm sorry I couldn't help the others(
  6. Today
  7. I'm reminded of a quote from The Longest Day: "There it is, he's at it again! Have you ever heard such a racket in all your life?"
  8. Spanish, perhaps so. The others? Maybe if they are comparable to ASL communicators: ~1 million? Then that would include Chinese, Tagalog, Vietnamese, Arabic, French, Korean, and Russian. Some day maybe AI can be tasked with that.
  9. The skill tree window has a UI scaling issue. As the player reaches level 10 and 12, new passive skills appear outside the window's visible area, making them impossible to select. This suggests the window is not large enough to accommodate the full skill tree. I have tried troubleshooting this by changing the game's resolution and reinstalling the game, but the problem persists. The mods were installed recently, and the bug was already there.
  10. When I start this mission, I get teleported outside the ship and cannot get back in, and I am unable to continue with the game. I have tried repairing game files, going back to a previous save file, and uninstalling/ reinstalling the game. I have put 30+ hours in the game and would really like not to have to start from scratch
  11. No sound in multiplayer issue has happened again. PC/Xbox. Sound broken at character selection screen. Works in single player. Worked in multiplayer yesterday. No audio in Grounded 2.
  12. I didn’t have any companions when I went back to the Anchorhold and failed the quest. When I brought Marisol, no matter what I examined or tried, I couldn’t get the quest to progress because I had already missed the window. I thought the newest update might fix this, but it’s still broken. Anyone been able to advance the quest? Anyone know if this is on the dev’s radar?
  13. Yeah, this is happening to me as well and it's getting super annoying. I'm getting tired of having to reset everything almost every time I login. It's really making me divert my attention to other games.
  14. I agree. I already used the terminal suggested by Mirole prior to crossing the bridge the first time. When I interacted with it, it a first would not allow me to use the items to repair it but after clicking on it again, it was suddenly repaired and I could no longer interact with it. As I did this prior to finishing everything, I figured that was the end of it but the elevators did not activate and I could not call reinforcements. Now, I can not finish the quest as there is no NPC to hand over the Calcaduceus to.
  15. After completing the quest and talking to Associate Field Manager Huguenard again, I was able to repeat the dialogue for turning in the quest and receive the reward over and over. I was able to get a ton of Auntie Cleo reputation and make tens of thousands of bits. I figured I should mention this bug so it could get fixed.
  16. Yesterday
  17. I've been running a melee build, and I have started all combat encounters by sprinting in and engaging in melee. I was slightly surprised when the anger mismanagement flaw popped, since while I do rush in, I also block diligently to make use of the duelist perk. Of course, I miss some blocks with my big slow weapon so I guess its fair enough. What was truly surprising though was when the dependent perk popped up, saying I like to 'lead from the back'. I've sprinted into every single combat encounter from the moment I found a melee weapon in the prologue. Once or twice I'd take cover when my health was low and switch to a ranged weapon - literally once or twice because by the time my build was coming online that was absolutely no longer needed. Of course, I can't draw all the agro on everything all the time, and my companions occasionally arrive at the front in time to get hit, but the notion that my character is 'leading from the back' is ludicrous. Naturally I've already taken the flawed perk, so c'est la vie I'll take it, but it leads me to think that everyone is eventually going to qualify for all flaws on all playthroughs - is that the design intent?
  18. LOL your email-box for support is full. I just wanted to let you know that the horrible incredibly-loud SFX that came with the Skeleton Crabble head in the Incognito was fixed by the gihugeous patch for XBox S the other day. Thank you. : )
  19. From what I can tell it's awarding extra hearts based on the number of bullets that hit the target upon death. Using a silenced Rattler actually rewards 8 hearts per kill becaue it's counting each bullet as a seperate kill. I also tested this with a burst silenced repeater rifle and got 3 hearts per kill. Attached before and after heart counters from killing a civilian in Fairfield. Started with 6 after using the Rattler (8 bullets) my heart total went up to 14. This also triggers the loot notification on the left part of the screen for each heart.
  20. I have also run into this same issue and it's preventing me from completing a number of quest. I'm trying to wait the 3 days but as I'm not sure of how long this takes, real world time, I am not sure if this is just broken or if I have not waited long enough.
  21. The code is on 3 different data pads acattered around wreckage
  22. Should all speeches in Congress also be translated to Spanish (because of Puerto Rico) and all 177 indigenous languages spoken in US or at least for those that are official languages of US territories?
  23. Same problem. On my first playthrough I remember Ruth sending me on quests that would lead to AC's confrontation. Now I'm unable to do do that. Ruth just has closing dialogue, and the quest marker remains over her head. Beckett is also not in the room (like he was in my previous run) for his scene with Ruth to play out. I have already turned in his quest with the audio logs.
  24. Same issue, after resolving the personality crisis, i have floating marker of "Hand over the Calcaduceus" with no body showing and nothing happen. In Journal, it show as "The archive is badly damaged. You will not be able to hand over the Calcaduceus until you have made the repairs necessary to generate the rift data"
  25. Ever heard of CPAN? Speeches to Congress can go out to the nation. She was clearly speaking in both languages intentionally, and wasn't translating for the benefit of either audience.
  26. I’m having the same issue. I’ve tried multiple times and even tried at other Zyranium clouds.
  27. Nope. I (and many others) obviously already used this before the end of the quest. The patch should reset the terminal, to my opinion the easier path to solve the bug. It doesn't.
  1. Load more activity
×
×
  • Create New...