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Pillars of Eternity Support Blog


Update Notes: 3.03

Posted by BAdler , in Patch Notes 01 June 2016 - * * * * * · 50092 views

Here are the update notes for Update 3.03.

Enemies no longer gain increased shield Deflection and Reflex bonuses when you and save and load in a creature's area.
Improved the performance of snow footprint VFX.
Biography now correctly updates after collecting springberries.
Characters no longer slide across the ground when commanded to move when...


Update Notes: 3.02

Posted by BAdler , in Patch Notes 17 March 2016 - * * * * * · 49086 views

Here are the update notes for Update 3.02.

Major Fixes
Fixed an issue where some player's game would reset after completing Part 1.
Fixed an issue where some players couldn't activate the White Forge or enter Durgan's Battery.
Fixed an issue with the final Eyeless SI becoming stuck if you selected yourself.
Fixed an issue where some players would get s...


Update Notes: 3.01

Posted by BAdler , in Patch Notes 22 February 2016 - * * * * * · 60315 views

These are the update notes for Update 3.01.

Major Fixes
Fixed a problem where players were unable to loot containers in Ondra's Gift at night.
Using Abydon's Hammer will now properly unequip offhand items.
Fixed an issue to prevent the game hanging on completion of some Stronghold adventures.

White March Specific
Marunn's door in the Great Hall wil...


Update Notes: 3.00

Posted by BAdler , in Patch Notes 21 January 2016 - * * * * * · 120052 views
Pillars of Eternity, Beta and 2 more...
New Features
New content for the Stronghold that has you, as lord or lady of Caed Nua, decide the fate of your vassals and send your companions on new and exciting adventures.
There is also a new quest line that allows you to defend your claim to Caed Nua (will be released in 3.0 final).
Knockout Injuries have been added as an option for those that want...


Update Notes: 2.03

Posted by BAdler , in Patch Notes 23 October 2015 - * * * * * · 44521 views

Hey, everyone. Here are the 2.03 update notes.

Known Issues
Pumpkinhead mode has some problems if you use it on a non-human subraced Godlike. The pumpkin can be too high or too low for the head height.
UI for soulbound weapons is overlapping on itself.
Concelhaut's Crushing Doom can be overpowered when cast by the Visage of Concelhaut.

Steam Controlle...


Update Notes: 2.02

Posted by BAdler , in Patch Notes 22 September 2015 - * * * * * · 35711 views

As always, there are many more fixes than listed.

Major Fixes
GOG Galaxy achievements now work.
A party member using a movement speed modifying item now should walk at the same speed as the rest of the party outside of combat.
Added more optimizations for save and load.
Fixed an issue where some players were not able to talk to the Steward of Caed Nua...


Update Notes: 2.01

Posted by BAdler , in Patch Notes 31 August 2015 - * * * * * · 69595 views
Update 2.01
From Adam Brennecke:

This patch fixes many minor issues that came up before and after launch of The White March - Part I. We have also done optimizations to save/loads and area transitions performance. Please provide feedback if you notice a difference.
As always, there are many more fixes than listed.

Major Fixes
Party members will now default to AI:...


Update Notes: 2.00

Posted by BAdler , in Patch Notes 06 August 2015 - * * * * * · 74104 views
Update 2.0, bug fix, features and 6 more...
Major New Features
Companion AI - You may now set your companions to use AI. For those of you that do not want to micromanage your party, you may now choose to have the AI perform basic commands for you. You can activate and deactivate the AI control at any time, so you can still have ultimate party control when you need it. Each class has specialized AI...


Update Notes: 1.06

Posted by BAdler , in Patch Notes 22 May 2015 - * * * * - · 103750 views
Patch 1.06, Bugs, Fixes and 1 more...
Hey, everyone. Here are the patch notes for 1.06.

Of particular note are the fixes for:
Fixed a crash that some people were experiencing on startup. This had to do with Unity attempting to load a corrupted font.
Fixed slowdowns that could be caused by certain network adaptors or programs like Hamachi.
Fixed an issue where grimoires were getting...


Patch Notes: 1.05

Posted by Darren Monahan , in Patch Notes 21 April 2015 - * * * * * · 195211 views
patch, 1.05, pillars of eternity and 5 more...
This is a big one. Patch 1.05 features hundreds of bug fixes, balance changes, and new UI features. There are many minor fixes that are not listed in these notes.

Please Note: Save games in 1.05 are not compatible with 1.04 or earlier versions. The game will automatically back up your save games in a special folder in the save game directory after conver...

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