Ye when i play more of a good character and just walk into npcs houses, i imagine that i am knocking on the door and the npcs are just letting me in for a chat.
And the first thing they say is "WHAT ARE YOU DOING IN MY HOUSE? GET OUT!" as some in Baldur's Gate do.
I really like how characters in Gothic1&2 are protective of their homes and stuff. Stealing actually feels like stealing. Thats good that they implimented the stealing mechanic in PoE but I wish they would expend the range of possible repercussions in PoE2. Loosing a bit of reputation isn't really enough, and people immediately trying to kill you is a bit overboard. I remember in Baldur's Gate people would call guards if they saw you stealing. It would be cool if fines, giving up stole items and prison were a thing in Deadfire.