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Deadfire Q&A Twitch Stream - July 12th!


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#41
injurai

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Will we get a map of Eora? Thanks.

 

edit: I see smjjames is on the case!

 

edit2: Scratch this question, I guess it's been answered before. I understand why you guys are holding back the map.


Edited by injurai, 09 July 2017 - 06:14 AM.


#42
draego

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Can we have the Deadfire game portraits early so if we want to make a full play through for both games with a portrait we like we have time to do it before the release?


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#43
Doppelschwert

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Will there be a (monk) subclass that is closer to the traditional DnD monk (or the BG2 fighter kit kensai) in that it focuses on wearing robes/light armor in melee while not getting hit in the first place?

Although playing this fantasy archetype was possible in PoE, there was nothing that supported it which would not be better with armor, and so the concept was neither very fun nor rewarding (even though it was viable with additional effort).


Edited by Doppelschwert, 09 July 2017 - 09:37 AM.


#44
Piero

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I would really like to have the martial artist monk, tho for the PoE lore i think it would fit better as a subclass for fighter, or fighter monk multiclass, and since there is a weapons specialist, it would be cool to have an unarmed, unarmored fighter, with deflection based on chi sao-like techniques, anyway, just interested in this class concept too.



#45
Quillon

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Asked too many already but have couple more:

 

How about pseudo-defensive animations instead of about-to-attack-waiting during recovery? Holding the shield up, holding melee weps diagonally in front etc to make the combat flow look more natural?

 

Is the deeper companion relationships based on giving and receiving as well as having and sharing? And is the love that they give and have, shared and received? And through this having and giving and sharing and receiving, will we also be able to share and love and have… and receive?


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#46
FlintlockJazz

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Asked too many already but have couple more:

 

How about pseudo-defensive animations instead of about-to-attack-waiting during recovery? Holding the shield up, holding melee weps diagonally in front etc to make the combat flow look more natural?

 

Is the deeper companion relationships based on giving and receiving as well as having and sharing? And is the love that they give and have, shared and received? And through this having and giving and sharing and receiving, will we also be able to share and love and have… and receive?

I see what you did there.  I would have to be Mostly Dead to have missed that. ;)


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#47
Mazisky

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-Deadfire environment seems pretty cool. Will we have the chance to visit different biomes other than Desert and Jungle?? For example, artic?


Edited by Mazisky, 10 July 2017 - 03:15 AM.

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#48
Occursus

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Can we expect some new interraction between Arcane Veil and Firearms in Deadfire to better reflect some part of the lore ? Thanks !



#49
DexGames

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-Deadfire environment seems pretty cool. Will we have the chance to visit different biomes other than Desert and Jungle?? For example, artic?

 

Volcanic Biomes have been mentioned many times in the past, so that's one more I can inform you about, at least. (Look for Fulvano's Voyage, lots of Volcanos)

Other than that there's "The Beyond", this "out there" place, up in the sky, techy-ruins like.

 

Also, just speculating but... An Aquatic Biome could be a thing. An underwater city of Nagas (a Race actually present in the game) is another possibility of a new fresh biome.


Edited by DexGames, 10 July 2017 - 09:04 AM.


#50
injurai

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I really want an aquatic biome.



#51
smjjames

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I think it was said somewhere (or someone told me) that the very southern islands, which contain the nation of Naasitaq, won't be available to visit in PoE2. But I don't know if there is official confirmation, although there is that teaser three weeks ago of clothing that wouldn't look out of place in a cold environment.

 

So, while Mazisky's question kind of covers this, will we be able to visit the far southern islands and the nation of Naasitaq? If so, will it be possible to meet Sagani there as two of her endings allow for her presence?



#52
DexGames

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@Josh :

How did I not think about this before !

 

THE WATCHER : It was kinda like a Class in itself, but His/Her Spells were not really spectacular or didn't felt really unique (they were unique, but visually, not so much).

I Can't remember using these Spells really often, as I couldn't think of them as particularily relevent/cool/usefull in my many playthroughs.

 

Have you think about it ? Will the Watcher be as awesome as the PC from Baldur's Gate who could transform in a "Giant Berserk Demon Beast" form ?

THAT, was Spectacular !

 

EDIT : Just to clarify, I don't want my watcher to transform in a Giant **** that stuns everyone in a 4m radius, but the question is :

Have you iterated about unique spells the watcher could have ? How to make them feel great & unique ? Thank you.


Edited by DexGames, 10 July 2017 - 01:13 PM.


#53
blotter

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  1. Will we see any examples of NPCs pushing the limits of their classes in ways akin to Concelhaut's magical research and Llengrath's transference of knowledge? Will we encounter or hear about Cipher or Chanter equivalents to archmages, for example?
  2. Are we going to have more options for dealing with prisoners (assuming we still have the option to take them?)
  3. Are there any notable monastic orders that we'll have opportunities to interact with while we visit the Deadfire Archipelago?
  4. Do you have any more details to share about the talking soulbound weapon, such as whether it's morphic/limited to a single weapon type or if its personality will be slapstick in the vein of Lilarcor? Also, how will the current policy on enchantment ceilings and limitations impact the feasibility of its long term use?
  5. Are there any plans for multiclass talents along the lines of the Practiced Spell Caster feats in D&D 3e/NWN2?
  6. It's been mentioned in past Q&As that there are attitude-based idle animations being introduced in this game for the Watcher, such as the sassy idle we saw with the deer spiritshift form during one of the videos. How many different idle sets are being planned, and do you have any other examples to share?
  7. Some have expressed concerns regarding the 5 party limit's restrictions on exploring companion relationship dynamics; to what extent, if any, can these relationships be developed and explored during down-time on the ship between quests/encounters?
  8. How do death godlike fit food in through their scabby face tumors? Do they pre-digest their meals and slurp them up with proboscides like giant flies or something?
  9. In regards to the ship's customizability, will faction allegiance limit options or will faction allies response to customization choices that pattern your ship off of rival factions?
  10. Can we expect to see any unique reputations that aren't tied to faction or disposition, like Prize Fighter or Grave Digger from Fallout 2?
  11. If the Watcher gains levels as a ranger, will there be any dialogues or banters that are based on their animal companions interacting with Maia's bird?

Edited by blotter, 10 July 2017 - 02:32 PM.

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#54
Boeroer

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Concerning custom portraits (thanks for making it that easy to use custom portraits in PoE1 by the way):

 

- Will it be possible to also include custom made watercolour portraits together with the usual character portrait?



#55
Icesong

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Open world RPGs lately tend to have the conflicting dichotomy of having a vast expanse of content, but the pacing of the main questlines providing no immersively sensible opportunities to detour into it; each step of the quest being more urgent than the last, never any downtime. Is this something you're putting much consideration into addressing in your writing?


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#56
FlintlockJazz

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Will there be a Chanter sub-class that is less a performer like the troubadour and more a historian/scholar or writer type?

 

EDIT: Oh, and having watched the video for update 37 and noticing that each of the companions seem to get their own stances, will we be able to choose a stance for our character like a heroic stance or a pipesmoker stance?


Edited by FlintlockJazz, 11 July 2017 - 09:24 AM.


#57
lirandi

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Question to Josh: Are you guys going to do Pax this year as you did when POE 1 was in development?

                             Are the whole world of Eora explored? Or are they still discovering new lands (Like Christopher Columbus)?



#58
Mikey Dowling

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You all have asked some awesome questions. Thank you! We will try to answer as many of these as possible tomorrow during the stream. For those who have asked multiple questions, we'll try to get to as many of those as possible, but some may be pulled off for a future Q&A so we can make sure to get to questions from the Twitch chat.

 

Thanks again!


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#59
Boeroer

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Edit: man, I'm stupid, never mind...

Edited by Boeroer, 11 July 2017 - 11:50 PM.


#60
zacktly

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The game looks amazing, guys!

 

Q: Any chance that wizard character creation could include a style selection choice for grimoires from among a few choices? I always loved the styles of later ones, but they never felt like mine, especially when bearing the names of their previous unfortunate owners, ala Maerwald, Iben, and "a Dozens Wizard".






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