which would be fine but we are speaking in the context o' the deadfire development, wherein the narrative is gonna take place, in large part, through character development, including advancing o' the watcher's personal story, which is gonna require a heavy dose o' dialogue to be communicated. if the deadfire narrative were achieved through lore dumps and reading in-game books detailing the histories o' the realms, then josh's preference for the silmarillion would be other than a handicap. not much compelling dialogue in the silmarillion, eh? is not as if the silmarillion is intrinsic bad, at least no more than is polka music. unfortunately, tolkien's work, unpublished during his lifetime, is not the best example o' what the deadfire writers is gonna try and achieve.
HA! Good Fun!
Pallegina was in no way worse than the other characters. So what's the problem?
if you say so. go and review the numerous favorite companion threads for poe. josh's contribution were not near top o' the list. yeah, pallegina weren't at the top o' the most hated companion threads neither, but sadly all such reveals were nobody cared 'nuff bout pallegina to like or hate her. she were flat and monotonous.
josh has been writing variations o' yxunomei for many years. motivations is different, but characters is spooky similar... with the possible exception o' bishop, who weren't developed near enough for us to genuine applaud or condemn.
HA! Good Fun!
ps so is clear, Gromnir believes josh is an excellent game developer/designer. mr. sawyer is knowledgeable 'bout rule systems and game mechanics. am appreciating how josh is not one o' the grognards who believes in fixed proper and essential elements o' game design, but is more interested in providing the player with an entertaining and enjoyable experience. am even ok with josh fixation with lore. such ocd 'bout details o' the history o' a setting may add depth to a game. in general, he gets it.
even so, while am appreciative o' josh contributions to games, am (and will continue to be) critical o' his writing efforts. would be more shocking (implausible so) if josh were great at every aspect o' game design. not much o' a criticism to note his talents do not extend to writing.
Edited by Gromnir, 13 September 2017 - 08:25 AM.