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An early look at the new custom AI system

AI Custom AI PoE 2 Deadfire PoE

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6 replies to this topic

#1
Night Stalker

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Josh Sawyer has posted a few images about the new (optional) custom AI system on Twitter.

 

I think it looks good and will look forward to tinkering with it.


  • ShadySands, rjshae, AndreaColombo and 5 others like this

#2
AndreaColombo

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It would be great if this gave people tools to create AI mods for enemies too, in the vein of SCS.
  • gogocactus, Lord_Mord and dukeisaac like this

#3
smjjames

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I hope they make the UI as simple and streamlined as possible.


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#4
Regggler

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I hope they make the UI as simple and streamlined as possible.

 

... but as powerful as need be. There's probably a trade-off, though. Maybe a simple / advanced mode?



#5
MaxQuest

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Yay! And most importantly it supports multiple conditions and negation)

 

 

All we need now is:

- distance condition

- ability to cast a ground/targeted aoe at the center of enemy group

- (optional) duplicate behaviour feature


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#6
Regggler

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Now, are we also getting explicit AND, OR, and brackets, or will we have to make do with longish AND / NOT chains?

 

I just love this... finally my Boolean algebra training will pay off.


  • Doppelschwert likes this

#7
rjshae

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I wonder if there will be conditionals for specific types of injuries?







Also tagged with one or more of these keywords: AI, Custom AI, PoE 2, Deadfire, PoE

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