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Steam Haven


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#61
Zoraptor

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I say this only because we've seen GoG get plenty of horrible "classics" but that's okay because that's helping the GoG/DRM-free community out. Maybe I'll prefer GoG someday, who knows, the way GoG is currently run is unappealing to me at best. If major changes are made whilst keeping the Drm-free cause then I may consider switching.

 

So what horrible classics have you seen on GOG? Except Master of Orion 3 maybe, but that's arguably neither a classic nor truly horrible in the way a Ruins of Myth Drannor is. *shrug*

 

 

Yeah, there's a massive difference between MoO3 'bad' and PoR2 bad (though to be fair, the most infamous PoR2 bug was actually a bug in the 3rd party installer software rather than the game itself). I actually liked MoO3 well enough, personally, as I hadn't played the first two games. OTOH I disliked Jade Empire strongly, though it's technically absolutely fine and a lot of people like it and found Rebel Assault 2 to be boring and have rubbish gameplay, but again some like it and it wasn't technically poor or anything.

 

GOG does sell a few games which are broken in certain circumstances- eg The Saboteur won't work if you have more than 4 cores- but they are labelled as such. I can't think of a single genuinely bad old game that is on there, and several newer but unsupported games have even been culled from their catalogue recently. About the only thing that seems to get you culled from Steam's catalogue is being mean to Gabe. There's certainly no way those 5000 odd 2017 games are all going to be supported and stable now, let alone in a year or two's time.

 

If anything GOG can be criticised for keeping things too up to date- which has led to some games losing support for legacy OS like XP.


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#62
Bartimaeus

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About the only thing that seems to get you culled from Steam's catalogue is being mean to Gabe.

 

Spectacularly bad press can sometimes do it too, if the developer/publisher is small enough that Valve doesn't worry about offending them by pulling their game(s). That pile of flaming garbage Aliens: Colonial Marines was allowed to stay on, though, even after a huge amount of outrage over blatantly false advertising and total misrepresentation of the game.



#63
Bartimaeus

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Steam used to run like garbage and had a completely botched offline mode. It seems to be much better now. 

 

edit: I originally used borked instead of botched, but after research, it did not quite mean what I thought it did. You learn something new every day!

 

How many years did it take them to fix their offline mode? It's embarrassing. We still aren't allowed to have non-automatic-updating for even singleplayer games...all you can do is delay the update: Steam won't let you play it until it's been updated (or until you muck around with some semi-hidden files to make it think you updated, anyways). Steam Friends/Community also can't reliably keep track of when someone was last online (it often says they were last online like 20 hours just fifteen minutes after they signed off...), and they still have never fixed the "(User) is typing a message" that erroneously displays when you're talking to somebody but they're not actually typing anything that they introduced around 2011 and somehow never got around to fixing. Still no real customizable profile privacy settings, either...the latest versions of some forum board softwares have freaking better privacy options than Steam does. Bah.


Edited by Bartimaeus, 11 September 2017 - 04:59 PM.


#64
majestic

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Yeah, there's a massive difference between MoO3 'bad' and PoR2 bad (though to be fair, the most infamous PoR2 bug was actually a bug in the 3rd party installer software rather than the game itself). I actually liked MoO3 well enough, personally, as I hadn't played the first two games. OTOH I disliked Jade Empire strongly, though it's technically absolutely fine and a lot of people like it and found Rebel Assault 2 to be boring and have rubbish gameplay, but again some like it and it wasn't technically poor or anything.
 
GOG does sell a few games which are broken in certain circumstances- eg The Saboteur won't work if you have more than 4 cores- but they are labelled as such. I can't think of a single genuinely bad old game that is on there, and several newer but unsupported games have even been culled from their catalogue recently. About the only thing that seems to get you culled from Steam's catalogue is being mean to Gabe. There's certainly no way those 5000 odd 2017 games are all going to be supported and stable now, let alone in a year or two's time.
 
If anything GOG can be criticised for keeping things too up to date- which has led to some games losing support for legacy OS like XP.

 

I also enjoyed MoO 3 but doing so took some serious patience and the willingness to understand mechanics that - while sensible - weren't at all intuitive, or in other words, finding an answer to the question of MoO 3: "Why does the AI keep building troop ships?" was pretty tough. The manual was useless in describing the interactions between the statistics, just like the in-game help.

 

I can also understand why people weren't satisfied with the shift in gameplay from micromanaging a handful of planets to macromanaging an empire of hundreds of planets. It no longer was "Master of Orion" but simply a 4X game set in the Master of Orion universe. Kind of like JJ Abram's Nu-Trek is Star Trek in name only. Nice action movies, just no Trek. But eh, I digress.

 

PoR 2 never killed my operating system, I think I even got a patched version that no longer had the installer from death on the discs. The gameplay on its own was terrible enough. Almost finished it though. It's still on my list of games I want to complete at some point. Just for the sheer inanity of it all. :D



#65
majestic

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So I went and bought a game on Steam. Entered my payment details, tried to finish the transaction, gives me a nondescript error message about the transaction not being updated properly and I should try it again later. Except I had my credit card number down wrong, so no amount of waiting would have helped, nor did the transaction not work due to a faulty update or whatever the hell that was supposed to mean.

 

(Not to mention that Steam's payment details form has the usability and look & feel of a pre 2k Geocities web page)



#66
Gfted1

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Not sure if serious.

 

You entered an incorrect credit card number and feel that Steam should have told you what the specific error is? I cant recall ever entering an incorrect number but do other web stores specifically tell you if the number is wrong? Ive only ever been prompted to resubmit a form if I left a field completely blank.



#67
213374U

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Not sure if serious.

 

You entered an incorrect credit card number and feel that Steam should have told you what the specific error is? I cant recall ever entering an incorrect number but do other web stores specifically tell you if the number is wrong? Ive only ever been prompted to resubmit a form if I left a field completely blank.

 

Credit card numbers aren't random -- they have to conform to a checksum or some other algorithm. Entering an incorrect card number should prompt an "invalid card number" error, unless somehow Majestic managed to erroneously enter a valid credit card number that wasn't his own, or otherwise not good for the transaction. I work with this **** and it's a PITA to make the system accept fake card numbers so I can run tests... not about to use my own, obviously.


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#68
majestic

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Not sure if serious.


Pefectly serious, yes. 

 

You entered an incorrect credit card number and feel that Steam should have told you what the specific error is?

 

Yes, obviously.

 

I cant recall ever entering an incorrect number but do other web stores specifically tell you if the number is wrong? Ive only ever been prompted to resubmit a form if I left a field completely blank.

 
Yes, they do. Have been doing ever since I went online shopping. Which was uhm... '98 or some such.

 

edit:

 

So, I just tried, GOG does so immediately, actually, without even having to submit the form. ;)


Edited by majestic, 12 September 2017 - 11:14 AM.

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#69
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Huh, alrighty then.

 

I guess its part of my mania to closely review the billing section to ensure Ive entered it right, that Ive never encountered that error. My wife is the opposite, she will click through stuff without even reading the prompts and it MAKES ME CRAZY! Ahem...



#70
majestic

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Huh, alrighty then.

 

I guess its part of my mania to closely review the billing section to ensure Ive entered it right, that Ive never encountered that error. My wife is the opposite, she will click through stuff without even reading the prompts and it MAKES ME CRAZY! Ahem...

 

Nah, that's fine. The amount of times I actually get the number down wrong is close to zero, maybe once in a year. I don't really check the number since it's muscle memory typing on the numbers block, 's just that every now and then my sausage fingers fiddle the wrong key. I was just surprised to get a silly useless error message like that from, well, Steam.

 

Which just goes to illustrate the point made here how Valve is resting a bit too much on their laurels.



#71
Blodhemn

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Talk about resting on laurels. It's really crazy that the offline mode is still glitchy after all these years. I assume the update check when a game is launched is a big part of the problem. Yikes.

#72
SonicMage117

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I've never had any problems with Steam thus far whether payments or offline mode.

I'm using Windows 8.1 which is the best OS for gaming. Does that make a difference?

Idk, I think alot of people who don't like Steam will not consider that it the format differs as the audience is mych bigger and it has wayyyy more features than GoG, Origin, Uplay or Epic launcher.

Marketplace/trading being the biggest one. I know nobody here probably cares about that but that is a huge plus.

#73
Blodhemn

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As a heavy Steam user, I'm not sure how much of that fits. Also I'm not so sure Win 8 is the best OS for games released a decade prior. But what do I know? Not much invested in format wars.

#74
Lexx

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I had to ise offline mode yesterday because my internet isn't working once again and it took many minutes till the client even gave me the option to use offline mode. This thing was loading in limbo forever... i guess until the final timeout happened.

#75
SonicMage117

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I think I get what you're saying now.

If you don't log on to Steam via another pc/laptop then offline should be fine from my understanding. If you do this, it will break the offline mode... which I think is only fair for any user/company in terms of contract. If this didn't happen, nobody would have to log in ever and everyone could share eaxh other's games for free.valve was smarter than that it seems.

Offline mode can probably void automatically if you log in and out of the phone app.

Also, if you have remember me checked and you have it to where steam automatically signs in on start-up but you log into another pc/laptop then you will have to log in with your password manually.

I use the two-step verification which sends you a text via phone provider or phone app Steam mobile, this is the ultimate security process for any user.

I think the first comment I wrote I may have misunderstood you, sorry about that.



Yeah, sometimes Steam takes a bit for me as well, whether it's updating on startup or just thinking in general. I use Steam's Big Picture in which has worked flawless for me, some people experience glitches on it but I've been lucky I guess. It's one of those things where some people experiences vary.

With all the profile info, messenger, marketplace, forums, diagnostic check, etc, security, artwork world, even if someone doesn't use any of that, it's still automatically booted up. Steam is like many apps in one so I kinda understand why it takes awhile sometimes, though I wonder how fast it would be if it was more focused on one thing like GoG.




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