Since plenty of people are playing this game but nobody seems to want to be the one to make the thread, I'll go ahead and take one for the team. Maybe then the Random News thread can be about something else now, screams the armchair moderator in me.
I'll take Raithe's post as a basis as it's the one with the most substance so far.
Okay, having sat down and played about 2 hours of ME: Andromeda now... I am strangely getting deja vu feeling for the original Mass Effect.
The whole opening sequence, first planet/mission on a linear track (with mild exploratory stuff), and then finally reaching the point it will start to open up and branch out galaxy wise. Is very much the whole Eden Prime / Citadel run through until you get your title as the special one. And not to put any serious spoilers to it, but yes, you do become special for... reasons.
The graphics seem to bounce from quite lushly nice planetary stuff and then bizarrely odd facial looks (as shown by old tired face Addison).
The combat is more pew-pew but with motion , so more the bounce around and dodge fire rather than just hunker down behind one piece of cover. The enemy will move and try to flank you and throw grenades and pull stuff like that rather than just come single file down a corridor.
Once you try interacting with the UI in the sense of accessing the inventory menus, the codex, the journal, then it all gets a bit messy. Its very layered rather than within a few clicks. And while you get the "Your codex has fresh entries" exclamation mark showing up, it doesn't always highlight where the damn things are in the file structure, so you can end up clicking back and forth a whole heap of times to find that new one.
Haven't had much exposure to the inventory management or research side of things yet. Just mostly the grabbing stuff and holding it because you can't do much with it during that opening.
Also, no quick save button. And you cannot save the game during any Priority Missions. Which is basically the entire two hours of the start. It will do some autosaving, but beyond that, you're screwed. Once you get outside of anything titled a Priority Mission, you get saves as normal.
The dialogue and writing are the typical space opera cheese fest of ME, so your mileage will vary depending on how entertaining you can find that. Haven't made up my mind about the new dialogue choices yet, have to wait and see how they pan out over time I think. On a certain level, they are very much more the subtle variations and tones rather than outright differences. The rational response compared to the emotional compared to the professional or the general humorous attempt. I think the differences will come out when you have npc's that (hopefully) react differently to the tones you take rather than what you're actually saying.
I've only played about 15 minutes of story myself. I already hate my dad and the fascist/communist/liberal/authoritarian axes along which the dialogue choices are written. WHERE ARE MY RENEGADE INTERRUPTS, BIOWARE?
For some reason, I'm not getting any of the creepy vibes I did with the faces from the trailers, in the actual game. They look better than ME3, but the art style is different. Shrek-ified isn't actually a bad description.
On the other hand, I've played ~5 hours of MP matches. Combat is much much better than ME3, from what I've seen. Faster, more focused on mobility, and the verticality element they've added to the levels is great. Controls seem more responsive and the cover system is much improved from ME2/ME3, being contextual and not as gamey. You can now "take cover" behind something and still take fire from the opposite direction if the angle of fire allows it, for example, but this also makes it harder to use "soft cover". The addition of different cooldowns for each power gives more flexibility, but I think individual powers are weaker now. For example Charge no longer ragdolls enemies if they are unprotected, no matter the rank.
I don't really remember how it was back when ME3 dropped, but here I'm getting my ass handed to me in freaking Bronze, whereas I could solo Gold in ME3.
I'm loving it. Come at me bros