Speaking as a new player of two months ...quest mode is where it's at.
The only reason I created an account to comment.
I was actually looking for the next update in hopes of having a higher level in quest mode. Very disappointed to find Quest mode going away.
Quest mode is the only reason I have spent money. Story mode is boring after a couple of run throughs.
Story mode doesn't allow me to grind for gold to purchase packs or characters.
Quest mode is far more interesting with the mix of spells and monsters unavailable in story mode.
Story mode is not engaging enough to play over and over. I'm playing each story through once, on each difficulty. When done, the game won't be played and I will miss updates bc I won't be looking.
After all there are other awesome games out there.
Without quest mode, there is zero replay value.
The randomness of quest mode is what makes it so good.
Story mode is the same thing over and over again. So. Very. Very. Very. Boring. Again. And. Again.
Removing quest mode may help you develop more content, yet quest mode is a huge part of this game and when you nix it you will lose a large portion of your player pool.
When there is no fresh content there is no incentive to play. The daily quests aren't engaging enough to be a real incentive.
QUEST MODE GIVES THIS GAME REPLAY VALUE.
You can't be more wrong. The only thing that is correct here is the fact that story mode does not allow grinding for gold (it does, but nowhere near Quest mode)... everything else is just plain wrong.
Both Quest and Story use same pool of cards... there is no card that can only be used in Quest mode. But there are cards that only show up in Story mode since I don't think Loot card are used there.
Story mode may not be engaging but at least it have a story behind it... and that slightly changes based on which characters you use.
Replay value is the same whether Quest mode is there or not... in fact, Story mode might actually have higher replay value since you may wish to test yourself with various party setups to see how easy or hard it is to complete the mode.
Randomness is about the same... with Story mode you have 5 new scenarios at each tier, with Quest mode you have 5-6 new scenarios at each tier. Quest mode was never trully random.
Both are repetitive... at least with Story mode you know you'll play each set only once during your playtrough as opposed to Quest mode where you literally had to play exact same scenario sevaral times in a row.
So no, Quest mode is not where the replay value of the game is. Replay value of the game is the same as with it's physical copy: in ability to play through with different party sizes and composition. And each new character (or even character-alt) help with that.
Edited by Ripe, 14 March 2017 - 05:14 AM.