That moment when you can just lean back in your chair because you have explored* absolutely everything in the map.
*Everyone with a name™ has been talked to. Everyone evil has been sent to meet with their gods. Everything** that hasn’t been nailed down has been taken and sold to fund the kill-the-big-baddie-at-the-end-of-the-game fund.
**I did leave daggers and such so people can defend their homes if some evildoers come and try to steal their stuff. Because, you know, I’m the good guy. It says so in my character screen.
Ah Nashkel mines, the straw that broke camel’s back or whatever the cool kids are saying these days. This is were I stopped playing the first time I tried Baldur’s Gate back when I was still young and innocent. Constantly having to fight against bad pathfinding and enemies who one shot my mage, and only give 7xp when killed was just too much.
Mulahey is good as dead. There’s no escaping my highly tactical triangle formation.
Mulahey, hmm. Isn’t that kinda racist? Just because he’s an evil half-orc priest doesn’t mean he’ll just drink and fight all the time like the dirty Irish. They should have given him a proud strong orc name.
Another ring returned. I have a fear that soon everybody will just remember Kurja as the dude who finds people’s rings and not Scourge of the Undead or anything like that.
Meeting Drizzt and the existential crisis that comes after: Just look at the ring of bodies! Maybe I should reroll a ranger and change my name into something with more zeds in it. Maybe then I would be cool too.
Edited by kirottu, 18 May 2017 - 08:55 PM.