Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

# Cipher Focus Generation

mechanics

2 replies to this topic

### #1 nem0 Posted 22 April 2016 - 05:31 PM

nem0

(2) Evoker

• Members
• 91 posts

I am having trouble figuring out how exactly cipher"s focus generation is calculating.  I have noticed it being variable instead of the stated 33% from draining whip up to 55% percent on attacks made.  While using bittercut with corrosive lash I was hitting normally for around 45 to 55%  focus generation for attack damage and lash.  I switched to drawn in spring to test a separate weapon and found a similar upscale in focus generation but none seemed to generate while the wounding lash was doing the DoT.  I was hitting crits on some attacks but I am taking note of the total damage combined between the two.  I don't know if it is a bug or if any might is directly added to soul whip similar to normal attacks, as in 3 might adds 9% whip to 42%?

### #2 MaxQuest Posted 23 April 2016 - 01:53 AM

MaxQuest

(12) Mage

• Members
• 1879 posts

I am having trouble figuring out how exactly cipher"s focus generation is calculating.  I have noticed it being variable instead of the stated 33% from draining whip up to 55% percent on attacks made. [...]

Look how it works:

By default, cipher gets 0.35 of physical (melee or ranged) damage dealt as focus.
Draining whip increases this coefficient by 33%. So it is 0.35 * 1.33 = 0.4655
Having Talisman of Unconquerable increases that gain furthermore, in multiplicative manner: 0.35 * 1.33 * 1.25 = 0.5818

When you attack with a weapon that has non raw-lash, all post-DR damage is summed up, and multiplied by that coefficient. That's your focus gain.
Examples: (against target with 5 corrode DR and 20 slash/freeze)
- v1: Bittercut with corrode enchant: 26.5 - 5DR = 21.5 Corrode + 5.4 corrode | post-DR total is 26.9
- v2: Bittercut with freeze enchant: 35.2 - 5DR = 30.2 Corrode + 3.8 freeze | post-DR total is 34.0
- v3: Bittercut with freeze enchant: 21.5 - 5DR = 16.5 Corrode (MIN) + 0.4 freeze | post-DR total is 16.9

5.4 = (26.5 - 5)/4 or 26.5/4 - 5/4
3.8 = (35.2 - 20)/4
0.4 = (21.5 - 20)/4 | * note that although it displays MIN, lash damage doesn't have that minimal of x0.2 DR bypass

Notes:
- DoTs and raw lashes do not generate focus
- Aefyllath chant does increase focus gain

Edited by MaxQuest, 23 April 2016 - 02:01 AM.

• Jalix, Boeroer, nem0 and 1 other like this

### #3 nem0 Posted 23 April 2016 - 05:00 AM

nem0

(2) Evoker

• Members
• 91 posts

Great, thanks a lot this is really well written!

### Also tagged with one or more of these keywords: mechanics

#### 0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users