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Backer Beta Build 480 is Live!


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30 replies to this topic

#21
Falkon Swiftblade

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Where do you go to get the beta at?

 

if you paid for the backer beta during kickstarter, or within a window of time afterwards they linked you your key to d/l the bb on steam. If you're just now finding out about the game you'll have to just hold out for 2 more weeks when it comes out.


Edited by Falkon Swiftblade, 14 March 2015 - 05:38 PM.


#22
MasterPrudent

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Where do you go to get the beta at?

To clarify Falkon's post: Seeing as you're a gold backer you have access to it. What you need to do is head here: https://eternity.obsidian.net/login and login to your account. Once you're in click on the products tab. Under that tab you should see the backer beta and you'll be able to generate a steam key for it there.



#23
Docnox

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love the improved armor and character model polish but keep it up, the rest of the game looks great. i dont want to see this fall the way of ESO, the world was very pretty but the characters looked nearly PS1 level graphically. completely ruined the experience for me. i noticed today the godlikes looked awesome but the elves and short races still seemed, well like something on an iphone game. of course the story seems to be coming along great but i just cant see myself sticking with a game that feels like minecraft steve in skyrim.



#24
jah

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Are you familiar with the Infinity Engine games that are the spiritual predecessors to this one? I have an extremely overpowered gaming rig but I can still load Planescape: Torment and become fully immersed not because of the mind-blowing ehhrrmahgawd graphics but because the writing, story, and atmosphere are so engrossing. I believe that this is what PoE is going for. They're not trying to blow you away with the graphics as much as immerse you in an entirely new universe through great story-telling and classic mechanics.


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#25
Sensuki

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Just wanted to point out a few issues here that were claimed fixed but are not / were only partially fixed
 

Firebrand sword fire effect is no longer lost quickly.

 
I believe the sword is either using an incorrect in game model, or the model just does not suit the ability. It should use the 3D model of a sword, and have the VFX of the Burning Lash effect.
 

Two handed style description was modified to make it easier to understand.

 
The bug report I submitted on this did not have anything to do with the description of the ability, it says +1.1 damage instead of being x1.1 damage - but really it should probably say +10% damage.
 

Lights in character creation and inventory screens no longer cause bloom and unnatural glare on paperdolls.

 
Not quite fixed - still happens on hair models

Edited by Sensuki, 16 March 2015 - 10:22 PM.


#26
The Mist Devil

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I wonder if they'll mention you somewhere Sensuki. You sure have been quite dedicated and professional in your testing.


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#27
wolfstriked

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:luck: :dragon:  Thank you Sensuki.   :dragon: :luck:



#28
Ezio21

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Hey,

 

I can't wait anymore, should I play last beta build to the end or wait for shop release? Will the release patches work with last beta ?

 

Regards



#29
Falkon Swiftblade

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no I don't think the release patches will work with Beta. I saw another dev say that files from beta won't work with release, something about how they were having crashes because of saved data on old betas and not being compatible with current game. 



#30
lightblade75

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Do you think the BB will stay in steam when we have the final game? As it works to "lend" games via steam to your friends I am wondering if the BB will stay forever in one's steam account? Does anyone know this?



#31
Night Stalker

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From what I have heard from Josh, their intention is to delete the BB now that the game has been released.

Edited by Night Stalker, 30 March 2015 - 03:06 AM.





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