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Backer Beta Build 278 is live

Backer Beta Patch Update Build 278

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#41
DnaCowboy

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Question: Is the new build compatible with the previous save games?

 

Reason I ask is that on booting my saved games I just get a black screen  ;(


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#42
Marceror

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Question: Is the new build compatible with the previous save games?

 

Reason I ask is that on booting my saved games I just get a black screen  ;(

You're asking for trouble if you try to play on previous beta version saves.

 

Start a new game, and save yourself some headache. How much progress are you really worried about losing?



#43
Sanasolis

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This sounds promising! If all systems work we can go on to more balancing.



#44
lightblade75

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Combat is much better but still a little chaotic. And too fast.

Would be great if you could zoom in one more step.

 

They added a console command in this patch to set custom zoom, but I'm not even sure how to open the console right now. 

 

"Added SetZoomRange console command"

 

 

The usual. Tilda (~) on the keyboard opens the console.

 

 

Interesting. One step more I guess would be enough to have a better view of chars in battle... Maybe we will be able in future beta builds to zoom in a little more...



#45
axan22

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New Spell icons are very nice, hope the rest of the lvls get updated too, some vast improvements over previous version, can see the work you guys have put in, much more a playable game now.

 

Have a problem where all the targets are off there dolls, such as try to cast and spell on an enemy and targeting circle shows off to one side.

 

Wizard grimoire clips really badly on character doll.

 

Ranger animal companion Stag running animation is a little weird.



#46
abrer

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Any time set for the Beta coming to Mac?

 

Or Linux?



#47
DnaCowboy

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Question: Is the new build compatible with the previous save games?

 

Reason I ask is that on booting my saved games I just get a black screen  ;(

You're asking for trouble if you try to play on previous beta version saves.

 

Start a new game, and save yourself some headache. How much progress are you really worried about losing?

 

 

Okely dokely, thanks.



#48
Monte Carlo

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Any idea on a date for the next patch?



#49
Sarex

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Any idea on a date for the next patch?

 

1 to 2 weeks from the current one, or that is their plan at least.



#50
Marceror

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Any idea on a date for the next patch?

 

1 to 2 weeks from the current one, or that is their plan at least.

 

I would put my money on closer to two weeks.



#51
Lifeisdeath

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the first thing that should be worked on is making saved games work.



#52
lightblade75

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Any idea on a date for the next patch?

 

1 to 2 weeks from the current one, or that is their plan at least.

 

I would put my money on closer to two weeks.

 

 

2 Weeks are absolutely ok. There should always be enough time for everyone to test the new build and of course enought time for Obsidian to create a new one. IMHO 1 week is too short.



#53
PrimeJunta

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FWIW when we're in beta (or the testing leading up to it), we usually iterate every day, sometimes more frequently. The faster we can make the turnaround on reported issues, the happier and more productive our testers get. 

 

Admittedly our betas are never remotely this broad in scope. Once a week still sounds perfectly reasonable to me.



#54
BlueLion

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So... next patch details? 



#55
Headbomb

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I feel that rapid iterations are best at first, because major issues can hinder testing, but after you've got a fairly stable built where you're dealing with (relatively) minor bug fixes, you can space out betas more and more because there's less issues that have cascading effects, and also because we're testing such a small area that you want to gradually shift resources towards internal and systematic testing, lest you become Bethesda. I've never seen a company with such poor systematic testing as that one (an unpaid intern could have fixed several thousand bugs per day for a straight week if they just bothered to put their items/enemies and their properties/stats in a spreadsheet, sorted them according to those properties, and played a little game of "find the intruder").

 

A 2 weeks release cycle is a bit slow to my liking for now because I feel there's probably a lot that was improved or fixed since the last one (judging by the massively PoE improved from v257 to v258). But on the other hand this IS a separate build, so doing one every week might put a strain on resources. I can live with this.


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#56
Sensuki

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Agreed, Headbomb

I would also prefer it to be a bit faster but I can understand why it isn't.

Edited by Sensuki, 10 September 2014 - 12:38 AM.


#57
lightblade75

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Hey Devs, slowly but surely it seems to be time for the next beta build during the next few days... Any hint when the next build will be on-line?



#58
IndiraLightfoot

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“An update is never late, nor is it early. It arrives precisely when it's meant to."


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#59
PrimeJunta

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^Try not to imagine hearing that in Gandalf voice.

#60
Sensuki

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You can't not do that

Edited by Sensuki, 16 September 2014 - 11:01 PM.






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