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Concerning Crashes - System out of memory!


Fluffle

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Hey folks,

 

So I had a lot of crashes, usually when trying to load a previous session

or when loading a new area.

 

In all my output_logs I found the message:

"Could not allocate memory: System out of memory!"

 

I run Win 7 32-bit which apparently restricts the memory

for a single application too much.

 

I found these instructions to raise the limit of memory.

 

Afterwards it worked. No more crashes so far.

(Except for once when I ran my browser alongside of the game)

 

So if you have Win 7 32-bit you may try that out.

 

You can run the game in window mode and watch the usage of memory by

running the task manager alongside in Windows.

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"Loyal Servant of His Most Fluffyness, Lord Kerfluffleupogus, Devourer of the Faithful!"

 

ringoffireresistance.gif *wearing the Ring of Fire Resistance* (gift from JFSOCC)

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Very rarely I still crash. So I have to keep the task manager open to watch
the usage of the memory.

When it gets over 3,10 GB it usually crashes.

Theres something wrong with memory allocation I would guess.

It's not optimized.

In Windows Idle Mode  (with browser open obviously) my RAM usage is ~550 MB.

Now I start the game: In the main menu of the game the memory usage is around 830MB

Now if I load a savegame the RAM usage goes up to 2,5 GB

which is quite a lot

 

Sometimes after a playing a while it's around 3GB.

A bit more and it will crash.

"Loyal Servant of His Most Fluffyness, Lord Kerfluffleupogus, Devourer of the Faithful!"

 

ringoffireresistance.gif *wearing the Ring of Fire Resistance* (gift from JFSOCC)

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Right now there's a memory leak on loading saved games. If you repeatedly load saved games, the memory footprint of the game will climb. When it gets too high, the game crashes.

 

You might have a different issue, but that's the one I've noticed.

Edited by CatatonicMan
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