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Osvir

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http://peacemakergame.com/

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"PeaceMaker challenges you to succeed as a leader where others have failed. Experience the joy of bringing peace to the Middle East or the agony of plunging the region into disaster. PeaceMaker will test your skills, assumptions and prior knowledge. Play it and you will never read the news the same way again."

I am currently downloading it so I can't review it yet. There is a different agenda with this game.

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Peace sells ?

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Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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I believe it is about to believe in and try to think about creating peace. Perhaps even schooling for a mindset for solutions instead of violence. To get involved somehow or at least understand what's going on and have been going on.

It's free too :)

Here's a good article about the creation of the game (developers):
http://kotaku.com/what-i-learned-turning-the-israel-palestine-conflict-in-1612148555

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Was hoping someone would finish the Megadeth reference, to no avail.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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Peace sells ?

"But who's buying?!"

 

*edit* I swear up and down, posting this was the first thing on my mind upon seeing your post and only saw your lament after I posted this.

Edited by Agiel
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“Political philosophers have often pointed out that in wartime, the citizen, the male citizen at least, loses one of his most basic rights, his right to life; and this has been true ever since the French Revolution and the invention of conscription, now an almost universally accepted principle. But these same philosophers have rarely noted that the citizen in question simultaneously loses another right, one just as basic and perhaps even more vital for his conception of himself as a civilized human being: the right not to kill.”
 
-Jonathan Littell <<Les Bienveillantes>>
Quote

"The chancellor, the late chancellor, was only partly correct. He was obsolete. But so is the State, the entity he worshipped. Any state, entity, or ideology becomes obsolete when it stockpiles the wrong weapons: when it captures territories, but not minds; when it enslaves millions, but convinces nobody. When it is naked, yet puts on armor and calls it faith, while in the Eyes of God it has no faith at all. Any state, any entity, any ideology that fails to recognize the worth, the dignity, the rights of Man...that state is obsolete."

-Rod Serling

 

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Okay, so I played it through with two different sides.

 

On the Palestinian side, it's about holding lots of speeches and constantly voicing your good intent, while using this goodwill to build your economy and a functioning security apparatus.

 

On the Israeli side, you've got to quickly gain creds with the Palestinian leadership, and then milk them for security cooperation (and constantly patrolling with your own police), all the while reducing trade barriers and giving work permits to strengthen Palestinian economy.

 

What are your strategies?

 

I found it slightly harder to play as the Israeli side actually, even though you need a bit thinking in the beginning to figure out your plan as the Palestinian side.

 

It's kind of like Hidden Agenda, but easier.

"Well, overkill is my middle name. And my last name. And all of my other names as well!"

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Peace sells ?

 

Yeah I know its a bit cynical of me to say this but I wont play this game as its utterly unrealistic with the current situation in the region. I'll stick to my games about dragons and magic, they are more believable

 

But good update Ros :)

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

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http://peacemakergame.com/

 

About:

"PeaceMaker challenges you to succeed as a leader where others have failed. Experience the joy of bringing peace to the Middle East or the agony of plunging the region into disaster. PeaceMaker will test your skills, assumptions and prior knowledge. Play it and you will never read the news the same way again."

 

I am currently downloading it so I can't review it yet. There is a different agenda with this game.

"Pacemaker" would be more interesting, because, you know; middle-easterners dying from cultural conflict is old news and, thus, not entertaining to those of us who live in the "first world."

Edited by AGX-17
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Okay, so I played it through with two different sides.

 

On the Palestinian side, it's about holding lots of speeches and constantly voicing your good intent, while using this goodwill to build your economy and a functioning security apparatus.

 

On the Israeli side, you've got to quickly gain creds with the Palestinian leadership, and then milk them for security cooperation (and constantly patrolling with your own police), all the while reducing trade barriers and giving work permits to strengthen Palestinian economy.

 

What are your strategies?

 

I found it slightly harder to play as the Israeli side actually, even though you need a bit thinking in the beginning to figure out your plan as the Palestinian side.

 

It's kind of like Hidden Agenda, but easier.

Well, I tried it a couple of times on "Violent" and that was kind of difficult. On "Calm" it was easy because I don't know exactly what I did and it became "peace".

 

I removed the army almost instantly as Israel and public opinion went down (security~). But I made it kind of peaceful pretty soon and attacks stopped, instead a lot of political issues within the own country started, so I dealt with that as well by talking a lot. I think I kind of did similar things like you Rostere, I slowly opened up worker permits and listened a lot to the Palestinian leaderships concerns.

 

I sent in the military into Gaza again when there was an outbreak of attacks from Hamas militants and then I removed them again. I felt Israel was pretty easy (on Calm difficulty at least).

 

I haven't finished the "puzzle" as Palestine yet, but when I played with them (on Violent) I could manage to get peaceful negotiations with Israel and public opinion in Israel went well. The problem is that the public in Palestine starts to call me a Zionist friend and Hamas kicks me out of office. The Fatah is pretty okay with my way of running Palestine, but the militants mess everything up.

 

Trying to calm down your people when they are attacking Israel and Israel is attacking us in the meantime is not very easy. It feels like in Israel you have more control, politically and militarily, and in Palestine you have less control, militants will do whatever they feel like.

 

As Palestine President I tried to arrest militants, create some security, join with a joint defense force with Israel, talking with both political parties (Hamas impossible to talk to though) but it quickly escalated into the Third Intifada.. and when you talk to the people about peace they are all "We've heard this before! Let's kill some Jews". 

 

It is an interesting, philosophical and political, game. I think it gives me two general perspectives of two powers trying to create their own safety and security. I do think there is a lack of options unfortunately. 

 

 

"Pacemaker" would be more interesting, because, you know; middle-easterners dying from cultural conflict is old news and, thus, not entertaining to those of us who live in the "first world."

*snark snark*

 

I find it interesting, because it attempts to open eyes of a very real problem on our world. It might not affect you in your "first world", it affects me because I live on the "One World". I believe in the one world order~planetarism~Terranism (except without the religious mumbo-jumbo). An atheistic terranist xD 

 

Death and destruction, in the real world, isn't very entertaining. In fact, I've followed the story of the Gaza attacks pretty intimately the past month. I've engaged myself in many discussions and ideas in a progressive and constructive manner, because just hearing about it and or watching it on the television isn't going to help any change whatsoever. If I could, I would be in Gaza and Israel to advocate diplomatically a change. Protesting at location, actively reaching out to both sides.

 

But I can't, and waving a protest flag in Sweden? Yeah, that's not going to do jack **** except gain some 15 minutes of fame before it is forgotten and Israel+Palestine sits and laughs their asses of to pathetic demonstrations in safe & secure Sweden. But engaging directly with both sides through the internet in an attempt to get them to calm down and search for peaceful solutions? That at least has a chance to directly reach the eyes of the powers, or the population on both sides to "wake up".

 

But back to the game, PeaceMaker, isn't exactly a "fun" game. It feels like a well-crafted School Game. Something you get to play in school and study it and then right a historical report and get grades on it. It is an interesting game, and if you like to engage yourself in discussions with other people and the Israel-Palestine conflict is brought up, this game then helps you get a wider and more ambigious perspective.

Edited by Osvir
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